Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
MilnerMight
Ymir
Level 80
God Stats
30W - 19L
1,800 SR
Queue Stats
79W - 89L
1,364 Elo+
Party 1
Horus
Horus
firu_verdun
Horus
Level 28
God Stats
4W - 3L
1,504 SR
Queue Stats
75W - 91L
1,362 Elo+
Party 1
Thoth
Thoth
staypillin
Thoth
Level 69
God Stats
3W - 4L
1,312 SR
Queue Stats
133W - 139L
1,553 Elo+
Party 3
Awilix
Awilix
xKillerEaglex
Awilix
Level 137
God Stats
7W - 3L
1,349 SR
Queue Stats
179W - 177L
1,523 Elo+
Party 3
Team Averages
Level 85
1,493 SR
1,460 Elo+

VS

Team Averages
Level 53
1,510 SR
1,508 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AkoScarlet
Mulan
Level 49
God Stats
5W - 8L
1,450 SR
Queue Stats
72W - 72L
1,496 Elo+
Party 2
Khepri
Khepri
BlackBoyDLC
Khepri
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,534 Elo+
Party 2
Martichoras
Martichoras
Bloodofenemy
Martichoras
Level 68
God Stats
11W - 8L
1,601 SR
Queue Stats
79W - 68L
1,538 Elo+
Party 2
Ravana
Ravana
SplatterSkull
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 0 / 1
3,494
699
1,770
2,749
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 0 / 2
3,424
685
759
3,114
1,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,244
649
714
2,807
1,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
8
4 / 0 / 0
4,813
963
2,911
1,308
277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 4
3,833
767
1,624
3,841
1,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
3
0 / 0 / 0
2,901
580
42
424
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
7
1 / 0 / 0
3,940
788
1,828
3,131
1,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
5
0 / 1 / 0
3,619
724
549
2,405
1,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
Bloodofenemy
Martichoras
5
0 / 1 / 0
3,305
661
2,356
3,036
1,226
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 2 / 0
3,346
669
547
3,765
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
1
1
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
1
0.5
L
Ix Chel
 
Ix Chel
0
0
0
0
L
Mulan
1
0
0
1
L
Khepri
0
1
0
0
L
Martichoras
Bloodofenemy
Martichoras
0
1
0
0
W
0
0
2
1
L
0
2
0
0
W
0
1
0
0
W
Thoth
4
0
0
4
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,778
Damage
5,322
13,819
Taken
12,761
4,640
Mitigated
5,429
5,237
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,770
735
0
1,202
2,749
882
0
365
2,384
0
18,235
L
Ix Chel
 
Ix Chel
42
42
0
250
424
117
0
241
183
4,913
0
L
Mulan
1,828
387
0
1,056
3,131
1,818
0
0
2,965
0
18,102
L
Khepri
549
39
0
802
2,405
1,247
0
1,413
992
2,021
0
L
Martichoras
Bloodofenemy
Martichoras
2,356
1,312
0
1,327
3,036
1,226
0
774
2,262
0
20,409
W
759
465
556
1,210
3,114
1,206
0
184
2,930
5,092
0
L
547
205
0
177
3,765
1,021
0
1,242
2,523
0
10,752
W
714
421
0
1,019
2,807
1,179
0
0
2,585
0
11,435
W
Thoth
2,911
84
0
500
1,308
277
0
42
1,266
26,954
0
W
1,624
929
0
750
3,841
1,096
0
0
3,841
0
20,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,808
Gold Earned
17,111
139
Minions Killed
103
0
Camps Cleared
0
571,737
Distance Traveled
465,902
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,494
699
35
7
0
93,652
0
L
Ix Chel
2,901
580
10
2
0
29,471
0
L
Mulan
3,940
788
28
6
0
103,039
0
L
Khepri
3,619
724
7
1
0
111,870
0
L
Martichoras
3,305
661
36
7
0
94,333
0
W
Ymir
3,424
685
1
0
0
96,744
0
L
Ravana
3,346
669
22
4
0
127,189
0
W
Horus
3,244
649
11
2
0
120,688
0
W
Thoth
4,813
963
52
10
0
119,755
0
W
Awilix
3,833
767
40
8
0
140,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role