Player Matchup

Fenrir
Fenrir
AEssentials
Fenrir
Level 157
God Stats
5W - 10L
1,293 SR
Queue Stats
176W - 192L
1,546 Elo+
Party 1
Merlin
Merlin
Lotalis
Merlin
Level 158
God Stats
11W - 6L
1,854 SR
Queue Stats
477W - 456L
1,559 Elo+
Party 1
Hachiman
Hachiman
Necirt
Hachiman
Level 106
God Stats
45W - 52L
1,373 SR
Queue Stats
805W - 758L
1,455 Elo+
Party 1
Susano
Susano
Swiftly RamPage
Susano
Level 156
God Stats
1W - 2L
1,195 SR
Queue Stats
103W - 113L
1,583 Elo+
Party 1
Artio
Artio
llGroundZeroll
Artio
Level 31
God Stats
33W - 28L
1,638 SR
Queue Stats
111W - 115L
1,519 Elo+
Party 1
Team Averages
Level 122
1,471 SR
1,532 Elo+

VS

Team Averages
Level 118
1,497 SR
1,481 Elo+
Thor
Thor
CarelessCarnage
Thor
Level 144
God Stats
26W - 14L
1,354 SR
Queue Stats
699W - 645L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
KGSHADOW
Baron Samedi
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 314L
1,430 Elo+
Party 2
Chronos
Chronos
RealChamaco
Chronos
Level 124
God Stats
4W - 5L
1,481 SR
Queue Stats
185W - 176L
1,444 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZoiDem
Cu Chulainn
Level 129
God Stats
2W - 5L
1,342 SR
Queue Stats
93W - 100L
1,443 Elo+
Party 2
Artemis
Artemis
nike12345kn
Artemis
Level 128
God Stats
4W - 6L
1,810 SR
Queue Stats
232W - 240L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 0 / 2
7,835
522
6,609
10,611
13,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Lotalis
Merlin
17
10 / 1 / 2
10,236
682
13,689
5,941
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Necirt
Hachiman
13
1 / 3 / 0
7,186
479
5,434
10,295
3,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 5
8,399
560
9,705
13,978
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 1
6,650
443
1,050
10,827
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,288
486
4,983
14,683
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
KGSHADOW
Baron Samedi
11
0 / 1 / 4
6,990
466
3,731
7,159
6,334
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
RealChamaco
Chronos
13
1 / 7 / 0
7,294
486
5,368
13,347
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ZoiDem
Cu Chulainn
14
0 / 2 / 0
8,243
550
6,631
14,187
11,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
nike12345kn
Artemis
13
6 / 0 / 0
8,211
547
8,630
4,847
1,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
15
Kills
8
8
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
0
2
1
L
1
5
4
0.6
L
Baron Samedi
KGSHADOW
Baron Samedi
0
1
4
2
W
Merlin
Lotalis
Merlin
10
1
2
11
W
Hachiman
Necirt
Hachiman
1
3
0
0.33
L
Chronos
RealChamaco
Chronos
1
7
0
0.14
W
4
2
5
3.25
L
Cu Chulainn
ZoiDem
Cu Chulainn
0
2
0
0
W
0
2
1
0.25
L
Artemis
nike12345kn
Artemis
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,487
Damage
29,343
51,652
Taken
54,223
33,466
Mitigated
30,354
15,913
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,609
1,700
0
5,008
10,611
13,682
0
0
10,611
1,551
50,772
L
4,983
1,615
0
2,433
14,683
5,388
0
2,784
11,899
0
53,402
L
Baron Samedi
KGSHADOW
Baron Samedi
3,731
989
416
2,827
7,159
6,334
0
1,289
5,870
27,964
0
W
Merlin
Lotalis
Merlin
13,689
943
0
1,704
5,941
2,485
216
924
5,017
92,783
0
W
Hachiman
Necirt
Hachiman
5,434
2,488
0
4,556
10,295
3,596
0
1,858
8,437
0
63,830
L
Chronos
RealChamaco
Chronos
5,368
1,859
0
2,823
13,347
5,621
0
7,734
5,613
55,098
6,209
W
9,705
2,640
0
1,750
13,978
5,679
0
3,809
10,169
0
64,350
L
Cu Chulainn
ZoiDem
Cu Chulainn
6,631
2,361
0
2,770
14,187
11,138
0
2,978
11,209
0
73,127
W
1,050
53
23
2,872
10,827
8,024
0
2,268
8,559
19,773
0
L
Artemis
nike12345kn
Artemis
8,630
5,170
0
3,142
4,847
1,873
0
286
4,561
0
61,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
38,026
501
Minions Killed
451
0
Camps Cleared
0
1,534,359
Distance Traveled
1,419,482
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,835
522
106
7
0
297,649
0
L
Thor
7,288
486
73
5
0
346,425
1
L
Baron Samedi
6,990
466
31
2
0
262,192
2
W
Merlin
10,236
682
157
10
0
323,325
0
W
Hachiman
7,186
479
106
7
0
264,600
0
L
Chronos
7,294
486
118
8
0
295,065
0
W
Susano
8,399
560
93
6
0
328,156
0
L
Cu Chulainn
8,243
550
121
8
0
278,828
0
W
Artio
6,650
443
39
3
0
320,629
0
L
Artemis
8,211
547
108
7
0
236,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role