Player Matchup

Thor
Thor
FaZe_smokey747
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 145L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Guard_Derk_Fade
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 132L
1,299 Elo+
Solo
Nu Wa
Nu Wa
JayBee43TTV
Nu Wa
Level 66
God Stats
18W - 14L
1,483 SR
Queue Stats
99W - 102L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
XxMiracle_
Guan Yu
Level 46
God Stats
2W - 9L
1,268 SR
Queue Stats
202W - 225L
1,300 Elo+
Solo
Terra
Terra
sebastian_delta
Terra
Level 101
God Stats
6W - 5L
1,608 SR
Queue Stats
293W - 302L
1,398 Elo+
Party 2
Team Averages
Level 64
1,472 SR
1,365 Elo+

VS

Team Averages
Level 75
1,477 SR
1,237 Elo+
Anubis
Anubis
Dark Fredo8988
Anubis
Level 87
God Stats
27W - 22L
1,524 SR
Queue Stats
195W - 206L
1,440 Elo+
Solo
Thanatos
Thanatos
Mr Grimm956
Thanatos
Level 109
God Stats
5W - 11L
1,363 SR
Queue Stats
78W - 85L
1,408 Elo+
Solo
Terra
Terra
The_Arachnid235
Terra
Level 67
God Stats
7W - 3L
1,500 SR
Queue Stats
17W - 13L
1,168 Elo+
Party 1
Baron Samedi
Baron Samedi
The_Phanntom101
Baron Samedi
Level 49
God Stats
10W - 3L
1,500 SR
Queue Stats
20W - 16L
1,045 Elo+
Party 1
Charybdis
Charybdis
The_Raven628
Charybdis
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 4
8,584
477
8,135
19,420
7,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Guard_Derk_Fade
Heimdallr
13
3 / 9 / 2
8,536
474
12,105
19,944
7,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 5
10,660
592
16,430
9,629
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Guan Yu
XxMiracle_
Guan Yu
14
2 / 7 / 0
8,507
473
5,431
18,026
13,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 9 / 2
9,067
504
8,708
19,153
8,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 4
10,833
602
19,634
11,394
5,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Mr Grimm956
Thanatos
17
12 / 2 / 3
11,201
622
13,455
15,005
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 11
9,723
540
6,928
14,471
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
The_Phanntom101
Baron Samedi
14
4 / 10 / 3
9,391
522
6,392
17,709
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
The_Raven628
Charybdis
14
6 / 6 / 7
8,997
500
13,050
14,051
5,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
21
Kills
36
37
Deaths
22
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
L
2
9
4
0.44
L
Heimdallr
Guard_Derk_Fade
Heimdallr
3
9
2
0.44
L
8
3
5
3.5
W
Thanatos
Mr Grimm956
Thanatos
12
2
3
6.75
W
4
3
11
3.17
W
Baron Samedi
The_Phanntom101
Baron Samedi
4
10
3
0.55
W
Charybdis
The_Raven628
Charybdis
6
6
7
1.58
L
Guan Yu
XxMiracle_
Guan Yu
2
7
0
0.29
L
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,809
Damage
59,459
86,172
Taken
72,630
40,145
Mitigated
38,620
12,573
Healing
28,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,634
1,199
0
5,633
11,394
5,853
880
3,569
7,825
78,584
0
L
8,135
3,007
0
1,530
19,420
7,444
0
5,106
14,314
0
50,745
L
Heimdallr
Guard_Derk_Fade
Heimdallr
12,105
6,678
0
2,963
19,944
7,548
119
5,347
14,597
0
57,911
L
16,430
3,091
0
780
9,629
3,441
625
4,736
4,893
67,451
0
W
Thanatos
Mr Grimm956
Thanatos
13,455
3,022
0
11,040
15,005
6,893
1,848
5,618
9,387
0
80,362
W
6,928
1,324
1,459
3,392
14,471
12,662
491
2,847
11,621
26,132
0
W
Baron Samedi
The_Phanntom101
Baron Samedi
6,392
1,041
117
2,832
17,709
7,434
871
10,902
6,807
42,328
0
W
Charybdis
The_Raven628
Charybdis
13,050
8,564
0
3,742
14,051
5,778
679
2,202
11,849
0
58,817
L
Guan Yu
XxMiracle_
Guan Yu
5,431
1,477
0
4,773
18,026
13,155
532
9,791
8,235
0
54,568
L
8,708
1,453
380
2,147
19,153
8,557
0
7,974
11,179
42,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
50,145
355
Minions Killed
403
0
Camps Cleared
0
1,633,836
Distance Traveled
1,657,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,833
602
115
6
0
293,706
0
L
Thor
8,584
477
72
4
0
315,053
0
L
Heimdallr
8,536
474
64
4
0
317,896
0
L
Nu Wa
10,660
592
92
5
0
321,442
0
W
Thanatos
11,201
622
109
6
0
393,653
0
W
Terra
9,723
540
39
2
0
426,897
0
W
Baron Samedi
9,391
522
71
4
0
234,098
0
W
Charybdis
8,997
500
69
4
0
308,893
0
L
Guan Yu
8,507
473
60
3
0
324,814
0
L
Terra
9,067
504
67
4
0
354,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role