Player Matchup

Cthulhu
Cthulhu
Fallen King7308
Cthulhu
Level 168
God Stats
6W - 3L
1,910 SR
Queue Stats
422W - 431L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
MasterIris
Tsukuyomi
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
591W - 576L
1,513 Elo+
Party 1
Ganesha
Ganesha
OROZCO GAMER
Ganesha
Level 188
God Stats
7W - 5L
1,500 SR
Queue Stats
730W - 702L
1,514 Elo+
Solo
Janus
Janus
UnweptRelic438
Janus
Level 153
God Stats
0W - 1L
1,828 SR
Queue Stats
42W - 41L
1,506 Elo+
Solo
Awilix
Awilix
xSaskiex
Awilix
Level 156
God Stats
5W - 5L
1,390 SR
Queue Stats
414W - 410L
1,549 Elo+
Party 1
Team Averages
Level 159
1,626 SR
1,515 Elo+

VS

Team Averages
Level 128
1,560 SR
1,521 Elo+
Ah Muzen Cab
Ah Muzen Cab
Indiedreams
Ah Muzen Cab
Level 122
God Stats
7W - 2L
1,785 SR
Queue Stats
131W - 128L
1,499 Elo+
Party 2
Raijin
Raijin
Polar Buurrr
Raijin
Level 149
God Stats
1W - 4L
1,146 SR
Queue Stats
290W - 266L
1,563 Elo+
Party 2
Scylla
Scylla
Spinny B
Scylla
Level 107
God Stats
6W - 5L
1,713 SR
Queue Stats
368W - 364L
1,491 Elo+
Solo
Cthulhu
Cthulhu
SwarmThunder
Cthulhu
Level 128
God Stats
2W - 2L
1,456 SR
Queue Stats
238W - 216L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lolilover21
Tsukuyomi
Level 135
God Stats
5W - 2L
1,702 SR
Queue Stats
217W - 202L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
7,495
750
11,710
13,565
16,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MasterIris
Tsukuyomi
10
0 / 3 / 3
6,366
637
6,428
7,487
7,797
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
OROZCO GAMER
Ganesha
15
0 / 1 / 6
8,106
811
2,746
9,646
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 3 / 2
7,731
773
8,560
9,690
4,445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
xSaskiex
Awilix
15
5 / 3 / 1
8,477
848
5,310
7,712
4,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Indiedreams
Ah Muzen Cab
13
1 / 3 / 7
7,313
731
8,755
9,948
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
14
4 / 1 / 6
8,142
814
8,633
7,545
3,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Spinny B
Scylla
14
2 / 1 / 9
8,043
804
11,470
8,219
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SwarmThunder
Cthulhu
15
2 / 1 / 10
8,185
819
5,903
11,449
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
lolilover21
Tsukuyomi
13
2 / 1 / 7
7,281
728
9,330
7,832
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
6
Kills
11
13
Deaths
7
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Ah Muzen Cab
Indiedreams
Ah Muzen Cab
1
3
7
1.5
L
Tsukuyomi
MasterIris
Tsukuyomi
0
3
3
0.5
L
Ganesha
OROZCO GAMER
Ganesha
0
1
6
3
W
Raijin
4
1
6
7
W
Scylla
Spinny B
Scylla
2
1
9
6.5
W
Cthulhu
SwarmThunder
Cthulhu
2
1
10
7
L
1
3
2
0.67
W
Tsukuyomi
lolilover21
Tsukuyomi
2
1
7
5.5
L
Awilix
xSaskiex
Awilix
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,754
Damage
44,091
48,100
Taken
44,993
41,765
Mitigated
23,615
10,131
Healing
21,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,710
56
995
2,007
13,565
16,026
0
6,804
6,761
14,062
1,537
W
Ah Muzen Cab
Indiedreams
Ah Muzen Cab
8,755
1,496
801
1,401
9,948
3,445
207
4,538
5,324
0
22,089
L
Tsukuyomi
MasterIris
Tsukuyomi
6,428
402
402
242
7,487
7,797
0
4,028
3,459
0
8,748
L
Ganesha
OROZCO GAMER
Ganesha
2,746
0
644
2,849
9,646
9,418
0
5,668
3,978
11,511
0
W
Raijin
8,633
1,346
2,558
2,074
7,545
3,068
160
3,725
3,820
20,972
0
W
Scylla
Spinny B
Scylla
11,470
1,239
1,160
2,080
8,219
2,894
0
3,086
4,897
21,039
0
W
Cthulhu
SwarmThunder
Cthulhu
5,903
246
3,763
4,540
11,449
10,986
0
5,190
5,727
9,233
0
L
8,560
525
306
2,666
9,690
4,445
25
4,865
4,825
30,304
0
W
Tsukuyomi
lolilover21
Tsukuyomi
9,330
2,721
1,114
1,906
7,832
3,222
40
4,204
3,444
0
18,416
L
Awilix
xSaskiex
Awilix
5,310
1,691
0
20
7,712
4,079
0
4,641
3,071
0
10,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,175
Gold Earned
38,964
126
Minions Killed
113
0
Camps Cleared
0
838,765
Distance Traveled
1,043,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,495
750
23
2
0
189,418
0
W
Ah Muzen Cab
7,313
731
37
4
0
222,620
0
L
Tsukuyomi
6,366
637
13
1
0
147,317
0
L
Ganesha
8,106
811
2
0
0
152,144
0
W
Raijin
8,142
814
42
4
0
199,737
0
W
Scylla
8,043
804
17
2
0
192,730
0
W
Cthulhu
8,185
819
3
0
0
213,620
0
L
Janus
7,731
773
64
6
0
186,944
0
W
Tsukuyomi
7,281
728
14
1
0
215,232
0
L
Awilix
8,477
848
24
2
0
162,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role