Player Matchup

Pele
Pele
AngryAnemone550
Pele
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
KaedetoSuzu
Izanami
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
wicktar
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,500 Elo+

VS

Team Averages
Level 36
1,515 SR
1,453 Elo+
Ah Puch
Ah Puch
SimplyLean
Ah Puch
Level 49
God Stats
2W - 2L
1,481 SR
Queue Stats
65W - 60L
1,475 Elo+
Party 2
Bakasura
Bakasura
Y0ZORA
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
long-d_MCyea_
Nemesis
Level 54
God Stats
38W - 56L
1,562 SR
Queue Stats
279W - 300L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 6 / 3
12,929
995
21,401
15,316
5,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
KaedetoSuzu
Izanami
12
1 / 6 / 9
9,381
722
3,027
9,365
2,652
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
wicktar
Neith
13
1 / 3 / 13
10,142
780
4,275
7,399
2,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SimplyLean
Ah Puch
13
6 / 6 / 7
10,456
804
14,042
12,979
3,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Y0ZORA
Bakasura
13
2 / 8 / 8
10,143
780
1,789
12,545
4,684
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
13
7 / 4 / 7
10,945
842
8,013
14,350
5,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
17
Kills
15
15
Deaths
18
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
15
6
3
2.75
W
Izanami
KaedetoSuzu
Izanami
1
6
9
0.92
L
Ah Puch
SimplyLean
Ah Puch
6
6
7
1.58
L
Bakasura
Y0ZORA
Bakasura
2
8
8
0.75
L
Nemesis
7
4
7
2.63
W
Neith
wicktar
Neith
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
23,844
32,080
Taken
39,874
10,702
Mitigated
13,452
5,394
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,401
6,611
124
3,198
15,316
5,462
0
6,471
8,820
0
51,899
W
Izanami
KaedetoSuzu
Izanami
3,027
1,849
509
1,145
9,365
2,652
972
3,216
6,149
0
19,884
L
Ah Puch
SimplyLean
Ah Puch
14,042
1,261
0
2,562
12,979
3,645
531
70
12,909
40,109
0
L
Bakasura
Y0ZORA
Bakasura
1,789
767
0
1,410
12,545
4,684
142
0
12,545
0
14,141
L
Nemesis
8,013
2,083
0
2,027
14,350
5,123
433
354
13,996
0
31,046
W
Neith
wicktar
Neith
4,275
1,546
45
373
7,399
2,588
1,398
4,355
3,044
0
32,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
31,544
138
Minions Killed
110
0
Camps Cleared
0
616,158
Distance Traveled
616,878
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,929
995
60
5
0
243,276
3
W
Izanami
9,381
722
33
3
0
184,786
0
L
Ah Puch
10,456
804
36
3
0
191,345
0
L
Bakasura
10,143
780
33
3
0
183,511
0
L
Nemesis
10,945
842
41
3
0
242,022
0
W
Neith
10,142
780
45
3
0
188,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role