Player Matchup

Morgan Le Fay
Morgan Le Fay
Lugenaz
Morgan Le Fay
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 115L
1,693 Elo+
Party 1
Guan Yu
Guan Yu
Manolo7232
Guan Yu
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 81L
1,616 Elo+
Party 1
Hachiman
Hachiman
Nekill
Hachiman
Level 9
God Stats
13W - 6L
1,692 SR
Queue Stats
16W - 11L
1,576 Elo+
Party 1
Thoth
Thoth
OppaiHimari
Thoth
Level 198
God Stats
18W - 17L
1,602 SR
Queue Stats
238W - 149L
1,684 Elo+
Party 1
Athena
Athena
RalseiDremmurr
Athena
Level 62
God Stats
2W - 0L
1,799 SR
Queue Stats
26W - 14L
1,644 Elo+
Party 1
Team Averages
Level 122
1,619 SR
1,643 Elo+

VS

Team Averages
Level 91
1,670 SR
1,451 Elo+
Heimdallr
Heimdallr
LumpyZkeet
Heimdallr
Level 128
God Stats
69W - 51L
1,982 SR
Queue Stats
273W - 282L
1,539 Elo+
Solo
Chernobog
Chernobog
Nilazi
Chernobog
Level 93
God Stats
71W - 50L
1,611 SR
Queue Stats
218W - 210L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
PsychOtaku 94
Ratatoskr
Level 48
God Stats
3W - 2L
1,841 SR
Queue Stats
106W - 119L
1,438 Elo+
Solo
Chang'e
Chang'e
Seer5280
Chang'e
Level 103
God Stats
19W - 14L
1,416 SR
Queue Stats
71W - 79L
1,391 Elo+
Party 2
Poseidon
Poseidon
Test The Madman
Poseidon
Level 83
God Stats
12W - 11L
1,498 SR
Queue Stats
70W - 76L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lugenaz
Morgan Le Fay
20
15 / 0 / 26
12,780
1,278
37,898
6,528
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Manolo7232
Guan Yu
18
6 / 0 / 35
11,865
1,187
19,653
11,388
18,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Nekill
Hachiman
18
8 / 0 / 24
11,387
1,139
14,027
6,153
3,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
17 / 1 / 17
13,182
1,318
26,944
4,678
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 31
11,902
1,190
8,675
11,100
19,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LumpyZkeet
Heimdallr
15
0 / 11 / 0
9,727
973
11,683
22,903
6,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chernobog
Nilazi
Chernobog
15
0 / 9 / 0
9,437
944
9,744
27,541
7,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
PsychOtaku 94
Ratatoskr
15
0 / 6 / 0
9,142
914
2,665
18,206
5,033
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Seer5280
Chang'e
15
0 / 10 / 0
9,255
926
6,422
23,709
6,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
15
1 / 12 / 0
9,734
973
5,139
19,464
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
1
48
Kills
1
1
Deaths
48
133
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Lugenaz
Morgan Le Fay
15
0
26
28
L
Heimdallr
LumpyZkeet
Heimdallr
0
11
0
0
W
Guan Yu
Manolo7232
Guan Yu
6
0
35
23.5
W
Hachiman
Nekill
Hachiman
8
0
24
20
L
Chernobog
Nilazi
Chernobog
0
9
0
0
W
17
1
17
25.5
L
Ratatoskr
PsychOtaku 94
Ratatoskr
0
6
0
0
W
2
0
31
17.5
L
Chang'e
Seer5280
Chang'e
0
10
0
0
L
Poseidon
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,197
Damage
35,653
39,847
Taken
111,823
49,232
Mitigated
29,113
9,374
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Lugenaz
Morgan Le Fay
37,898
1,409
0
626
6,528
4,424
0
2,086
4,442
59,220
0
L
Heimdallr
LumpyZkeet
Heimdallr
11,683
5,750
112
1,141
22,903
6,540
0
15,509
7,394
0
37,238
W
Guan Yu
Manolo7232
Guan Yu
19,653
3,045
3,064
2,633
11,388
18,876
0
2,291
9,097
0
27,760
W
Hachiman
Nekill
Hachiman
14,027
11,647
0
1,418
6,153
3,906
0
1,403
4,750
0
31,743
L
Chernobog
Nilazi
Chernobog
9,744
6,819
0
1,008
27,541
7,126
0
16,986
10,555
0
31,832
W
26,944
519
0
460
4,678
2,578
0
1,250
3,428
50,479
0
L
Ratatoskr
PsychOtaku 94
Ratatoskr
2,665
775
0
0
18,206
5,033
0
12,160
6,046
0
14,238
W
8,675
1,742
0
1,173
11,100
19,448
0
4,531
6,569
13,190
0
L
Chang'e
Seer5280
Chang'e
6,422
586
579
1,680
23,709
6,356
0
14,833
8,876
23,775
0
L
Poseidon
5,139
565
0
9
19,464
4,058
0
14,029
5,435
22,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,116
Gold Earned
47,295
190
Minions Killed
185
3
Camps Cleared
9
1,120,744
Distance Traveled
804,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,780
1,278
53
5
0
224,346
0
L
Heimdallr
9,727
973
41
4
4
156,458
0
W
Guan Yu
11,865
1,187
14
1
0
250,356
0
W
Hachiman
11,387
1,139
53
5
1
240,267
0
L
Chernobog
9,437
944
45
5
3
160,277
0
W
Thoth
13,182
1,318
64
6
2
192,960
0
L
Ratatoskr
9,142
914
23
2
2
207,813
0
W
Athena
11,902
1,190
6
1
0
212,815
0
L
Chang'e
9,255
926
42
4
0
155,876
0
L
Poseidon
9,734
973
34
3
0
124,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role