Player Matchup

Scylla
Scylla
HoodiedHarry
Scylla
Level 84
God Stats
14W - 25L
1,417 SR
Queue Stats
235W - 233L
1,448 Elo+
Party 1
Cupid
Cupid
TooSillly
Cupid
Level 39
God Stats
6W - 11L
1,414 SR
Queue Stats
23W - 29L
1,291 Elo+
Party 1
Ymir
Ymir
Vonpurpp
Ymir
Level 6
God Stats
0W - 4L
1,113 SR
Queue Stats
0W - 4L
974 Elo+
Party 1
Team Averages
Level 43
1,315 SR
1,237 Elo+

VS

Team Averages
Level 47
1,634 SR
1,510 Elo+
Baron Samedi
Baron Samedi
ElFelus14
Baron Samedi
Level 103
God Stats
1W - 1L
1,726 SR
Queue Stats
52W - 33L
1,516 Elo+
Party 2
Thor
Thor
ItsDeibi
Thor
Level 16
God Stats
1W - 0L
1,640 SR
Queue Stats
16W - 10L
1,549 Elo+
Party 2
Bellona
Bellona
sepsiz
Bellona
Level 21
God Stats
5W - 3L
1,535 SR
Queue Stats
21W - 19L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 7 / 1
8,684
668
6,961
11,898
3,655
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
TooSillly
Cupid
12
0 / 2 / 2
8,398
646
5,182
8,724
2,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
9
0 / 7 / 1
7,789
599
3,685
15,347
15,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElFelus14
Baron Samedi
15
14 / 0 / 2
12,237
941
22,832
9,666
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
12
1 / 2 / 15
9,708
747
6,123
10,373
3,846
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
sepsiz
Bellona
12
1 / 0 / 13
9,630
741
4,021
13,005
14,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
1
Kills
16
16
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ElFelus14
Baron Samedi
14
0
2
15
L
Scylla
1
7
1
0.21
W
Thor
1
2
15
4.25
L
Cupid
TooSillly
Cupid
0
2
2
0.5
L
Ymir
0
7
1
0.07
W
Bellona
sepsiz
Bellona
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,828
Damage
32,976
35,969
Taken
33,044
22,156
Mitigated
23,173
4,103
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ElFelus14
Baron Samedi
22,832
2,287
2,072
5,720
9,666
5,187
1,782
3,196
6,470
72,919
0
L
Scylla
6,961
405
0
2,193
11,898
3,655
0
8,693
3,205
36,635
0
W
Thor
6,123
1,372
0
1,871
10,373
3,846
310
4,205
6,168
0
31,798
L
Cupid
TooSillly
Cupid
5,182
2,670
248
1,662
8,724
2,761
154
6,578
2,146
0
29,017
L
Ymir
3,685
536
0
0
15,347
15,740
0
7,888
7,459
9,247
0
W
Bellona
sepsiz
Bellona
4,021
1,670
0
2,905
13,005
14,140
1,066
4,122
8,883
0
21,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,871
Gold Earned
31,575
109
Minions Killed
147
0
Camps Cleared
0
630,825
Distance Traveled
717,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,237
941
85
7
0
231,977
0
L
Scylla
8,684
668
60
5
0
204,918
0
W
Thor
9,708
747
29
2
0
230,665
0
L
Cupid
8,398
646
42
3
0
229,971
0
L
Ymir
7,789
599
7
1
0
195,936
0
W
Bellona
9,630
741
33
3
0
254,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role