Player Matchup

Jing Wei
Jing Wei
Bebecitaaa02
Jing Wei
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 171L
1,583 Elo+
Solo
Xing Tian
Xing Tian
COW MANN
Xing Tian
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,306 Elo+
Party 1
Bastet
Bastet
Jelophant
Bastet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,370 Elo+
Solo
Hel
Hel
MOONCOW531
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,310 Elo+
Party 1
Vulcan
Vulcan
SneeryCoin2020
Vulcan
Level 109
God Stats
1W - 1L
1,269 SR
Queue Stats
7W - 12L
1,267 Elo+
Party 1
Team Averages
Level 103
1,454 SR
1,367 Elo+

VS

Team Averages
Level 118
1,458 SR
1,514 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Nattura
Yemoja
Level 127
God Stats
4W - 6L
1,291 SR
Queue Stats
526W - 524L
1,470 Elo+
Party 2
Bacchus
Bacchus
TharkDrone
Bacchus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,515 Elo+
Party 2
Izanami
Izanami
darwin503
Izanami
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Hun Batz
Hun Batz
oXHubbabubbaXo
Hun Batz
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 97L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bebecitaaa02
Jing Wei
11
4 / 1 / 6
6,481
1,080
3,623
5,317
2,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
COW MANN
Xing Tian
9
0 / 3 / 9
5,572
929
6,750
7,911
5,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Jelophant
Bastet
11
1 / 0 / 9
6,058
1,010
5,058
6,738
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 0 / 7
6,648
1,108
6,483
4,926
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
2 / 1 / 6
5,991
999
5,304
4,461
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 0 / 0
6,346
1,058
3,513
1,873
705
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
Nattura
Yemoja
9
0 / 2 / 1
5,362
894
2,331
6,991
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
TharkDrone
Bacchus
9
0 / 4 / 2
5,126
854
3,035
9,234
10,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
darwin503
Izanami
11
2 / 3 / 3
5,998
1,000
3,597
5,976
2,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
11
1 / 1 / 2
5,525
921
8,349
5,683
2,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
10
Kills
5
5
Deaths
10
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
0
0
2
W
Jing Wei
Bebecitaaa02
Jing Wei
4
1
6
7
W
Xing Tian
COW MANN
Xing Tian
0
3
9
1.5
W
Bastet
Jelophant
Bastet
1
0
9
5.5
W
3
0
7
6.5
L
Yemoja
Nattura
Yemoja
0
2
1
0.25
W
2
1
6
5
L
Bacchus
TharkDrone
Bacchus
0
4
2
0.25
L
Izanami
darwin503
Izanami
2
3
3
1.17
L
Hun Batz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
20,825
29,353
Taken
29,757
14,798
Mitigated
19,524
15,758
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,513
50
552
446
1,873
705
0
1,454
419
12,706
0
W
Jing Wei
Bebecitaaa02
Jing Wei
3,623
2,540
216
451
5,317
2,257
869
2,095
3,198
0
12,046
W
Xing Tian
COW MANN
Xing Tian
6,750
195
79
457
7,911
5,068
0
1,322
6,588
7,978
0
W
Bastet
Jelophant
Bastet
5,058
1,357
451
1,466
6,738
2,795
0
2,119
4,590
0
7,947
W
6,483
467
6,771
3,732
4,926
2,831
439
1,532
3,387
16,005
0
L
Yemoja
Nattura
Yemoja
2,331
315
2,891
963
6,991
3,671
66
3,993
2,998
4,418
0
W
5,304
2,051
1,246
889
4,461
1,847
321
1,725
2,711
8,596
0
L
Bacchus
TharkDrone
Bacchus
3,035
112
220
1,484
9,234
10,653
0
4,778
4,456
5,712
0
L
Izanami
darwin503
Izanami
3,597
1,654
173
1,118
5,976
2,240
350
4,365
1,611
0
14,535
L
Hun Batz
8,349
428
140
497
5,683
2,255
0
3,947
1,736
0
13,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
28,357
59
Minions Killed
81
0
Camps Cleared
0
722,101
Distance Traveled
563,635
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,346
1,058
32
5
0
89,585
0
W
Jing Wei
6,481
1,080
19
3
0
118,579
0
W
Xing Tian
5,572
929
2
0
0
135,535
0
W
Bastet
6,058
1,010
7
1
0
164,924
0
W
Hel
6,648
1,108
17
3
0
150,353
0
L
Yemoja
5,362
894
3
1
0
112,575
0
W
Vulcan
5,991
999
14
2
0
152,710
0
L
Bacchus
5,126
854
5
1
0
125,983
1
L
Izanami
5,998
1,000
24
4
0
107,177
0
L
Hun Batz
5,525
921
17
3
0
128,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role