Player Matchup

Baron Samedi
Baron Samedi
izanDHackss
Baron Samedi
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
871 Elo+
Party 1
Hercules
Hercules
urba7
Hercules
Level 81
God Stats
3W - 3L
1,537 SR
Queue Stats
24W - 32L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
xXJAMBOXx
Danzaburou
Level 45
God Stats
1W - 2L
1,249 SR
Queue Stats
1W - 12L
898 Elo+
Party 1
Team Averages
Level 55
1,429 SR
1,049 Elo+

VS

Team Averages
Level 73
1,499 SR
1,573 Elo+
Ah Muzen Cab
Ah Muzen Cab
HraezlyrAizhon
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,822 Elo+
Solo
Nox
Nox
Leydevidas83
Nox
Level 103
God Stats
32W - 35L
1,496 SR
Queue Stats
327W - 344L
1,408 Elo+
Solo
Bacchus
Bacchus
Sirimor
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
izanDHackss
Baron Samedi
11
1 / 6 / 3
9,539
681
5,792
10,421
4,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
urba7
Hercules
11
2 / 8 / 2
9,850
704
7,821
18,966
24,755
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
xXJAMBOXx
Danzaburou
14
4 / 7 / 3
11,522
823
8,090
14,649
5,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HraezlyrAizhon
Ah Muzen Cab
15
11 / 2 / 9
12,445
889
15,744
11,115
5,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 12
12,292
878
10,564
7,286
3,731
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Sirimor
Bacchus
12
2 / 3 / 14
10,479
749
10,748
13,496
20,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
7
Kills
21
21
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
HraezlyrAizhon
Ah Muzen Cab
11
2
9
7.75
W
8
2
12
7
W
Bacchus
Sirimor
Bacchus
2
3
14
3
L
Baron Samedi
izanDHackss
Baron Samedi
1
6
3
0.42
L
Hercules
urba7
Hercules
2
8
2
0.38
L
Danzaburou
xXJAMBOXx
Danzaburou
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
37,056
44,036
Taken
31,897
35,527
Mitigated
29,992
5,992
Healing
1,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
HraezlyrAizhon
Ah Muzen Cab
15,744
7,621
0
500
11,115
5,422
926
1,971
9,144
0
54,482
W
10,564
558
0
0
7,286
3,731
1,071
1,850
5,436
49,139
0
W
Bacchus
Sirimor
Bacchus
10,748
1,866
0
1,052
13,496
20,839
815
2,719
10,777
20,142
0
L
Baron Samedi
izanDHackss
Baron Samedi
5,792
59
678
1,182
10,421
4,941
0
6,031
4,390
20,210
0
L
Hercules
urba7
Hercules
7,821
2,883
0
1,993
18,966
24,755
0
8,589
10,377
0
24,153
L
Danzaburou
xXJAMBOXx
Danzaburou
8,090
4,014
0
2,139
14,649
5,831
260
7,029
7,620
0
47,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
35,216
112
Minions Killed
156
0
Camps Cleared
0
574,368
Distance Traveled
737,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,445
889
75
5
0
223,055
0
W
Nox
12,292
878
61
4
0
278,041
0
W
Bacchus
10,479
749
20
1
0
236,512
0
L
Baron Samedi
9,539
681
28
2
0
159,202
0
L
Hercules
9,850
704
19
1
0
208,036
0
L
Danzaburou
11,522
823
65
5
0
207,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role