Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Crestafy
Janus
Level 44
God Stats
6W - 1L
1,676 SR
Queue Stats
63W - 65L
1,409 Elo+
Party 3
Arachne
Arachne
Karofy
Arachne
Level 42
God Stats
3W - 2L
1,688 SR
Queue Stats
44W - 55L
1,330 Elo+
Party 3
Charybdis
Charybdis
Murphdurf1821
Charybdis
Level 147
God Stats
3W - 0L
1,468 SR
Queue Stats
45W - 38L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
vlTwTlv
Cthulhu
Level 102
God Stats
10W - 3L
1,814 SR
Queue Stats
50W - 44L
1,571 Elo+
Party 2
Team Averages
Level 72
1,629 SR
1,484 Elo+

VS

Team Averages
Level 27
1,524 SR
1,419 Elo+
Athena
Athena
Action5044
Athena
Level 32
God Stats
1W - 1L
1,513 SR
Queue Stats
26W - 48L
1,266 Elo+
Solo
Tiamat
Tiamat
Blargwhales
Tiamat
Level 64
God Stats
11W - 10L
1,605 SR
Queue Stats
80W - 89L
1,469 Elo+
Party 1
Cerberus
Cerberus
Unknownfightr56
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,436 Elo+
Party 1
Hachiman
Hachiman
alexx___xx10
Hachiman
Level 31
God Stats
14W - 15L
1,500 SR
Queue Stats
185W - 182L
1,490 Elo+
Solo
Nemesis
Nemesis
superninja2407
Nemesis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
10 / 2 / 0
8,138
740
7,882
8,642
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Crestafy
Janus
12
3 / 0 / 3
7,498
682
7,434
6,143
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Karofy
Arachne
12
2 / 1 / 7
7,261
660
4,249
10,237
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
Murphdurf1821
Charybdis
12
6 / 0 / 1
7,189
654
6,004
7,756
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
vlTwTlv
Cthulhu
11
1 / 0 / 6
6,984
635
4,477
8,047
5,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Action5044
Athena
6
0 / 3 / 0
4,892
445
1,345
8,627
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
9
1 / 2 / 0
5,589
508
4,935
7,566
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
9
1 / 8 / 1
6,099
554
4,210
11,182
11,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
alexx___xx10
Hachiman
8
0 / 5 / 0
5,068
461
4,618
7,972
2,530
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 5 / 1
5,498
500
3,129
8,529
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
22
Kills
3
3
Deaths
23
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
2
0
5
L
Athena
Action5044
Athena
0
3
0
0
L
Tiamat
1
2
0
0.5
W
Janus
Crestafy
Janus
3
0
3
4.5
W
Arachne
Karofy
Arachne
2
1
7
5.5
W
Charybdis
Murphdurf1821
Charybdis
6
0
1
6.5
L
Cerberus
1
8
1
0.19
L
Hachiman
alexx___xx10
Hachiman
0
5
0
0
L
1
5
1
0.3
W
Cthulhu
vlTwTlv
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,046
Damage
18,237
40,825
Taken
43,876
18,936
Mitigated
26,984
12,983
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,882
3,028
0
750
8,642
4,573
184
4,020
4,622
0
45,539
L
Athena
Action5044
Athena
1,345
477
0
432
8,627
6,271
0
3,675
4,952
10,123
0
L
Tiamat
4,935
762
147
1,337
7,566
3,967
0
5,349
2,217
33,314
0
W
Janus
Crestafy
Janus
7,434
897
0
1,433
6,143
2,256
110
2,813
3,330
58,291
0
W
Arachne
Karofy
Arachne
4,249
3,203
0
3,809
10,237
3,748
1,153
1,154
9,083
0
41,717
W
Charybdis
Murphdurf1821
Charybdis
6,004
3,408
0
3,579
7,756
2,781
1,809
396
7,360
0
47,257
L
Cerberus
4,210
1,079
0
730
11,182
11,630
0
317
10,865
25,200
0
L
Hachiman
alexx___xx10
Hachiman
4,618
2,728
0
1,135
7,972
2,530
0
1,511
6,461
0
33,862
L
3,129
1,382
0
149
8,529
2,586
0
1,059
7,470
0
28,177
W
Cthulhu
vlTwTlv
Cthulhu
4,477
533
1,408
2,004
8,047
5,578
75
2,107
5,940
30,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
27,146
378
Minions Killed
229
0
Camps Cleared
0
1,124,476
Distance Traveled
1,086,270
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,138
740
82
7
0
191,066
0
L
Athena
4,892
445
14
1
0
229,822
0
L
Tiamat
5,589
508
47
4
0
210,879
0
W
Janus
7,498
682
102
9
0
219,030
0
W
Arachne
7,261
660
66
6
0
264,751
0
W
Charybdis
7,189
654
90
8
0
197,963
0
L
Cerberus
6,099
554
60
5
0
205,172
0
L
Hachiman
5,068
461
59
5
0
174,590
0
L
Nemesis
5,498
500
49
4
0
265,807
0
W
Cthulhu
6,984
635
38
3
0
251,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role