Player Matchup

Jing Wei
Jing Wei
LonelyLopez
Jing Wei
Level 14
God Stats
3W - 3L
1,480 SR
Queue Stats
27W - 64L
1,383 Elo+
Party 2
Hades
Hades
Meadow_of_death
Hades
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
MyGameBrokeMan
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 78L
1,283 Elo+
Party 2
Serqet
Serqet
TTVEAGLE
Serqet
Level 106
God Stats
1W - 4L
1,214 SR
Queue Stats
37W - 56L
1,227 Elo+
Party 2
King Arthur
King Arthur
captainmarvel67
King Arthur
Level 128
God Stats
0W - 2L
1,337 SR
Queue Stats
42W - 58L
1,200 Elo+
Party 2
Team Averages
Level 82
1,406 SR
1,312 Elo+

VS

Team Averages
Level 140
1,582 SR
1,485 Elo+
Zhong Kui
Zhong Kui
BagDeparted
Zhong Kui
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 100L
1,579 Elo+
Party 3
Hercules
Hercules
Kenziki
Hercules
Level 139
God Stats
4W - 4L
1,676 SR
Queue Stats
375W - 353L
1,530 Elo+
Party 3
Bakasura
Bakasura
TheEnd0975
Bakasura
Level 157
God Stats
8W - 5L
1,733 SR
Queue Stats
166W - 170L
1,473 Elo+
Solo
Neith
Neith
dLuxian
Neith
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
dZieN
Aphrodite
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 64L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LonelyLopez
Jing Wei
12
0 / 3 / 3
6,750
675
2,202
7,821
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 2
8,378
838
11,831
12,423
7,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 2
6,364
636
2,127
9,608
6,440
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Serqet
TTVEAGLE
Serqet
13
1 / 3 / 5
7,194
719
5,606
8,394
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
captainmarvel67
King Arthur
15
4 / 3 / 3
8,387
839
8,056
14,009
14,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BagDeparted
Zhong Kui
15
1 / 0 / 11
8,482
848
5,363
4,938
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Kenziki
Hercules
15
6 / 0 / 6
8,394
839
10,006
10,733
13,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
TheEnd0975
Bakasura
15
6 / 3 / 7
8,749
875
6,714
10,916
6,113
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
dLuxian
Neith
14
5 / 3 / 9
8,166
817
12,810
9,316
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
dZieN
Aphrodite
15
0 / 3 / 11
7,886
789
8,895
10,187
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
9
Kills
18
18
Deaths
9
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BagDeparted
Zhong Kui
1
0
11
6.5
W
Hercules
Kenziki
Hercules
6
0
6
9
L
Jing Wei
LonelyLopez
Jing Wei
0
3
3
0.5
L
4
4
2
1.25
L
0
5
2
0.2
L
Serqet
TTVEAGLE
Serqet
1
3
5
1.17
W
Bakasura
TheEnd0975
Bakasura
6
3
7
3.17
L
King Arthur
captainmarvel67
King Arthur
4
3
3
1.83
W
Neith
dLuxian
Neith
5
3
9
3.17
W
Aphrodite
dZieN
Aphrodite
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
43,788
52,255
Taken
46,090
37,157
Mitigated
34,686
4,878
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BagDeparted
Zhong Kui
5,363
820
225
1,763
4,938
5,807
714
1,527
3,411
20,772
0
W
Hercules
Kenziki
Hercules
10,006
3,402
0
4,696
10,733
13,853
248
3,946
6,787
578
17,944
L
Jing Wei
LonelyLopez
Jing Wei
2,202
1,910
0
223
7,821
3,025
0
2,541
4,979
0
10,955
L
11,831
360
268
3,289
12,423
7,973
0
3,089
8,581
40,177
0
L
2,127
338
0
0
9,608
6,440
0
2,925
6,249
4,855
0
L
Serqet
TTVEAGLE
Serqet
5,606
319
0
614
8,394
4,989
0
2,677
5,449
0
13,844
W
Bakasura
TheEnd0975
Bakasura
6,714
4,337
0
3,132
10,916
6,113
420
3,168
7,748
0
20,908
L
King Arthur
captainmarvel67
King Arthur
8,056
527
0
484
14,009
14,730
0
3,541
10,441
0
30,275
W
Neith
dLuxian
Neith
12,810
6,787
0
646
9,316
4,126
1,150
3,238
5,916
0
29,787
W
Aphrodite
dZieN
Aphrodite
8,895
1,325
3,707
4,054
10,187
4,787
529
2,079
7,542
33,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,073
Gold Earned
41,677
171
Minions Killed
208
0
Camps Cleared
0
958,945
Distance Traveled
1,038,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,482
848
34
3
0
181,919
0
W
Hercules
8,394
839
17
2
0
226,380
0
L
Jing Wei
6,750
675
20
2
0
195,707
0
L
Hades
8,378
838
74
7
0
183,841
0
L
Cthulhu
6,364
636
1
0
0
164,615
0
L
Serqet
7,194
719
27
3
0
199,066
0
W
Bakasura
8,749
875
53
5
0
234,114
0
L
King Arthur
8,387
839
49
5
0
215,716
0
W
Neith
8,166
817
39
4
0
189,335
0
W
Aphrodite
7,886
789
65
7
0
207,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role