Player Matchup

Susano
Susano
DrivingTerror63
Susano
Level 128
God Stats
38W - 31L
1,628 SR
Queue Stats
236W - 213L
1,572 Elo+
Solo
Heimdallr
Heimdallr
EREN_YEETER69
Heimdallr
Level 89
God Stats
5W - 7L
1,524 SR
Queue Stats
112W - 109L
1,409 Elo+
Solo
Thanatos
Thanatos
ItzWitz
Thanatos
Level 127
God Stats
44W - 23L
1,703 SR
Queue Stats
395W - 395L
1,558 Elo+
Party 1
Thor
Thor
LeOrphanCrippler
Thor
Level 143
God Stats
7W - 7L
1,206 SR
Queue Stats
326W - 307L
1,574 Elo+
Party 1
Anubis
Anubis
scarlingz
Anubis
Level 157
God Stats
5W - 4L
1,782 SR
Queue Stats
443W - 439L
1,547 Elo+
Party 1
Team Averages
Level 129
1,569 SR
1,532 Elo+

VS

Team Averages
Level 134
1,454 SR
1,525 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
AmethystRose_xx
Ix Chel
Level 163
God Stats
2W - 2L
1,138 SR
Queue Stats
23W - 24L
1,559 Elo+
Party 2
Ishtar
Ishtar
Itts Lethal
Ishtar
Level 128
God Stats
19W - 29L
1,530 SR
Queue Stats
624W - 552L
1,587 Elo+
Party 2
Achilles
Achilles
Nakunutta
Achilles
Level 67
God Stats
1W - 1L
1,602 SR
Queue Stats
3W - 2L
1,442 Elo+
Solo
Thor
Thor
OnXintric
Thor
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,653
665
1,458
4,480
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
EREN_YEETER69
Heimdallr
7
0 / 1 / 2
4,312
616
1,362
4,560
1,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
ItzWitz
Thanatos
6
2 / 1 / 1
4,763
680
3,936
4,883
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
4,952
707
3,795
3,430
1,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
scarlingz
Anubis
9
1 / 1 / 1
5,157
737
3,755
3,432
1,567

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 2 / 0
4,198
600
1,264
4,974
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 2 / 1
3,486
498
1,346
3,718
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
7
1 / 0 / 0
4,314
616
3,080
2,768
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
Nakunutta
Achilles
8
0 / 0 / 0
4,205
601
1,124
6,202
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
7
1 / 1 / 0
4,141
592
2,063
5,521
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
L
0
2
1
0.25
W
2
0
0
2
W
Heimdallr
EREN_YEETER69
Heimdallr
0
1
2
1
L
Ishtar
1
0
0
1
W
Thanatos
ItzWitz
Thanatos
2
1
1
2.5
W
0
0
0
0
L
Achilles
Nakunutta
Achilles
0
0
0
0
L
Thor
1
1
0
1
W
Anubis
scarlingz
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,306
Damage
8,877
20,785
Taken
23,183
8,601
Mitigated
9,343
10,408
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,264
138
138
1,799
4,974
2,325
0
155
4,819
12,453
0
L
1,346
260
100
1,378
3,718
788
0
2,200
1,518
13,095
0
W
1,458
288
0
2,785
4,480
1,582
0
0
4,480
0
30,251
W
Heimdallr
EREN_YEETER69
Heimdallr
1,362
563
0
1,264
4,560
1,573
0
361
4,199
0
21,738
L
Ishtar
3,080
2,751
0
2,163
2,768
688
0
0
2,768
0
27,395
W
Thanatos
ItzWitz
Thanatos
3,936
825
0
3,727
4,883
2,776
0
903
3,980
0
13,653
W
3,795
352
0
500
3,430
1,103
0
0
3,175
0
34,481
L
Achilles
Nakunutta
Achilles
1,124
76
0
1,987
6,202
4,072
0
0
6,202
0
25,250
L
Thor
2,063
701
0
1,248
5,521
1,470
0
1,400
4,121
0
21,847
W
Anubis
scarlingz
Anubis
3,755
435
0
2,132
3,432
1,567
0
1,346
2,086
41,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,837
Gold Earned
20,344
255
Minions Killed
166
0
Camps Cleared
0
742,842
Distance Traveled
676,205
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,198
600
16
2
0
146,383
3
L
Ix Chel
3,486
498
18
3
0
89,118
0
W
Susano
4,653
665
56
8
0
179,075
0
W
Heimdallr
4,312
616
43
6
0
149,802
0
L
Ishtar
4,314
616
49
7
0
122,215
0
W
Thanatos
4,763
680
20
3
0
151,830
1
W
Thor
4,952
707
57
8
0
133,064
0
L
Achilles
4,205
601
48
7
0
153,788
0
L
Thor
4,141
592
35
5
0
164,701
0
W
Anubis
5,157
737
79
11
0
129,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role