Player Matchup

Arachne
Arachne
Azure_Prince07
Arachne
Level 140
God Stats
3W - 1L
1,732 SR
Queue Stats
191W - 193L
1,550 Elo+
Party 3
Kuzenbo
Kuzenbo
NNuked
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
OOSpaghettios
Cernunnos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,626 Elo+
Party 2
Odin
Odin
Salem_Jester
Odin
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 104L
1,560 Elo+
Party 3
Zeus
Zeus
triggerhapppi
Zeus
Level 85
God Stats
3W - 3L
1,325 SR
Queue Stats
86W - 75L
1,375 Elo+
Solo
Team Averages
Level 86
1,511 SR
1,538 Elo+

VS

Team Averages
Level 116
1,563 SR
1,519 Elo+
Mercury
Mercury
Dilan5501
Mercury
Level 89
God Stats
7W - 12L
1,533 SR
Queue Stats
46W - 60L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
El_ChoChua21
Jing Wei
Level 130
God Stats
5W - 10L
1,472 SR
Queue Stats
126W - 119L
1,549 Elo+
Party 1
Ymir
Ymir
Iskariot-01
Ymir
Level 109
God Stats
17W - 14L
1,643 SR
Queue Stats
151W - 158L
1,544 Elo+
Party 1
Bellona
Bellona
ScytheRLCS
Bellona
Level 129
God Stats
8W - 12L
1,572 SR
Queue Stats
207W - 180L
1,526 Elo+
Solo
Agni
Agni
chrisscross117
Agni
Level 123
God Stats
32W - 25L
1,598 SR
Queue Stats
210W - 228L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 5
7,449
573
7,917
11,403
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NNuked
Kuzenbo
11
2 / 0 / 4
7,160
551
4,854
9,600
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
OOSpaghettios
Cernunnos
12
4 / 2 / 3
7,063
543
8,344
8,205
3,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
6,558
504
3,749
11,792
9,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 1 / 2
7,748
596
9,075
6,560
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dilan5501
Mercury
12
1 / 2 / 3
7,098
546
2,547
11,125
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
El_ChoChua21
Jing Wei
11
1 / 4 / 1
6,574
506
6,621
9,907
3,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 4 / 0
6,669
513
2,853
13,192
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ScytheRLCS
Bellona
12
1 / 3 / 1
7,447
573
9,615
11,089
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 4 / 1
7,845
603
6,734
7,301
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
7
7
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Mercury
Dilan5501
Mercury
1
2
3
1.25
L
Jing Wei
El_ChoChua21
Jing Wei
1
4
1
0.38
L
1
4
0
0.25
W
Kuzenbo
NNuked
Kuzenbo
2
0
4
4
W
Cernunnos
OOSpaghettios
Cernunnos
4
2
3
2.75
W
1
1
2
2
L
Bellona
ScytheRLCS
Bellona
1
3
1
0.5
L
3
4
1
0.88
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,939
Damage
28,370
47,560
Taken
52,614
30,789
Mitigated
29,625
9,948
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,917
5,354
0
2,478
11,403
4,614
0
1,183
10,220
0
49,405
L
Mercury
Dilan5501
Mercury
2,547
1,349
0
1,679
11,125
4,105
294
3,286
7,839
0
52,835
L
Jing Wei
El_ChoChua21
Jing Wei
6,621
6,184
0
3,779
9,907
3,744
0
2,575
7,332
0
41,703
L
2,853
692
224
1,991
13,192
11,580
58
4,655
8,537
28,235
0
W
Kuzenbo
NNuked
Kuzenbo
4,854
1,906
0
2,968
9,600
10,146
0
2,642
6,958
28,845
0
W
Cernunnos
OOSpaghettios
Cernunnos
8,344
4,669
0
2,934
8,205
3,737
0
3,143
5,062
0
45,342
W
3,749
1,028
0
648
11,792
9,931
23
86
11,706
0
37,670
L
Bellona
ScytheRLCS
Bellona
9,615
4,793
0
4,392
11,089
7,367
0
0
11,089
0
57,945
L
6,734
685
0
742
7,301
2,829
689
3,413
3,888
61,477
0
W
9,075
957
0
920
6,560
2,361
0
2,533
4,027
60,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,978
Gold Earned
35,633
383
Minions Killed
416
0
Camps Cleared
0
1,343,901
Distance Traveled
1,312,631
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,449
573
70
5
0
295,848
4
L
Mercury
7,098
546
88
7
0
301,193
0
L
Jing Wei
6,574
506
60
5
0
224,553
2
L
Ymir
6,669
513
65
5
0
240,578
2
W
Kuzenbo
7,160
551
33
3
0
270,864
0
W
Cernunnos
7,063
543
84
6
0
254,147
1
W
Odin
6,558
504
76
6
0
256,218
0
L
Bellona
7,447
573
104
8
0
274,779
2
L
Agni
7,845
603
99
8
0
271,528
0
W
Zeus
7,748
596
120
9
0
266,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role