Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ChargussysDaddy
Guan Yu
Level 29
God Stats
2W - 5L
1,337 SR
Queue Stats
102W - 70L
1,654 Elo+
Party 1
Medusa
Medusa
Kuzcode
Medusa
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 161L
1,594 Elo+
Party 1
Poseidon
Poseidon
OutlawMN
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,551 Elo+
Party 1
Hel
Hel
TheStrangeHobo
Hel
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
328W - 264L
1,657 Elo+
Solo
Team Averages
Level 102
1,467 SR
1,591 Elo+

VS

Team Averages
Level 126
1,560 SR
1,523 Elo+
Hachiman
Hachiman
BrayG
Hachiman
Level 155
God Stats
5W - 2L
1,644 SR
Queue Stats
91W - 80L
1,509 Elo+
Party 2
Scylla
Scylla
JoeCity
Scylla
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 76L
1,517 Elo+
Party 2
Horus
Horus
Steryroids
Horus
Level 125
God Stats
1W - 1L
1,584 SR
Queue Stats
115W - 102L
1,575 Elo+
Party 2
Hades
Hades
Strat0caster
Hades
Level 107
God Stats
4W - 3L
1,516 SR
Queue Stats
95W - 98L
1,503 Elo+
Party 2
Ratatoskr
Ratatoskr
nmezero
Ratatoskr
Level 82
God Stats
21W - 23L
1,555 SR
Queue Stats
912W - 785L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 3 / 1
5,431
543
3,475
9,086
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 0
6,141
614
5,883
9,122
5,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Kuzcode
Medusa
9
1 / 6 / 0
5,497
550
3,909
10,809
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
OutlawMN
Poseidon
9
0 / 5 / 0
5,211
521
2,878
6,844
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,379
538
2,054
7,135
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrayG
Hachiman
11
3 / 0 / 4
6,841
684
7,457
6,878
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
JoeCity
Scylla
12
4 / 0 / 2
6,743
674
5,799
3,722
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
10
4 / 1 / 3
5,761
576
5,082
4,363
3,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 1
6,423
642
4,840
8,906
5,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
nmezero
Ratatoskr
10
5 / 0 / 2
6,222
622
6,086
7,601
2,614
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
17
17
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
1
0.17
W
Hachiman
BrayG
Hachiman
3
0
4
5
L
1
1
0
1
W
Scylla
JoeCity
Scylla
4
0
2
5
L
Medusa
Kuzcode
Medusa
1
6
0
0.17
L
Poseidon
OutlawMN
Poseidon
0
5
0
0
W
Horus
4
1
3
5.5
W
1
1
1
1.5
L
0
2
1
0.25
W
Ratatoskr
nmezero
Ratatoskr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,199
Damage
29,264
42,996
Taken
31,470
17,445
Mitigated
14,962
12,613
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,475
1,362
0
1,465
9,086
2,905
0
1,756
7,330
0
33,961
W
Hachiman
BrayG
Hachiman
7,457
5,485
0
4,563
6,878
2,421
1,361
676
6,202
0
52,317
L
5,883
1,054
0
3,299
9,122
5,978
0
4,172
4,950
0
44,950
W
Scylla
JoeCity
Scylla
5,799
945
0
1,000
3,722
1,280
448
1,745
1,977
59,332
0
L
Medusa
Kuzcode
Medusa
3,909
2,131
0
2,460
10,809
2,792
0
0
10,809
0
30,998
L
Poseidon
OutlawMN
Poseidon
2,878
297
0
688
6,844
2,046
0
3,107
3,737
33,107
0
W
Horus
5,082
2,040
0
1,285
4,363
3,510
0
1,528
2,835
0
13,164
W
4,840
1,070
172
4,515
8,906
5,137
0
0
8,906
45,846
0
L
2,054
184
1,394
3,307
7,135
3,724
0
1,604
5,531
19,989
0
W
Ratatoskr
nmezero
Ratatoskr
6,086
2,247
0
1,232
7,601
2,614
0
983
6,618
0
43,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
31,990
290
Minions Killed
352
0
Camps Cleared
0
1,033,000
Distance Traveled
1,055,881
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,431
543
63
6
0
220,331
0
W
Hachiman
6,841
684
81
8
0
189,149
4
L
Guan Yu
6,141
614
73
7
0
219,571
3
W
Scylla
6,743
674
101
10
0
197,119
2
L
Medusa
5,497
550
59
6
0
180,575
1
L
Poseidon
5,211
521
57
6
0
197,928
1
W
Horus
5,761
576
13
1
0
202,321
2
W
Hades
6,423
642
89
9
0
202,411
1
L
Hel
5,379
538
38
4
0
214,595
0
W
Ratatoskr
6,222
622
68
7
0
264,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role