Player Matchup

Sylvanus
Sylvanus
Senor-Mage
Sylvanus
Level 126
God Stats
1W - 0L
1,778 SR
Queue Stats
91W - 118L
1,391 Elo+
Party 3
Xbalanque
Xbalanque
SixPathsOfPainTV
Xbalanque
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 56L
1,497 Elo+
Party 3
Ra
Ra
X420XBlazeitX-_-
Ra
Level 149
God Stats
3W - 2L
1,360 SR
Queue Stats
126W - 119L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
haaccchii
Gilgamesh
Level 103
God Stats
1W - 1L
1,461 SR
Queue Stats
109W - 85L
1,499 Elo+
Solo
Kali
Kali
temp-1875285
Kali
Level 47
God Stats
8W - 4L
1,238 SR
Queue Stats
146W - 130L
1,424 Elo+
Party 1
Team Averages
Level 91
1,467 SR
1,451 Elo+

VS

Team Averages
Level 102
1,524 SR
1,472 Elo+
Sylvanus
Sylvanus
Jayplayer1221
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
MeowMixHDD
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,529 Elo+
Party 2
Thor
Thor
hunter_of_life28
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,318 Elo+
Party 2
Merlin
Merlin
lanman1414
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,529 Elo+
Party 2
Hachiman
Hachiman
xmx4799
Hachiman
Level 89
God Stats
13W - 15L
1,618 SR
Queue Stats
414W - 400L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Senor-Mage
Sylvanus
8
0 / 2 / 6
5,594
559
2,588
8,378
4,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
10
4 / 1 / 4
6,331
633
9,110
8,232
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 0 / 2
7,540
754
4,614
3,987
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
haaccchii
Gilgamesh
11
3 / 1 / 0
7,000
700
6,284
8,144
5,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 0 / 4
5,917
592
2,381
7,255
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jayplayer1221
Sylvanus
8
1 / 2 / 2
5,259
526
2,947
8,412
5,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,602
560
3,770
8,320
8,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 1
5,032
503
2,574
8,660
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
lanman1414
Merlin
9
1 / 3 / 1
5,028
503
2,696
5,170
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
xmx4799
Hachiman
8
1 / 2 / 2
4,819
482
4,999
7,845
2,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
4
4
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Jayplayer1221
Sylvanus
1
2
2
1
L
1
2
0
0.5
W
Sylvanus
Senor-Mage
Sylvanus
0
2
6
1.5
W
Xbalanque
4
1
4
6
W
4
0
2
5
W
Gilgamesh
haaccchii
Gilgamesh
3
1
0
3
L
0
4
1
0.13
L
Merlin
lanman1414
Merlin
1
3
1
0.5
W
2
0
4
4
L
Hachiman
xmx4799
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,977
Damage
16,986
35,996
Taken
38,407
17,830
Mitigated
20,554
15,240
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Jayplayer1221
Sylvanus
2,947
913
1,832
2,591
8,412
5,034
0
1,571
6,841
18,556
0
L
3,770
965
0
1,585
8,320
8,102
0
0
8,320
0
32,652
W
Sylvanus
Senor-Mage
Sylvanus
2,588
1,374
2,609
3,384
8,378
4,737
120
1,754
6,618
12,279
0
W
Xbalanque
9,110
3,004
0
2,864
8,232
2,646
539
2,070
6,158
0
49,996
W
4,614
345
926
2,173
3,987
1,543
118
1,049
2,932
61,623
0
W
Gilgamesh
haaccchii
Gilgamesh
6,284
2,367
0
2,313
8,144
5,977
0
0
8,144
0
43,836
L
2,574
594
0
2,484
8,660
2,900
0
972
7,688
0
27,772
L
Merlin
lanman1414
Merlin
2,696
368
0
250
5,170
1,936
0
3,120
2,050
29,614
0
W
2,381
1,549
0
971
7,255
2,927
249
1,122
6,133
0
32,640
L
Hachiman
xmx4799
Hachiman
4,999
3,512
0
2,207
7,845
2,582
0
1,483
6,306
0
27,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
25,740
313
Minions Killed
240
0
Camps Cleared
0
1,005,140
Distance Traveled
971,948
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,259
526
34
3
0
169,691
0
L
Tyr
5,602
560
57
6
0
221,113
4
W
Sylvanus
5,594
559
8
1
0
171,350
0
W
Xbalanque
6,331
633
71
7
0
177,770
3
W
Ra
7,540
754
101
10
0
212,149
2
W
Gilgamesh
7,000
700
72
7
0
209,661
0
L
Thor
5,032
503
60
6
0
218,801
1
L
Merlin
5,028
503
48
5
0
187,598
0
W
Kali
5,917
592
61
6
0
234,210
0
L
Hachiman
4,819
482
41
4
0
174,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role