Player Matchup

Cerberus
Cerberus
NightmareFox1021
Cerberus
Level 8
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 2
Ymir
Ymir
SirLunarTaco
Ymir
Level 6
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 2L
1,640 Elo+
Party 2
Hades
Hades
UndauntedFantasy
Hades
Level 24
God Stats
1W - 3L
1,218 SR
Queue Stats
2W - 6L
1,362 Elo+
Party 2
Nemesis
Nemesis
iiPanicFart
Nemesis
Level 15
God Stats
1W - 1L
1,809 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
yeagermode
Danzaburou
Level 76
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 6L
1,381 Elo+
Party 2
Team Averages
Level 26
1,546 SR
1,487 Elo+

VS

Team Averages
Level 59
1,506 SR
1,507 Elo+
Thoth
Thoth
AVG_Scrubby
Thoth
Level 67
God Stats
3W - 3L
1,687 SR
Queue Stats
164W - 153L
1,530 Elo+
Party 1
Bakasura
Bakasura
ArodCaliper
Bakasura
Level 44
God Stats
26W - 23L
1,602 SR
Queue Stats
89W - 95L
1,491 Elo+
Solo
Ares
Ares
Moxii_20
Ares
Level 91
God Stats
3W - 8L
1,379 SR
Queue Stats
272W - 240L
1,566 Elo+
Party 1
Arachne
Arachne
SkylenceKnives
Arachne
Level 49
God Stats
4W - 3L
1,330 SR
Queue Stats
43W - 33L
1,497 Elo+
Solo
Awilix
Awilix
Two-_-blicks
Awilix
Level 46
God Stats
34W - 25L
1,531 SR
Queue Stats
89W - 98L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,959
435
1,918
15,717
8,762
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
7,210
451
1,055
8,427
7,454
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 6 / 0
6,703
419
6,692
14,282
10,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
iiPanicFart
Nemesis
13
3 / 3 / 0
7,885
493
4,138
13,285
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
yeagermode
Danzaburou
12
1 / 6 / 2
7,497
469
4,857
13,261
4,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,489
593
13,120
5,974
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ArodCaliper
Bakasura
18
6 / 1 / 2
11,120
695
13,509
11,339
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
15
4 / 2 / 8
9,605
600
9,266
13,088
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

3
0 / 1 / 0
5,321
333
238
1,320
325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
15
7 / 1 / 7
9,833
615
11,074
12,454
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
6
Kills
21
22
Deaths
6
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Bakasura
ArodCaliper
Bakasura
6
1
2
7
W
Ares
4
2
8
4
L
1
5
0
0.2
L
0
2
0
0
W
0
1
0
0
W
Awilix
7
1
7
10.5
L
1
6
0
0.17
L
Nemesis
iiPanicFart
Nemesis
3
3
0
1
L
Danzaburou
yeagermode
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,660
Damage
47,207
64,972
Taken
44,175
35,799
Mitigated
26,817
6,611
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,120
1,050
0
303
5,974
2,516
0
705
5,269
89,483
0
W
Bakasura
ArodCaliper
Bakasura
13,509
7,942
0
4,525
11,339
5,808
2,246
2,640
8,699
0
98,098
W
Ares
9,266
1,055
0
3,480
13,088
12,701
216
3,481
9,607
37,340
0
L
1,918
258
0
704
15,717
8,762
0
6,791
8,086
21,933
0
L
1,055
531
0
750
8,427
7,454
0
546
6,869
37,382
0
W
238
238
0
293
1,320
325
0
0
1,320
0
3,230
W
Awilix
11,074
5,564
0
955
12,454
5,467
1,117
2,839
9,615
0
67,710
L
6,692
673
109
1,951
14,282
10,205
0
4,426
9,461
37,527
0
L
Nemesis
iiPanicFart
Nemesis
4,138
2,371
0
923
13,285
5,080
0
2,523
10,692
0
52,375
L
Danzaburou
yeagermode
Danzaburou
4,857
2,362
0
2,174
13,261
4,298
0
8,100
4,811
0
36,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
45,368
311
Minions Killed
512
0
Camps Cleared
0
1,508,785
Distance Traveled
1,371,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,489
593
149
9
0
273,291
0
W
Bakasura
11,120
695
195
12
0
372,648
0
W
Ares
9,605
600
49
3
0
297,230
0
L
Cerberus
6,959
435
45
3
0
328,833
0
L
Ymir
7,210
451
68
4
0
275,465
0
W
Arachne
5,321
333
8
1
0
52,324
0
W
Awilix
9,833
615
111
7
0
375,942
0
L
Hades
6,703
419
57
4
0
314,779
0
L
Nemesis
7,885
493
86
5
0
304,607
0
L
Danzaburou
7,497
469
55
3
0
285,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role