Player Matchup

Gilgamesh
Gilgamesh
Chadwikowezy
Gilgamesh
Level 69
God Stats
2W - 6L
1,254 SR
Queue Stats
13W - 24L
1,420 Elo+
Party 2
Ra
Ra
Hopesresolve
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,491 Elo+
Party 2
Athena
Athena
xHEAVENZ HEROx
Athena
Level 24
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 2
Team Averages
Level 47
1,360 SR
1,404 Elo+

VS

Team Averages
Level 93
1,533 SR
1,426 Elo+
Medusa
Medusa
Deece Mode
Medusa
Level 125
God Stats
5W - 3L
1,624 SR
Queue Stats
17W - 20L
1,416 Elo+
Party 1
Achilles
Achilles
PlLLIAM
Achilles
Level 68
God Stats
5W - 3L
1,472 SR
Queue Stats
12W - 18L
1,375 Elo+
Party 1
Ix Chel
Ix Chel
psycho2gobbler
Ix Chel
Level 86
God Stats
3W - 2L
1,503 SR
Queue Stats
14W - 16L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chadwikowezy
Gilgamesh
13
1 / 2 / 2
9,309
665
7,036
12,768
12,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 2
9,177
656
6,912
7,631
3,413
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 3 / 2
9,103
650
3,942
11,873
9,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deece Mode
Medusa
13
0 / 2 / 6
10,292
735
10,053
11,049
4,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
PlLLIAM
Achilles
13
3 / 1 / 4
10,314
737
7,259
12,178
15,791
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 0 / 3
10,930
781
8,914
7,046
3,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
7
7
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chadwikowezy
Gilgamesh
1
2
2
1
W
Medusa
Deece Mode
Medusa
0
2
6
1.5
L
1
2
2
1
W
Achilles
PlLLIAM
Achilles
3
1
4
5
W
4
0
3
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,890
Damage
26,226
32,272
Taken
30,273
24,901
Mitigated
24,004
4,772
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chadwikowezy
Gilgamesh
7,036
1,792
0
273
12,768
12,030
0
4,775
7,993
0
27,832
W
Medusa
Deece Mode
Medusa
10,053
2,735
0
2,829
11,049
4,978
2,614
4,206
6,704
0
79,581
L
6,912
509
1,495
1,864
7,631
3,413
0
1,799
5,832
45,930
0
W
Achilles
PlLLIAM
Achilles
7,259
1,690
0
1,233
12,178
15,791
502
4,784
7,394
0
17,447
W
8,914
1,088
795
2,878
7,046
3,235
511
2,339
4,707
42,188
0
L
3,942
1,057
0
1,140
11,873
9,458
0
2,967
8,906
10,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
31,536
112
Minions Killed
171
0
Camps Cleared
0
614,162
Distance Traveled
781,718
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,309
665
34
2
0
232,884
0
W
Medusa
10,292
735
97
7
0
239,987
0
L
Ra
9,177
656
69
5
0
218,717
2
W
Achilles
10,314
737
17
1
0
268,186
0
W
Ix Chel
10,930
781
57
4
0
273,545
0
L
Athena
9,103
650
9
1
0
162,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role