Player Matchup

Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Father May
Discordia
Level 110
God Stats
27W - 23L
1,536 SR
Queue Stats
134W - 141L
1,427 Elo+
Party 2
Horus
Horus
Horus Priest
Horus
Level 156
God Stats
72W - 61L
1,619 SR
Queue Stats
126W - 129L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
JustTooDicey
Ao Kuang
Level 84
God Stats
3W - 3L
1,474 SR
Queue Stats
108W - 91L
1,523 Elo+
Party 1
Anhur
Anhur
Trebushey
Anhur
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,502 Elo+

VS

Team Averages
Level 113
1,446 SR
1,456 Elo+
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Lo-Shiestyy
Kali
Level 111
God Stats
5W - 6L
1,368 SR
Queue Stats
191W - 216L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Rx5Kanashi
Ah Puch
Level 85
God Stats
24W - 18L
1,420 SR
Queue Stats
270W - 292L
1,424 Elo+
Solo
Artemis
Artemis
Sacling
Artemis
Level 96
God Stats
6W - 9L
1,327 SR
Queue Stats
48W - 55L
1,448 Elo+
Solo
Hercules
Hercules
tomtom0925
Hercules
Level 129
God Stats
6W - 10L
1,614 SR
Queue Stats
241W - 270L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 2 / 1
5,446
778
3,589
7,825
6,451
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Father May
Discordia
12
1 / 0 / 1
5,871
839
7,843
3,528
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 2
5,519
788
7,288
7,939
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
JustTooDicey
Ao Kuang
11
1 / 0 / 1
5,696
814
2,729
3,740
1,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Trebushey
Anhur
12
1 / 0 / 0
5,785
826
2,992
6,384
2,344
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 0 / 0
5,531
790
3,318
7,377
5,324
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 0
5,245
749
3,240
7,278
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Rx5Kanashi
Ah Puch
11
0 / 0 / 1
5,503
786
6,364
4,896
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Sacling
Artemis
11
1 / 0 / 0
5,586
798
3,114
3,525
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
tomtom0925
Hercules
12
0 / 0 / 2
5,854
836
3,198
8,826
8,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
2
2
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
2
1
0.25
L
Bellona
 
Bellona
1
0
0
1
W
Discordia
Father May
Discordia
1
0
1
1.5
W
0
0
2
1
W
Ao Kuang
JustTooDicey
Ao Kuang
1
0
1
1.5
L
0
3
0
0
L
Ah Puch
Rx5Kanashi
Ah Puch
0
0
1
0.5
L
Artemis
Sacling
Artemis
1
0
0
1
W
Anhur
Trebushey
Anhur
1
0
0
1
L
Hercules
tomtom0925
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,441
Damage
19,234
29,416
Taken
31,902
16,887
Mitigated
19,264
7,340
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,589
1,697
0
812
7,825
6,451
0
1,311
6,514
10,765
0
L
Bellona
 
Bellona
3,318
567
0
642
7,377
5,324
0
3,588
3,668
0
5,591
W
Discordia
Father May
Discordia
7,843
646
0
616
3,528
1,337
0
1,670
1,858
26,642
0
W
7,288
2,721
478
2,950
7,939
4,818
0
1,853
6,086
0
14,362
W
Ao Kuang
JustTooDicey
Ao Kuang
2,729
682
0
482
3,740
1,937
734
649
3,091
13,517
0
L
3,240
1,600
0
737
7,278
2,316
0
1,806
5,265
0
11,221
L
Ah Puch
Rx5Kanashi
Ah Puch
6,364
337
0
946
4,896
1,833
0
2,965
1,762
18,182
0
L
Artemis
Sacling
Artemis
3,114
532
0
986
3,525
1,198
18
1,322
2,124
0
14,463
W
Anhur
Trebushey
Anhur
2,992
1,608
0
2,002
6,384
2,344
0
881
5,503
0
16,034
L
Hercules
tomtom0925
Hercules
3,198
1,161
222
4,718
8,826
8,593
0
4,273
4,315
0
15,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
27,719
162
Minions Killed
115
0
Camps Cleared
0
793,804
Distance Traveled
767,065
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,446
778
22
3
0
157,715
4
L
Bellona
5,531
790
11
2
0
163,599
0
W
Discordia
5,871
839
67
10
0
154,071
0
W
Horus
5,519
788
18
3
0
171,107
0
W
Ao Kuang
5,696
814
24
3
0
175,157
1
L
Kali
5,245
749
15
2
0
149,230
0
L
Ah Puch
5,503
786
34
5
0
148,915
0
L
Artemis
5,586
798
23
3
0
122,611
0
W
Anhur
5,785
826
31
4
0
135,754
0
L
Hercules
5,854
836
32
5
0
182,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role