Player Matchup

Skadi
Skadi
Accured_Fluffy69
Skadi
Level 128
God Stats
20W - 18L
1,637 SR
Queue Stats
1,223W - 1,447L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
Bauti_lion
Ao Kuang
Level 108
God Stats
2W - 3L
1,448 SR
Queue Stats
72W - 76L
1,300 Elo+
Party 2
Anubis
Anubis
E5kol
Anubis
Level 159
God Stats
8W - 5L
1,974 SR
Queue Stats
432W - 410L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GloriuSShadow
Ah Muzen Cab
Level 29
God Stats
1W - 3L
1,304 SR
Queue Stats
15W - 26L
1,287 Elo+
Party 2
Thanatos
Thanatos
Routire
Thanatos
Level 76
God Stats
18W - 32L
1,351 SR
Queue Stats
307W - 321L
1,493 Elo+
Solo
Team Averages
Level 100
1,543 SR
1,390 Elo+

VS

Team Averages
Level 63
1,473 SR
1,468 Elo+
Hera
Hera
Alma herida
Hera
Level 86
God Stats
4W - 2L
1,217 SR
Queue Stats
210W - 180L
1,492 Elo+
Party 3
Loki
Loki
Chromatic-Flame
Loki
Level 17
God Stats
4W - 3L
1,517 SR
Queue Stats
9W - 14L
1,394 Elo+
Party 1
Bakasura
Bakasura
CorinnaCOUGH
Bakasura
Level 118
God Stats
27W - 23L
1,600 SR
Queue Stats
268W - 268L
1,481 Elo+
Solo
Cabrakan
Cabrakan
Miami_Hooligan
Cabrakan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,611 Elo+
Party 1
Izanami
Izanami
UncutRoses
Izanami
Level 28
God Stats
11W - 13L
1,530 SR
Queue Stats
122W - 120L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 3
11,965
598
16,737
15,352
7,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Bauti_lion
Ao Kuang
16
6 / 5 / 3
10,696
535
7,776
19,110
7,690
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
E5kol
Anubis
18
6 / 6 / 6
11,954
598
15,100
18,730
9,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
GloriuSShadow
Ah Muzen Cab
17
2 / 4 / 4
10,948
547
6,927
14,070
6,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Routire
Thanatos
14
6 / 7 / 6
10,097
505
10,183
19,335
7,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 5 / 4
12,167
608
21,260
10,833
3,480
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 5 / 9
9,808
490
9,135
12,891
5,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
CorinnaCOUGH
Bakasura
18
7 / 5 / 5
11,349
567
14,933
24,563
13,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
12
0 / 5 / 12
8,422
421
5,080
16,684
22,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
UncutRoses
Izanami
14
1 / 6 / 8
9,182
459
6,077
17,383
6,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
26
Kills
27
27
Deaths
26
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
15
5
4
3.4
L
Ao Kuang
Bauti_lion
Ao Kuang
6
5
3
1.5
W
4
5
9
1.7
W
Bakasura
CorinnaCOUGH
Bakasura
7
5
5
1.9
L
Anubis
E5kol
Anubis
6
6
6
1.5
L
Ah Muzen Cab
GloriuSShadow
Ah Muzen Cab
2
4
4
1
W
Cabrakan
0
5
12
1.2
L
Thanatos
Routire
Thanatos
6
7
6
1.29
W
Izanami
UncutRoses
Izanami
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,723
Damage
56,485
86,597
Taken
82,354
39,405
Mitigated
50,295
26,894
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,737
7,755
0
2,124
15,352
7,737
415
3,351
11,724
0
103,390
W
21,260
6,009
91
1,002
10,833
3,480
97
5,032
5,801
74,486
0
L
Ao Kuang
Bauti_lion
Ao Kuang
7,776
2,076
0
4,881
19,110
7,690
805
4,613
14,455
83,110
0
W
9,135
3,380
0
686
12,891
5,067
157
3,253
9,638
0
50,218
W
Bakasura
CorinnaCOUGH
Bakasura
14,933
11,970
0
8,296
24,563
13,204
816
4,191
20,372
0
83,644
L
Anubis
E5kol
Anubis
15,100
623
0
7,106
18,730
9,530
297
10,035
8,305
91,387
0
L
Ah Muzen Cab
GloriuSShadow
Ah Muzen Cab
6,927
4,178
0
4,051
14,070
6,523
4,647
3,792
10,152
0
93,555
W
Cabrakan
5,080
736
0
1,198
16,684
22,386
0
6,578
10,106
17,934
0
L
Thanatos
Routire
Thanatos
10,183
2,839
0
8,732
19,335
7,925
79
4,247
14,700
540
48,638
W
Izanami
UncutRoses
Izanami
6,077
4,148
38
4,667
17,383
6,158
294
4,221
13,162
0
46,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
50,928
588
Minions Killed
411
0
Camps Cleared
0
1,702,105
Distance Traveled
1,990,675
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,965
598
143
7
0
327,289
5
W
Hera
12,167
608
102
5
0
400,900
0
L
Ao Kuang
10,696
535
105
5
0
350,652
0
W
Loki
9,808
490
67
3
0
445,377
0
W
Bakasura
11,349
567
150
8
0
421,611
0
L
Anubis
11,954
598
132
7
0
354,650
0
L
Ah Muzen Cab
10,948
547
138
7
0
289,915
0
W
Cabrakan
8,422
421
16
1
0
359,605
0
L
Thanatos
10,097
505
70
4
0
379,599
1
W
Izanami
9,182
459
76
4
0
363,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role