Player Matchup

Ymir
Ymir
RippDadd
Ymir
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 107L
1,565 Elo+
Party 4
Fenrir
Fenrir
SIL3NT HAV0K
Fenrir
Level 85
God Stats
2W - 3L
1,435 SR
Queue Stats
116W - 103L
1,547 Elo+
Party 4
Susano
Susano
SenorClownlos
Susano
Level 103
God Stats
34W - 26L
1,597 SR
Queue Stats
272W - 258L
1,562 Elo+
Party 1
Apollo
Apollo
iWantPro
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,229 Elo+
Solo
Ra
Ra
sadskerz
Ra
Level 127
God Stats
0W - 3L
1,187 SR
Queue Stats
112W - 99L
1,512 Elo+
Party 1
Team Averages
Level 88
1,444 SR
1,483 Elo+

VS

Team Averages
Level 98
1,486 SR
1,502 Elo+
Bacchus
Bacchus
 
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DJ TEPA
Heimdallr
Level 121
God Stats
16W - 16L
1,532 SR
Queue Stats
180W - 154L
1,575 Elo+
Party 3
Kukulkan
Kukulkan
RTR Ilumi
Kukulkan
Level 116
God Stats
26W - 8L
1,804 SR
Queue Stats
207W - 174L
1,580 Elo+
Party 3
Nemesis
Nemesis
bookclimber
Nemesis
Level 108
God Stats
2W - 2L
1,210 SR
Queue Stats
17W - 21L
1,404 Elo+
Party 2
Achilles
Achilles
triggerhapppi
Achilles
Level 85
God Stats
11W - 7L
1,385 SR
Queue Stats
86W - 75L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 2 / 9
9,176
510
6,879
16,040
19,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
10 / 3 / 0
9,388
522
13,714
15,928
8,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 0 / 1
5,764
320
1,848
2,758
790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
iWantPro
Apollo
14
1 / 6 / 1
8,031
446
3,922
13,244
5,545
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 4
9,120
507
9,226
11,601
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 6
8,990
499
5,533
12,712
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
DJ TEPA
Heimdallr
17
6 / 1 / 3
10,755
598
11,351
9,225
4,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
RTR Ilumi
Kukulkan
17
3 / 2 / 3
10,402
578
12,143
9,448
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
bookclimber
Nemesis
16
2 / 3 / 7
9,580
532
9,308
20,196
8,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
triggerhapppi
Achilles
15
3 / 5 / 2
9,695
539
7,208
15,358
13,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
13
Kills
16
16
Deaths
13
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
6
2.5
W
Heimdallr
DJ TEPA
Heimdallr
6
1
3
7.5
W
Kukulkan
RTR Ilumi
Kukulkan
3
2
3
2.25
L
Ymir
2
2
9
3.25
L
Fenrir
10
3
0
3.33
L
0
0
1
0.5
W
Nemesis
bookclimber
Nemesis
2
3
7
1.83
L
Apollo
iWantPro
Apollo
1
6
1
0.25
L
0
5
4
0.4
W
Achilles
triggerhapppi
Achilles
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,589
Damage
45,543
59,571
Taken
66,939
39,409
Mitigated
44,729
10,077
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,533
638
0
1,551
12,712
14,626
0
2,263
10,349
33,042
0
W
Heimdallr
DJ TEPA
Heimdallr
11,351
5,784
0
4,944
9,225
4,451
992
1,809
7,416
0
102,284
W
Kukulkan
RTR Ilumi
Kukulkan
12,143
810
0
2,212
9,448
3,963
1,247
3,843
5,531
93,176
0
L
Ymir
6,879
1,072
323
2,735
16,040
19,273
147
5,198
10,842
41,341
576
L
Fenrir
13,714
2,211
0
1,211
15,928
8,609
690
3,504
12,424
0
62,974
L
1,848
512
0
750
2,758
790
0
0
2,758
0
10,793
W
Nemesis
bookclimber
Nemesis
9,308
4,381
0
3,800
20,196
8,508
0
3,962
16,234
0
86,292
L
Apollo
iWantPro
Apollo
3,922
3,385
0
2,524
13,244
5,545
0
3,548
9,695
0
58,696
L
9,226
512
754
1,780
11,601
5,192
0
5,426
6,175
81,174
0
W
Achilles
triggerhapppi
Achilles
7,208
2,948
0
4,269
15,358
13,181
0
3,942
11,416
0
48,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
49,422
410
Minions Killed
534
0
Camps Cleared
0
1,529,497
Distance Traveled
1,749,728
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,990
499
51
3
0
353,790
0
W
Heimdallr
10,755
598
149
8
0
342,647
0
W
Kukulkan
10,402
578
149
8
0
349,123
8
L
Ymir
9,176
510
61
3
0
331,877
0
L
Fenrir
9,388
522
80
4
0
393,723
0
L
Susano
5,764
320
18
1
0
106,113
0
W
Nemesis
9,580
532
115
6
0
380,561
0
L
Apollo
8,031
446
112
6
0
337,519
0
L
Ra
9,120
507
139
8
0
360,265
0
W
Achilles
9,695
539
70
4
0
323,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role