Player Matchup

Ra
Ra
JubJubr
Ra
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 120L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LaurenFromHR
Ah Muzen Cab
Level 118
God Stats
1W - 1L
1,750 SR
Queue Stats
37W - 53L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
ccraftmacc
Ao Kuang
Level 156
God Stats
2W - 2L
1,725 SR
Queue Stats
148W - 123L
1,623 Elo+
Party 2
Merlin
Merlin
mOO im a SNAKE
Merlin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,569 Elo+
Party 2
Osiris
Osiris
martsst
Osiris
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
368W - 344L
1,511 Elo+
Solo
Team Averages
Level 106
1,595 SR
1,536 Elo+

VS

Team Averages
Level 129
1,533 SR
1,559 Elo+
Awilix
Awilix
 
Awilix
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MikFromMars
Cerberus
Level 214
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,762 Elo+
Solo
Horus
Horus
RuffScruffus
Horus
Level 156
God Stats
6W - 3L
1,667 SR
Queue Stats
390W - 395L
1,561 Elo+
Solo
Vulcan
Vulcan
Sicarix uwu
Vulcan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,392 Elo+
Party 1
Erlang Shen
Erlang Shen
WaWaVision
Erlang Shen
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,795
650
9,588
8,668
4,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
LaurenFromHR
Ah Muzen Cab
18
2 / 2 / 4
9,313
776
16,692
8,815
4,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
ccraftmacc
Ao Kuang
12
2 / 6 / 2
7,992
666
8,866
15,936
16,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 4 / 0
8,988
749
6,538
6,924
2,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
martsst
Osiris
13
0 / 5 / 6
7,761
647
9,270
14,759
16,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
9 / 1 / 7
9,955
830
14,958
8,441
5,481
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
MikFromMars
Cerberus
16
6 / 2 / 13
9,409
784
9,358
16,101
21,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 1 / 19
9,366
781
5,272
13,487
19,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
17
3 / 2 / 15
9,327
777
10,899
8,390
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
WaWaVision
Erlang Shen
15
3 / 1 / 10
8,649
721
9,383
13,653
15,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
7
Kills
21
21
Deaths
7
14
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
1
7
12.5
L
1
4
2
0.5
L
Ah Muzen Cab
LaurenFromHR
Ah Muzen Cab
2
2
4
2
W
Cerberus
MikFromMars
Cerberus
6
2
13
6.25
W
0
1
19
9.5
W
Vulcan
3
2
15
5.25
W
Erlang Shen
WaWaVision
Erlang Shen
3
1
10
8
L
Ao Kuang
ccraftmacc
Ao Kuang
2
6
2
0.5
L
2
4
0
0.5
L
Osiris
martsst
Osiris
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,954
Damage
49,870
55,102
Taken
60,072
44,270
Mitigated
67,038
12,664
Healing
32,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,958
5,832
1,998
1,604
8,441
5,481
959
4,015
4,426
0
23,682
L
9,588
1,204
2,944
1,771
8,668
4,230
53
3,743
4,788
21,114
0
L
Ah Muzen Cab
LaurenFromHR
Ah Muzen Cab
16,692
5,080
0
442
8,815
4,500
52
3,618
5,109
0
38,971
W
Cerberus
MikFromMars
Cerberus
9,358
474
1,103
3,927
16,101
21,025
137
6,660
9,359
15,306
0
W
5,272
2,553
9,605
7,257
13,487
19,340
161
5,574
7,805
770
13,279
W
Vulcan
10,899
2,638
568
619
8,390
5,392
192
3,793
4,597
28,132
0
W
Erlang Shen
WaWaVision
Erlang Shen
9,383
2,625
1,745
4,363
13,653
15,800
125
5,528
8,125
0
16,433
L
Ao Kuang
ccraftmacc
Ao Kuang
8,866
2,715
1,339
3,283
15,936
16,878
0
5,601
9,893
13,045
0
L
6,538
662
0
102
6,924
2,583
65
2,499
4,257
21,179
0
L
Osiris
martsst
Osiris
9,270
1,912
532
2,251
14,759
16,079
0
5,217
9,230
1,299
15,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
46,706
151
Minions Killed
132
0
Camps Cleared
0
1,073,954
Distance Traveled
1,288,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,955
830
22
2
0
264,180
0
L
Ra
7,795
650
29
2
0
209,183
0
L
Ah Muzen Cab
9,313
776
45
4
0
255,584
0
W
Cerberus
9,409
784
29
2
0
240,183
0
W
Horus
9,366
781
15
1
0
246,956
0
W
Vulcan
9,327
777
39
3
0
255,132
0
W
Erlang Shen
8,649
721
27
2
0
282,223
0
L
Ao Kuang
7,992
666
14
1
0
188,184
0
L
Merlin
8,988
749
41
3
0
202,829
0
L
Osiris
7,761
647
22
2
0
218,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role