Player Matchup

Jormungandr
Jormungandr
Guardian of War
Jormungandr
Level 157
God Stats
8W - 4L
1,679 SR
Queue Stats
190W - 173L
1,472 Elo+
Solo
Heimdallr
Heimdallr
RussstyKnucks
Heimdallr
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,518 Elo+
Solo
Vamana
Vamana
The StoiicZ
Vamana
Level 65
God Stats
0W - 1L
1,531 SR
Queue Stats
3W - 8L
1,438 Elo+
Solo
Thor
Thor
herodax
Thor
Level 103
God Stats
4W - 4L
1,604 SR
Queue Stats
15W - 14L
1,424 Elo+
Solo
Tiamat
Tiamat
sekratzer
Tiamat
Level 126
God Stats
4W - 4L
1,532 SR
Queue Stats
211W - 200L
1,359 Elo+
Solo
Team Averages
Level 102
1,569 SR
1,442 Elo+

VS

Team Averages
Level 113
1,551 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Falkarios
Nox
Level 139
God Stats
2W - 1L
1,665 SR
Queue Stats
12W - 14L
1,429 Elo+
Solo
Ix Chel
Ix Chel
chrisibarra23
Ix Chel
Level 155
God Stats
18W - 17L
1,592 SR
Queue Stats
453W - 449L
1,465 Elo+
Solo
Thanatos
Thanatos
peFect__-Aim
Thanatos
Level 79
God Stats
10W - 17L
1,500 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 1
Vamana
Vamana
x DeliciouS xx
Vamana
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
317W - 316L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Guardian of War
Jormungandr
12
2 / 1 / 3
8,206
513
6,155
13,804
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
RussstyKnucks
Heimdallr
12
1 / 4 / 0
7,231
452
4,255
11,781
4,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vamana
14
1 / 2 / 0
7,929
496
4,311
11,255
8,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
herodax
Thor
10
0 / 5 / 0
6,210
388
4,309
11,464
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
sekratzer
Tiamat
13
1 / 5 / 1
7,649
478
7,661
14,294
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 3
7,101
444
5,621
6,460
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 8
7,357
460
5,224
10,113
8,179
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
15
7 / 2 / 2
10,059
629
15,503
10,165
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
peFect__-Aim
Thanatos
14
6 / 2 / 4
8,939
559
5,530
13,909
5,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 3
8,531
533
7,556
7,824
6,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
17
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
3
2.5
W
1
0
8
5
L
Jormungandr
Guardian of War
Jormungandr
2
1
3
3.5
L
Heimdallr
RussstyKnucks
Heimdallr
1
4
0
0.25
L
Vamana
1
2
0
0.5
W
Ix Chel
7
2
2
4
L
Thor
herodax
Thor
0
5
0
0
W
Thanatos
peFect__-Aim
Thanatos
6
2
4
4
L
Tiamat
sekratzer
Tiamat
1
5
1
0.3
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,691
Damage
39,434
62,598
Taken
48,471
36,006
Mitigated
26,863
13,696
Healing
16,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,621
1,335
0
2,413
6,460
2,235
843
1,984
4,476
37,273
0
W
5,224
521
0
1,566
10,113
8,179
0
2,279
7,834
23,192
0
L
Jormungandr
Guardian of War
Jormungandr
6,155
1,429
60
4,769
13,804
11,022
27
4,718
9,086
39,524
0
L
Heimdallr
RussstyKnucks
Heimdallr
4,255
1,582
0
2,724
11,781
4,551
0
6,081
5,700
0
43,521
L
Vamana
4,311
2,080
0
3,107
11,255
8,315
0
2,548
8,707
0
57,428
W
Ix Chel
15,503
863
509
1,964
10,165
4,510
360
5,674
4,491
79,820
0
L
Thor
herodax
Thor
4,309
936
0
0
11,464
4,383
0
5,104
6,360
0
31,030
W
Thanatos
peFect__-Aim
Thanatos
5,530
1,517
0
8,306
13,909
5,844
641
3,454
10,455
0
53,086
L
Tiamat
sekratzer
Tiamat
7,661
1,080
31
3,005
14,294
7,735
0
7,897
6,397
56,957
0
W
7,556
3,452
0
1,404
7,824
6,095
0
425
7,399
0
61,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
41,987
349
Minions Killed
397
0
Camps Cleared
0
1,541,720
Distance Traveled
1,722,076
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,101
444
52
3
0
321,316
0
W
Nox
7,357
460
28
2
0
370,599
6
L
Jormungandr
8,206
513
49
3
0
312,452
0
L
Heimdallr
7,231
452
65
4
0
270,327
0
L
Vamana
7,929
496
87
5
0
331,616
2
W
Ix Chel
10,059
629
143
9
0
329,679
0
L
Thor
6,210
388
49
3
0
350,578
1
W
Thanatos
8,939
559
76
5
0
348,675
0
L
Tiamat
7,649
478
99
6
0
276,747
0
W
Vamana
8,531
533
98
6
0
351,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role