Player Matchup

Jormungandr
Jormungandr
DarkFire_Paladin
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,435 Elo+
Party 1
Anhur
Anhur
Des_Pandemonium
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
TheToxicPenguin
Gilgamesh
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,527 Elo+
Solo
Ra
Ra
dklpep
Ra
Level 142
God Stats
0W - 1L
1,325 SR
Queue Stats
8W - 11L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
xImVinnyx
Nu Wa
Level 120
God Stats
0W - 1L
1,278 SR
Queue Stats
13W - 15L
1,454 Elo+
Party 2
Team Averages
Level 91
1,420 SR
1,466 Elo+

VS

Team Averages
Level 95
1,449 SR
1,491 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Favored Entity
Cliodhna
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,546 Elo+
Solo
Nox
Nox
anubis41084
Nox
Level 149
God Stats
1W - 1L
1,235 SR
Queue Stats
91W - 81L
1,484 Elo+
Solo
Surtr
Surtr
draco245
Surtr
Level 108
God Stats
6W - 3L
1,537 SR
Queue Stats
189W - 176L
1,484 Elo+
Solo
Terra
Terra
pepelui01
Terra
Level 27
God Stats
2W - 1L
1,471 SR
Queue Stats
143W - 141L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkFire_Paladin
Jormungandr
11
0 / 4 / 3
6,692
608
7,333
12,230
13,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 0 / 2
8,131
739
5,053
9,489
4,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TheToxicPenguin
Gilgamesh
13
1 / 6 / 7
7,431
676
6,433
17,149
15,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
16
3 / 1 / 6
8,181
744
6,280
6,850
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
xImVinnyx
Nu Wa
13
0 / 2 / 7
7,034
639
11,686
9,738
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 1 / 8
8,827
802
18,445
5,812
2,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
14
2 / 2 / 7
8,118
738
7,018
8,864
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 5
8,828
803
6,817
6,405
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
draco245
Surtr
14
2 / 4 / 8
8,259
751
8,771
15,866
11,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
pepelui01
Terra
14
5 / 2 / 6
8,369
761
5,657
13,798
11,901
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
9
Kills
13
13
Deaths
10
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
8
5
L
Jormungandr
DarkFire_Paladin
Jormungandr
0
4
3
0.38
L
5
0
2
6
W
Cliodhna
2
2
7
2.75
L
Gilgamesh
TheToxicPenguin
Gilgamesh
1
6
7
0.75
W
3
1
5
5.5
L
Ra
3
1
6
6
W
Surtr
draco245
Surtr
2
4
8
1.5
W
Terra
pepelui01
Terra
5
2
6
4
L
Nu Wa
xImVinnyx
Nu Wa
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
46,708
55,456
Taken
50,745
41,176
Mitigated
33,492
24,947
Healing
22,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,445
1,053
1,508
697
5,812
2,877
277
3,742
1,929
38,857
0
L
Jormungandr
DarkFire_Paladin
Jormungandr
7,333
751
753
681
12,230
13,749
79
6,076
6,154
14,053
0
L
5,053
2,871
1,130
1,340
9,489
4,415
330
5,582
3,907
0
15,685
W
Cliodhna
7,018
607
682
1,466
8,864
4,212
893
5,211
3,508
0
17,697
L
Gilgamesh
TheToxicPenguin
Gilgamesh
6,433
1,908
119
1,205
17,149
15,568
180
8,583
8,566
0
12,251
W
6,817
466
598
684
6,405
3,363
0
3,221
3,059
17,828
0
L
Ra
6,280
43
14,187
3,539
6,850
3,297
182
4,873
1,977
24,027
0
W
Surtr
draco245
Surtr
8,771
2,711
2,049
4,214
15,866
11,139
408
6,370
9,278
625
26,104
W
Terra
pepelui01
Terra
5,657
321
6,019
4,667
13,798
11,901
175
5,882
7,672
11,767
0
L
Nu Wa
xImVinnyx
Nu Wa
11,686
3,033
994
999
9,738
4,147
286
6,114
3,624
25,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
42,401
151
Minions Killed
142
0
Camps Cleared
0
968,317
Distance Traveled
1,088,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,827
802
45
4
0
208,375
0
L
Jormungandr
6,692
608
18
2
0
135,586
0
L
Anhur
8,131
739
36
3
0
187,740
0
W
Cliodhna
8,118
738
20
2
0
246,621
0
L
Gilgamesh
7,431
676
16
1
0
197,740
0
W
Nox
8,828
803
32
3
0
197,761
0
L
Ra
8,181
744
46
4
0
241,553
0
W
Surtr
8,259
751
40
4
0
217,160
0
W
Terra
8,369
761
5
0
0
218,467
0
L
Nu Wa
7,034
639
35
3
0
205,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role