Player Matchup

Yemoja
Yemoja
Hurmahgawd
Yemoja
Level 183
God Stats
4W - 7L
1,494 SR
Queue Stats
1,322W - 943L
1,619 Elo+
Party 1
Khepri
Khepri
Infant316853
Khepri
Level 124
God Stats
2W - 2L
1,177 SR
Queue Stats
236W - 215L
1,569 Elo+
Solo
Fenrir
Fenrir
Knan
Fenrir
Level 147
God Stats
4W - 0L
1,933 SR
Queue Stats
84W - 19L
1,857 Elo+
Party 1
Zeus
Zeus
ShrimpPoboy
Zeus
Level 155
God Stats
15W - 7L
1,574 SR
Queue Stats
1,130W - 558L
1,766 Elo+
Party 1
Sun Wukong
Sun Wukong
sivart11
Sun Wukong
Level 156
God Stats
10W - 3L
1,688 SR
Queue Stats
1,085W - 736L
1,701 Elo+
Party 1
Team Averages
Level 153
1,573 SR
1,702 Elo+

VS

Team Averages
Level 160
1,620 SR
1,593 Elo+
Cabrakan
Cabrakan
Apacey
Cabrakan
Level 144
God Stats
1W - 6L
1,356 SR
Queue Stats
578W - 493L
1,572 Elo+
Party 2
Aphrodite
Aphrodite
Cynodoubt
Aphrodite
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
527W - 529L
1,580 Elo+
Solo
Artemis
Artemis
Sydate
Artemis
Level 198
God Stats
4W - 4L
1,610 SR
Queue Stats
210W - 181L
1,622 Elo+
Party 2
Cliodhna
Cliodhna
pokerkiid
Cliodhna
Level 158
God Stats
8W - 4L
1,882 SR
Queue Stats
646W - 592L
1,598 Elo+
Solo
Ares
Ares
stoploss
Ares
Level 160
God Stats
12W - 11L
1,753 SR
Queue Stats
822W - 784L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hurmahgawd
Yemoja
17
0 / 0 / 13
9,629
688
3,316
8,682
9,051
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
16
0 / 2 / 13
10,538
753
5,839
19,891
26,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Knan
Fenrir
16
3 / 3 / 12
10,234
731
9,387
18,093
17,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
13 / 2 / 4
12,031
859
32,185
9,024
6,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
sivart11
Sun Wukong
18
2 / 2 / 15
10,383
742
22,370
19,949
20,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Apacey
Cabrakan
17
2 / 2 / 7
10,087
721
12,649
14,486
13,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Cynodoubt
Aphrodite
16
3 / 3 / 6
9,094
650
7,442
15,497
12,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Artemis
Sydate
Artemis
13
1 / 6 / 5
8,462
604
11,918
15,232
6,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
pokerkiid
Cliodhna
17
3 / 4 / 5
10,142
724
12,567
19,403
14,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
13
0 / 3 / 7
8,144
582
7,834
12,598
14,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
18
Kills
9
9
Deaths
18
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Apacey
Cabrakan
2
2
7
2.75
L
Aphrodite
Cynodoubt
Aphrodite
3
3
6
2
W
Yemoja
Hurmahgawd
Yemoja
0
0
13
6.5
W
Khepri
0
2
13
3.25
W
Fenrir
Knan
Fenrir
3
3
12
3
W
13
2
4
7.5
L
Artemis
Sydate
Artemis
1
6
5
0.58
L
Cliodhna
pokerkiid
Cliodhna
3
4
5
1.38
W
Sun Wukong
sivart11
Sun Wukong
2
2
15
4.75
L
Ares
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,097
Damage
52,410
75,639
Taken
77,216
78,561
Mitigated
61,260
37,291
Healing
28,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Apacey
Cabrakan
12,649
1,027
597
2,200
14,486
13,515
0
7,646
6,309
22,357
0
L
Aphrodite
Cynodoubt
Aphrodite
7,442
714
10,649
7,472
15,497
12,153
195
9,067
5,875
19,639
0
W
Yemoja
Hurmahgawd
Yemoja
3,316
991
20,033
3,517
8,682
9,051
1,345
2,242
6,304
11,208
0
W
Khepri
5,839
137
504
3,479
19,891
26,024
1,001
5,737
13,810
21,214
0
W
Fenrir
Knan
Fenrir
9,387
1,947
709
2,830
18,093
17,180
670
6,795
9,079
0
12,848
W
32,185
3,144
863
342
9,024
6,117
1,346
3,251
5,661
65,605
0
L
Artemis
Sydate
Artemis
11,918
3,681
653
2,657
15,232
6,838
896
9,794
5,065
0
25,289
L
Cliodhna
pokerkiid
Cliodhna
12,567
1,017
1,503
1,438
19,403
14,105
522
6,961
11,649
0
31,607
W
Sun Wukong
sivart11
Sun Wukong
22,370
2,259
299
4,715
19,949
20,189
2,430
8,937
10,704
0
42,599
L
Ares
7,834
186
562
281
12,598
14,649
0
7,872
4,312
12,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,815
Gold Earned
45,929
178
Minions Killed
136
0
Camps Cleared
0
1,310,712
Distance Traveled
1,137,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,087
721
26
2
0
221,770
0
L
Aphrodite
9,094
650
27
2
0
225,168
0
W
Yemoja
9,629
688
14
1
0
235,676
0
W
Khepri
10,538
753
23
2
0
264,953
0
W
Fenrir
10,234
731
10
1
0
297,162
0
W
Zeus
12,031
859
80
6
0
237,345
0
L
Artemis
8,462
604
32
2
0
242,057
0
L
Cliodhna
10,142
724
34
2
0
291,167
0
W
Sun Wukong
10,383
742
51
4
0
275,576
0
L
Ares
8,144
582
17
1
0
157,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role