Player Matchup

Skadi
Skadi
ArchDuckie50
Skadi
Level 124
God Stats
16W - 31L
1,390 SR
Queue Stats
118W - 112L
1,501 Elo+
Solo
Janus
Janus
Nero-Lad
Janus
Level 16
God Stats
3W - 2L
1,277 SR
Queue Stats
17W - 15L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
ProfessorZoloft
Kukulkan
Level 82
God Stats
1W - 0L
1,712 SR
Queue Stats
127W - 77L
1,675 Elo+
Party 1
Bellona
Bellona
RitualMonster36
Bellona
Level 128
God Stats
1W - 0L
1,867 SR
Queue Stats
183W - 161L
1,573 Elo+
Solo
Fenrir
Fenrir
ossa1997
Fenrir
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
26W - 31L
1,579 Elo+
Party 1
Team Averages
Level 73
1,549 SR
1,567 Elo+

VS

Team Averages
Level 160
1,417 SR
1,517 Elo+
King Arthur
King Arthur
 
King Arthur
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Alucard Tyrant
Da Ji
Level 129
God Stats
17W - 48L
1,197 SR
Queue Stats
545W - 585L
1,490 Elo+
Solo
Nox
Nox
DESTRUCTION_1987
Nox
Level 157
God Stats
326W - 318L
1,531 SR
Queue Stats
763W - 770L
1,525 Elo+
Solo
Zeus
Zeus
Wolfox7
Zeus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,492 Elo+
Solo
Geb
Geb
xCombatKidxX
Geb
Level 159
God Stats
10W - 20L
1,356 SR
Queue Stats
414W - 437L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,373
1,229
4,882
1,767
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Nero-Lad
Janus
11
1 / 3 / 1
6,419
1,070
2,938
5,079
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
13
1 / 0 / 7
7,661
1,277
9,826
3,395
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 8
7,139
1,190
5,812
6,617
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ossa1997
Fenrir
12
5 / 0 / 2
7,536
1,256
3,518
5,274
2,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

365

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 2 / 1
7,018
1,170
4,780
9,132
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 4
6,595
1,099
4,044
9,942
4,343
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 2
7,339
1,223
2,562
2,211
897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
Wolfox7
Zeus
12
0 / 3 / 4
6,789
1,132
7,405
7,214
2,758
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 2
5,977
996
1,714
1,937
1,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
11
Kills
5
5
Deaths
11
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
1
1.25
L
0
5
4
0.4
W
2
1
7
5.5
L
3
0
2
4
W
Janus
Nero-Lad
Janus
1
3
1
0.5
W
Kukulkan
1
0
7
4.5
W
2
1
8
6
L
Zeus
Wolfox7
Zeus
0
3
4
0.67
W
Fenrir
ossa1997
Fenrir
5
0
2
6
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
20,505
22,132
Taken
30,436
12,954
Mitigated
16,917
1,891
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,780
188
0
0
9,132
7,560
0
3,642
5,296
0
14,638
L
4,044
1,566
78
510
9,942
4,343
0
3,700
5,904
0
16,003
W
4,882
2,145
0
88
1,767
639
0
518
1,249
0
17,639
L
2,562
1,018
0
100
2,211
897
0
1,217
918
11,803
0
W
Janus
Nero-Lad
Janus
2,938
552
0
0
5,079
1,847
0
3,254
1,825
6,847
0
W
Kukulkan
9,826
1,027
0
515
3,395
1,335
0
1,369
1,987
29,870
0
W
5,812
2,265
0
932
6,617
6,875
0
3,625
2,917
0
8,907
L
Zeus
Wolfox7
Zeus
7,405
1,228
0
872
7,214
2,758
0
2,764
4,266
22,017
0
W
Fenrir
ossa1997
Fenrir
3,518
1,506
0
356
5,274
2,258
0
2,765
2,473
0
8,727
L
1,714
36
0
366
1,937
1,359
0
998
879
2,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
33,718
123
Minions Killed
102
6
Camps Cleared
6
558,476
Distance Traveled
498,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,018
1,170
21
4
1
129,671
0
L
Da Ji
6,595
1,099
23
4
3
111,978
0
W
Skadi
7,373
1,229
30
5
1
102,137
0
L
Nox
7,339
1,223
25
4
0
113,511
0
W
Janus
6,419
1,070
6
1
1
87,408
0
W
Kukulkan
7,661
1,277
64
11
1
121,153
0
W
Bellona
7,139
1,190
7
1
2
100,694
0
L
Zeus
6,789
1,132
33
6
2
110,046
0
W
Fenrir
7,536
1,256
16
3
1
147,084
0
L
Geb
5,977
996
0
0
0
33,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role