Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FireFlowerAzrael
Ah Muzen Cab
Level 13
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 9L
1,218 Elo+
Party 2
Maui
Maui
KeolaMax
Maui
Level 99
God Stats
1W - 0L
1,429 SR
Queue Stats
85W - 80L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dilutetripod135
Morgan Le Fay
Level 28
God Stats
3W - 0L
1,161 SR
Queue Stats
72W - 71L
1,368 Elo+
Party 2
Team Averages
Level 47
1,435 SR
1,340 Elo+

VS

Team Averages
Level 57
1,407 SR
1,316 Elo+
Bastet
Bastet
AshClappem
Bastet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,313 Elo+
Party 1
Yemoja
Yemoja
BPetrichor
Yemoja
Level 83
God Stats
467W - 540L
1,427 SR
Queue Stats
470W - 546L
1,311 Elo+
Solo
Cernunnos
Cernunnos
Wanderer1502946
Cernunnos
Level 29
God Stats
25W - 31L
1,295 SR
Queue Stats
123W - 160L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FireFlowerAzrael
Ah Muzen Cab
16
2 / 2 / 10
15,090
656
9,539
9,344
4,752
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
17
4 / 0 / 9
15,389
669
5,915
21,350
32,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
dilutetripod135
Morgan Le Fay
19
7 / 0 / 5
16,522
718
43,986
20,418
11,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AshClappem
Bastet
17
0 / 3 / 2
14,227
619
10,212
24,624
7,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
BPetrichor
Yemoja
17
1 / 3 / 1
14,085
612
13,850
23,501
29,414
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Wanderer1502946
Cernunnos
15
1 / 7 / 1
13,715
596
18,185
24,148
7,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
AshClappem
Bastet
0
3
2
0.33
L
Yemoja
BPetrichor
Yemoja
1
3
1
0.5
W
Ah Muzen Cab
FireFlowerAzrael
Ah Muzen Cab
2
2
10
3.5
W
Maui
4
0
9
8.5
L
Cernunnos
Wanderer1502946
Cernunnos
1
7
1
0.21
W
Morgan Le Fay
dilutetripod135
Morgan Le Fay
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,440
Damage
42,247
51,112
Taken
72,273
48,201
Mitigated
44,258
12,297
Healing
18,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AshClappem
Bastet
10,212
2,287
0
7,638
24,624
7,815
702
17,952
6,672
0
47,028
L
Yemoja
BPetrichor
Yemoja
13,850
49
1,284
7,123
23,501
29,414
932
13,927
9,574
41,481
727
W
Ah Muzen Cab
FireFlowerAzrael
Ah Muzen Cab
9,539
3,202
0
343
9,344
4,752
380
3,699
5,645
0
35,734
W
Maui
5,915
410
302
4,899
21,350
32,401
131
5,452
15,898
25,758
0
L
Cernunnos
Wanderer1502946
Cernunnos
18,185
8,996
0
2,842
24,148
7,029
802
18,629
5,519
0
73,494
W
Morgan Le Fay
dilutetripod135
Morgan Le Fay
43,986
1,756
465
6,288
20,418
11,048
657
5,056
15,362
127,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,001
Gold Earned
42,027
204
Minions Killed
244
0
Camps Cleared
0
1,193,928
Distance Traveled
1,168,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,227
619
74
3
0
420,291
0
L
Yemoja
14,085
612
65
3
0
398,038
0
W
Ah Muzen Cab
15,090
656
48
2
0
370,452
0
W
Maui
15,389
669
37
2
0
399,428
0
L
Cernunnos
13,715
596
105
5
0
350,126
0
W
Morgan Le Fay
16,522
718
119
5
0
424,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role