Player Matchup

Janus
Janus
Cpshooter1
Janus
Level 60
God Stats
5W - 5L
1,374 SR
Queue Stats
135W - 121L
1,454 Elo+
Party 2
Ganesha
Ganesha
Dr philswift883
Ganesha
Level 89
God Stats
3W - 1L
1,505 SR
Queue Stats
63W - 62L
1,410 Elo+
Solo
Chaac
Chaac
NerfMeAlready-_-
Chaac
Level 84
God Stats
1W - 1L
1,295 SR
Queue Stats
111W - 121L
1,409 Elo+
Party 2
Poseidon
Poseidon
XDScorpionJames
Poseidon
Level 56
God Stats
2W - 3L
1,230 SR
Queue Stats
81W - 85L
1,383 Elo+
Party 2
Artemis
Artemis
powings2
Artemis
Level 69
God Stats
6W - 5L
1,597 SR
Queue Stats
95W - 108L
1,438 Elo+
Party 2
Team Averages
Level 72
1,400 SR
1,419 Elo+

VS

Team Averages
Level 98
1,566 SR
1,442 Elo+
Baron Samedi
Baron Samedi
Brenton120592
Baron Samedi
Level 165
God Stats
29W - 21L
1,587 SR
Queue Stats
310W - 319L
1,431 Elo+
Party 3
Nemesis
Nemesis
D2Versace
Nemesis
Level 106
God Stats
81W - 56L
1,581 SR
Queue Stats
454W - 443L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
PurpleUto
Danzaburou
Level 69
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Vamana
Vamana
Tay_Tay_4life
Vamana
Level 24
God Stats
16W - 21L
1,375 SR
Queue Stats
132W - 125L
1,346 Elo+
Party 1
Nox
Nox
meepablo
Nox
Level 128
God Stats
3W - 1L
1,782 SR
Queue Stats
243W - 227L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
6 / 1 / 3
9,501
594
5,730
7,343
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 14
9,107
569
7,852
12,264
15,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 3 / 2
9,995
625
9,836
16,887
16,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
15
2 / 2 / 0
9,178
574
4,854
8,302
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
powings2
Artemis
15
12 / 1 / 3
9,871
617
18,603
11,111
6,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brenton120592
Baron Samedi
15
2 / 3 / 1
8,805
550
9,856
13,928
13,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemesis
D2Versace
Nemesis
12
2 / 7 / 0
7,743
484
5,431
15,847
5,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
PurpleUto
Danzaburou
9
1 / 5 / 0
6,232
390
5,339
10,170
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 3
7,959
497
6,161
17,474
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 2 / 1
9,302
581
7,708
11,072
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
9
9
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Brenton120592
Baron Samedi
2
3
1
0.83
W
Janus
6
1
3
7.5
L
Nemesis
D2Versace
Nemesis
2
7
0
0.29
W
0
2
14
3.5
W
2
3
2
1
L
Danzaburou
PurpleUto
Danzaburou
1
5
0
0.2
L
1
6
3
0.42
W
Poseidon
2
2
0
1
L
3
2
1
1.75
W
Artemis
powings2
Artemis
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,875
Damage
34,495
55,907
Taken
68,491
44,390
Mitigated
41,775
19,974
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Brenton120592
Baron Samedi
9,856
1,026
0
5,561
13,928
13,260
0
1,869
12,059
63,920
0
W
Janus
5,730
431
0
3,549
7,343
2,786
0
409
6,934
57,212
0
L
Nemesis
D2Versace
Nemesis
5,431
1,848
0
4,732
15,847
5,860
0
4,122
11,725
0
56,754
W
7,852
984
267
2,368
12,264
15,462
374
1,231
11,033
36,612
0
W
9,836
1,830
0
6,676
16,887
16,495
0
9,588
7,299
0
83,876
L
Danzaburou
PurpleUto
Danzaburou
5,339
1,533
196
1,851
10,170
2,711
76
3,046
7,124
0
25,944
L
6,161
3,027
111
3,806
17,474
15,210
0
4,565
12,909
0
38,590
W
Poseidon
4,854
442
0
1,550
8,302
3,169
813
5,197
3,105
71,071
0
L
7,708
439
0
1,425
11,072
4,734
0
4,834
6,238
78,289
0
W
Artemis
powings2
Artemis
18,603
13,802
0
5,564
11,111
6,478
2,749
1,139
9,972
0
65,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
40,041
518
Minions Killed
398
0
Camps Cleared
0
1,564,736
Distance Traveled
1,453,515
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,805
550
87
5
0
252,195
0
W
Janus
9,501
594
97
6
0
360,190
2
L
Nemesis
7,743
484
78
5
0
345,886
0
W
Ganesha
9,107
569
8
1
0
301,421
4
W
Chaac
9,995
625
141
9
0
306,048
1
L
Danzaburou
6,232
390
38
2
0
262,189
1
L
Vamana
7,959
497
50
3
0
288,173
1
W
Poseidon
9,178
574
134
8
0
327,104
0
L
Nox
9,302
581
145
9
0
305,072
2
W
Artemis
9,871
617
138
9
0
269,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role