Player Matchup

King Arthur
King Arthur
RandomAnt2020
King Arthur
Level 112
God Stats
1W - 1L
1,730 SR
Queue Stats
11W - 11L
1,524 Elo+
Party 1
Agni
Agni
Technobatty
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
xDevilzAngel
Thanatos
Level 21
God Stats
3W - 5L
1,430 SR
Queue Stats
6W - 7L
1,489 Elo+
Party 1
Team Averages
Level 48
1,553 SR
1,504 Elo+

VS

Team Averages
Level 101
1,500 SR
1,500 Elo+
Izanami
Izanami
EMILYRV
Izanami
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
KL8R
Sylvanus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ra
Ra
Straphic
Ra
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RandomAnt2020
King Arthur
12
3 / 4 / 3
9,519
793
8,795
16,019
14,175
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 9 / 4
8,196
683
8,109
10,833
3,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
xDevilzAngel
Thanatos
11
4 / 8 / 3
9,672
806
9,584
14,424
4,958
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EMILYRV
Izanami
13
5 / 3 / 15
10,228
852
12,542
12,283
4,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
KL8R
Sylvanus
12
5 / 3 / 14
10,134
845
5,756
12,993
14,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
11 / 1 / 10
11,415
951
16,813
7,432
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
21
21
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
EMILYRV
Izanami
5
3
15
4.17
W
Sylvanus
KL8R
Sylvanus
5
3
14
4
L
King Arthur
RandomAnt2020
King Arthur
3
4
3
1.13
W
11
1
10
16
L
0
9
4
0.22
L
Thanatos
xDevilzAngel
Thanatos
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,488
Damage
35,111
41,276
Taken
32,708
22,463
Mitigated
22,789
5,864
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EMILYRV
Izanami
12,542
8,950
0
1,517
12,283
4,786
2,264
2,719
9,564
0
43,119
W
Sylvanus
KL8R
Sylvanus
5,756
1,492
1,657
1,711
12,993
14,124
421
3,501
9,492
17,487
0
L
King Arthur
RandomAnt2020
King Arthur
8,795
460
0
1,480
16,019
14,175
0
9,563
6,453
0
24,935
W
16,813
2,873
1,594
1,636
7,432
3,879
335
2,227
5,205
58,461
0
L
8,109
1,902
0
237
10,833
3,330
0
5,273
5,560
28,815
0
L
Thanatos
xDevilzAngel
Thanatos
9,584
1,178
0
4,147
14,424
4,958
0
7,807
6,550
0
22,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
31,777
78
Minions Killed
138
0
Camps Cleared
0
554,078
Distance Traveled
594,585
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,228
852
49
4
0
185,520
0
W
Sylvanus
10,134
845
15
1
0
186,328
1
L
King Arthur
9,519
793
18
2
0
218,174
0
W
Ra
11,415
951
74
6
0
222,737
0
L
Agni
8,196
683
37
3
0
154,118
0
L
Thanatos
9,672
806
23
2
0
181,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role