Player Matchup

Geb
Geb
 
Geb
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
XxXHikigayaXxX
Guan Yu
Level 148
God Stats
89W - 75L
1,487 SR
Queue Stats
89W - 76L
1,603 Elo+
Party 1
Ra
Ra
ZeusСУКА
Ra
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,322 Elo+
Party 1
Team Averages
Level 133
1,496 SR
1,475 Elo+

VS

Team Averages
Level 96
1,437 SR
1,522 Elo+
Thor
Thor
TheBladesOfDoom
Thor
Level 130
God Stats
1W - 3L
1,398 SR
Queue Stats
102W - 85L
1,514 Elo+
Solo
Sobek
Sobek
coma97
Sobek
Level 85
God Stats
17W - 8L
1,637 SR
Queue Stats
33W - 32L
1,486 Elo+
Solo
Kukulkan
Kukulkan
oXHAMURABIXo
Kukulkan
Level 74
God Stats
2W - 5L
1,276 SR
Queue Stats
109W - 103L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 4
8,244
687
6,956
8,053
7,157
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 3
8,510
709
4,728
10,312
6,117
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
1 / 4 / 2
8,851
738
8,783
8,865
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
8,945
745
6,985
7,446
3,446
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
coma97
Sobek
12
2 / 1 / 6
9,191
766
3,378
12,643
13,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
oXHAMURABIXo
Kukulkan
14
5 / 1 / 3
10,360
863
12,251
8,519
3,547
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
2
Kills
8
8
Deaths
4
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
4
1
W
1
2
6
2
L
1
2
3
1.25
L
1
4
2
0.5
W
Sobek
coma97
Sobek
2
1
6
5
W
Kukulkan
oXHAMURABIXo
Kukulkan
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,467
Damage
22,614
27,230
Taken
28,608
16,019
Mitigated
20,634
4,223
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,956
460
0
318
8,053
7,157
0
4,577
3,476
23,000
0
W
6,985
1,561
0
607
7,446
3,446
833
4,677
2,769
0
22,403
L
4,728
242
554
944
10,312
6,117
0
6,951
3,361
0
17,015
L
8,783
525
1,035
1,372
8,865
2,745
0
4,356
4,509
41,468
0
W
Sobek
coma97
Sobek
3,378
168
0
2,282
12,643
13,641
459
7,365
5,105
10,878
0
W
Kukulkan
oXHAMURABIXo
Kukulkan
12,251
1,991
0
2,215
8,519
3,547
1,865
3,844
4,597
81,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
28,496
123
Minions Killed
138
0
Camps Cleared
0
650,822
Distance Traveled
697,409
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,244
687
20
2
0
207,487
0
W
Thor
8,945
745
19
2
0
225,581
0
L
Guan Yu
8,510
709
28
2
0
224,626
0
L
Ra
8,851
738
75
6
0
218,709
0
W
Sobek
9,191
766
9
1
0
233,202
6
W
Kukulkan
10,360
863
110
9
0
238,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role