Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Mashuq
Ix Chel
Level 67
God Stats
1W - 2L
1,778 SR
Queue Stats
342W - 341L
1,510 Elo+
Solo
Chronos
Chronos
Simketom
Chronos
Level 76
God Stats
4W - 4L
1,629 SR
Queue Stats
364W - 364L
1,464 Elo+
Party 1
Kali
Kali
Slime killer681
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,609 Elo+
Solo
Jormungandr
Jormungandr
SliserReidez
Jormungandr
Level 127
God Stats
24W - 11L
1,644 SR
Queue Stats
617W - 662L
1,511 Elo+
Solo
Team Averages
Level 67
1,610 SR
1,519 Elo+

VS

Team Averages
Level 135
1,554 SR
1,514 Elo+
Hercules
Hercules
GP2Engine
Hercules
Level 157
God Stats
2W - 0L
1,778 SR
Queue Stats
121W - 80L
1,593 Elo+
Solo
Merlin
Merlin
NoemiAyala
Merlin
Level 80
God Stats
8W - 10L
1,566 SR
Queue Stats
460W - 450L
1,410 Elo+
Solo
Cliodhna
Cliodhna
guncel-fisek
Cliodhna
Level 155
God Stats
29W - 30L
1,488 SR
Queue Stats
3,303W - 3,410L
1,499 Elo+
Solo
Shiva
Shiva
orionchelsea
Shiva
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 67L
1,511 Elo+
Solo
Ganesha
Ganesha
不入眼酱
Ganesha
Level 159
God Stats
3W - 3L
1,436 SR
Queue Stats
311W - 305L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 6 / 2
7,783
708
9,797
12,261
5,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Mashuq
Ix Chel
16
1 / 3 / 2
8,437
767
14,208
9,482
4,431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
Simketom
Chronos
14
1 / 5 / 1
7,739
704
7,037
14,462
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 7 / 0
7,173
652
4,962
14,518
7,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SliserReidez
Jormungandr
14
0 / 4 / 2
8,134
739
7,642
17,218
14,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GP2Engine
Hercules
16
8 / 1 / 16
9,330
848
17,141
12,086
13,586
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
NoemiAyala
Merlin
16
6 / 0 / 18
9,201
836
14,006
4,766
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
guncel-fisek
Cliodhna
16
4 / 2 / 17
8,711
792
11,672
11,811
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 1 / 16
9,310
846
12,792
14,142
14,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
不入眼酱
Ganesha
13
0 / 1 / 21
7,485
680
6,745
10,016
11,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
113
5
Kills
25
25
Deaths
5
7
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
2
0.5
W
Hercules
GP2Engine
Hercules
8
1
16
16
L
Ix Chel
Mashuq
Ix Chel
1
3
2
0.67
W
Merlin
NoemiAyala
Merlin
6
0
18
15
L
Chronos
Simketom
Chronos
1
5
1
0.3
L
1
7
0
0.14
L
Jormungandr
SliserReidez
Jormungandr
0
4
2
0.25
W
Cliodhna
guncel-fisek
Cliodhna
4
2
17
6.25
W
7
1
16
15
W
Ganesha
不入眼酱
Ganesha
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,646
Damage
62,356
67,941
Taken
52,821
37,021
Mitigated
49,122
19,048
Healing
24,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,797
3,510
367
1,587
12,261
5,588
0
3,262
8,678
0
15,671
W
Hercules
GP2Engine
Hercules
17,141
2,973
440
5,003
12,086
13,586
342
5,091
6,995
0
20,572
L
Ix Chel
Mashuq
Ix Chel
14,208
944
4,265
2,361
9,482
4,431
0
2,853
6,502
28,519
0
W
Merlin
NoemiAyala
Merlin
14,006
1,409
1,396
825
4,766
2,610
80
2,489
2,277
28,012
0
L
Chronos
Simketom
Chronos
7,037
1,718
269
1,387
14,462
5,752
0
4,667
9,553
18,206
0
L
4,962
1,709
626
1,990
14,518
7,196
0
4,197
10,182
0
9,186
L
Jormungandr
SliserReidez
Jormungandr
7,642
527
2,323
3,873
17,218
14,054
0
5,772
11,216
20,698
0
W
Cliodhna
guncel-fisek
Cliodhna
11,672
519
1,033
3,370
11,811
6,575
0
7,306
4,505
0
29,366
W
12,792
850
4,928
4,266
14,142
14,533
0
8,307
5,826
0
22,166
W
Ganesha
不入眼酱
Ganesha
6,745
389
1,027
2,674
10,016
11,818
215
5,694
4,322
11,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
44,037
106
Minions Killed
110
0
Camps Cleared
0
997,994
Distance Traveled
1,119,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,783
708
26
2
0
200,839
0
W
Hercules
9,330
848
17
2
0
242,970
0
L
Ix Chel
8,437
767
39
4
0
211,704
0
W
Merlin
9,201
836
21
2
0
211,511
0
L
Chronos
7,739
704
13
1
0
202,900
0
L
Kali
7,173
652
6
1
0
209,098
0
L
Jormungandr
8,134
739
22
2
0
173,453
0
W
Cliodhna
8,711
792
53
5
0
224,595
0
W
Shiva
9,310
846
19
2
0
275,593
0
W
Ganesha
7,485
680
0
0
0
164,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role