Player Matchup

Horus
Horus
AirMR G 1973
Horus
Level 125
God Stats
4W - 10L
1,601 SR
Queue Stats
331W - 302L
1,587 Elo+
Solo
Set
Set
DoomAllDayLong
Set
Level 47
God Stats
8W - 17L
1,520 SR
Queue Stats
337W - 367L
1,338 Elo+
Solo
Jormungandr
Jormungandr
Dovahkiin-_-87
Jormungandr
Level 35
God Stats
5W - 7L
1,447 SR
Queue Stats
19W - 35L
1,276 Elo+
Solo
Medusa
Medusa
MrsDollFac3
Medusa
Level 145
God Stats
8W - 12L
1,551 SR
Queue Stats
363W - 345L
1,531 Elo+
Solo
Persephone
Persephone
Sh00terMcStabin
Persephone
Level 148
God Stats
6W - 12L
1,324 SR
Queue Stats
297W - 303L
1,474 Elo+
Solo
Team Averages
Level 100
1,489 SR
1,441 Elo+

VS

Team Averages
Level 125
1,607 SR
1,478 Elo+
Mercury
Mercury
BeserkerGuts
Mercury
Level 200
God Stats
110W - 72L
1,614 SR
Queue Stats
390W - 369L
1,436 Elo+
Solo
Nu Wa
Nu Wa
CVOID 199746
Nu Wa
Level 89
God Stats
43W - 32L
1,455 SR
Queue Stats
248W - 232L
1,490 Elo+
Solo
Sol
Sol
Ellhoot
Sol
Level 149
God Stats
6W - 6L
1,470 SR
Queue Stats
513W - 505L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
dakenscott
Sun Wukong
Level 126
God Stats
22W - 12L
1,684 SR
Queue Stats
430W - 412L
1,328 Elo+
Solo
Surtr
Surtr
rwchucky1999
Surtr
Level 63
God Stats
4W - 6L
1,810 SR
Queue Stats
87W - 79L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
7,350
735
10,540
7,226
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 1
4,732
473
570
6,847
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Dovahkiin-_-87
Jormungandr
9
0 / 3 / 2
5,128
513
1,968
9,292
5,215
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
2 / 1 / 0
5,446
545
6,614
6,154
1,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Sh00terMcStabin
Persephone
4
0 / 1 / 0
3,858
386
1,013
2,642
568
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BeserkerGuts
Mercury
11
3 / 0 / 0
6,066
607
3,402
8,424
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 4
6,374
637
4,653
2,157
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
11
0 / 2 / 2
6,066
607
5,213
5,895
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
dakenscott
Sun Wukong
9
0 / 6 / 0
5,287
529
2,050
10,930
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 0 / 0
5,973
597
3,971
7,199
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
8
Kills
7
7
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
0
0
6
W
Mercury
BeserkerGuts
Mercury
3
0
0
3
W
1
0
4
3
L
0
2
1
0.25
L
Jormungandr
Dovahkiin-_-87
Jormungandr
0
3
2
0.33
W
Sol
0
2
2
0.5
L
Medusa
2
1
0
2
L
Persephone
Sh00terMcStabin
Persephone
0
1
0
0
W
Sun Wukong
dakenscott
Sun Wukong
0
6
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
19,289
32,161
Taken
34,605
15,832
Mitigated
16,604
8,137
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,540
3,173
0
3,416
7,226
5,747
0
212
6,972
0
57,297
W
Mercury
BeserkerGuts
Mercury
3,402
1,437
0
2,306
8,424
2,878
620
751
7,629
0
47,331
W
4,653
791
0
815
2,157
704
49
562
1,595
37,254
0
L
570
110
0
851
6,847
2,310
0
1,720
5,047
0
23,842
L
Jormungandr
Dovahkiin-_-87
Jormungandr
1,968
311
0
528
9,292
5,215
0
4,895
4,333
23,051
0
W
Sol
5,213
2,342
0
2,201
5,895
2,383
384
925
4,970
49,276
5,771
L
Medusa
6,614
2,940
0
2,103
6,154
1,992
0
1,874
4,246
0
39,954
L
Persephone
Sh00terMcStabin
Persephone
1,013
182
25
1,214
2,642
568
0
645
1,862
6,671
0
W
Sun Wukong
dakenscott
Sun Wukong
2,050
167
0
1,299
10,930
5,098
0
0
10,193
0
29,707
W
3,971
1,116
0
3,439
7,199
5,541
185
743
6,456
329
26,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,514
Gold Earned
29,766
230
Minions Killed
335
0
Camps Cleared
0
870,064
Distance Traveled
1,053,851
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,350
735
77
8
0
202,387
0
W
Mercury
6,066
607
78
8
0
237,101
1
W
Nu Wa
6,374
637
75
8
0
210,299
3
L
Set
4,732
473
37
4
0
211,572
0
L
Jormungandr
5,128
513
35
4
0
185,869
0
W
Sol
6,066
607
87
9
0
187,688
4
L
Medusa
5,446
545
71
7
0
198,469
2
L
Persephone
3,858
386
10
1
0
71,767
0
W
Sun Wukong
5,287
529
54
5
0
195,953
2
W
Surtr
5,973
597
41
4
0
222,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role