Player Matchup

Vamana
Vamana
EnablerX420
Vamana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,381 Elo+
Solo
Thoth
Thoth
FRIDAY_DA13
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,413 Elo+
Party 1
Nike
Nike
Richie443
Nike
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
203W - 204L
1,469 Elo+
Solo
Thanatos
Thanatos
TimEnigma
Thanatos
Level 82
God Stats
0W - 2L
1,295 SR
Queue Stats
17W - 29L
1,371 Elo+
Party 1
Ravana
Ravana
ttvtan0ck
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,338 Elo+
Party 1
Team Averages
Level 76
1,459 SR
1,394 Elo+

VS

Team Averages
Level 101
1,402 SR
1,444 Elo+
Jing Wei
Jing Wei
Ham_Newton_911
Jing Wei
Level 65
God Stats
1W - 2L
1,277 SR
Queue Stats
36W - 31L
1,491 Elo+
Party 2
Freya
Freya
Mansta42
Freya
Level 128
God Stats
7W - 8L
1,542 SR
Queue Stats
203W - 211L
1,425 Elo+
Party 3
Vulcan
Vulcan
MorriganWitch
Vulcan
Level 97
God Stats
3W - 1L
1,610 SR
Queue Stats
113W - 117L
1,436 Elo+
Solo
Persephone
Persephone
WHODEY-K
Persephone
Level 127
God Stats
1W - 3L
1,081 SR
Queue Stats
294W - 299L
1,444 Elo+
Party 3
Ares
Ares
crimsonchin085
Ares
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
1 / 3 / 3
6,934
693
3,633
9,785
10,246
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 2
6,447
645
3,518
7,350
3,298
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
13
3 / 3 / 0
6,933
693
6,627
10,127
9,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TimEnigma
Thanatos
14
2 / 3 / 1
7,334
733
7,330
10,346
4,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
ttvtan0ck
Ravana
12
0 / 6 / 4
6,514
651
3,772
9,290
7,870
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
5 / 2 / 13
8,801
880
9,334
7,318
3,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Mansta42
Freya
13
2 / 2 / 12
8,142
814
9,633
8,593
4,824
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
8 / 0 / 8
9,751
975
11,918
4,484
2,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
WHODEY-K
Persephone
16
4 / 1 / 13
9,135
914
7,281
4,306
1,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 15
8,734
873
4,077
14,631
18,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
6
Kills
20
20
Deaths
8
10
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
3
3
0.83
L
0
5
2
0.2
W
Jing Wei
5
2
13
5.75
W
Freya
Mansta42
Freya
2
2
12
4
W
8
0
8
12
L
Nike
3
3
0
1
L
Thanatos
TimEnigma
Thanatos
2
3
1
0.83
W
Persephone
WHODEY-K
Persephone
4
1
13
10.5
W
1
3
15
2.83
L
Ravana
ttvtan0ck
Ravana
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,880
Damage
42,243
46,898
Taken
39,332
36,295
Mitigated
30,515
11,925
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,633
920
495
880
9,785
10,246
0
6,597
3,188
0
16,514
L
3,518
493
1,037
686
7,350
3,298
0
4,927
2,423
11,895
0
W
Jing Wei
9,334
6,676
564
1,674
7,318
3,487
1,956
1,099
6,219
0
18,726
W
Freya
Mansta42
Freya
9,633
2,944
355
1,640
8,593
4,824
84
675
7,918
22,597
0
W
11,918
3,100
1,331
1,330
4,484
2,389
651
233
4,251
22,262
0
L
Nike
6,627
628
1,023
1,662
10,127
9,942
0
6,795
3,332
0
12,780
L
Thanatos
TimEnigma
Thanatos
7,330
470
620
4,389
10,346
4,939
0
8,078
2,268
0
14,683
W
Persephone
WHODEY-K
Persephone
7,281
951
625
1,247
4,306
1,716
699
522
3,773
19,324
0
W
4,077
173
583
3,445
14,631
18,099
464
989
13,642
7,416
0
L
Ravana
ttvtan0ck
Ravana
3,772
1,221
766
367
9,290
7,870
0
6,512
2,778
0
7,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,162
Gold Earned
44,563
87
Minions Killed
120
0
Camps Cleared
0
880,005
Distance Traveled
983,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,934
693
17
2
0
200,085
0
L
Thoth
6,447
645
26
3
0
142,532
0
W
Jing Wei
8,801
880
26
3
0
204,292
0
W
Freya
8,142
814
33
3
0
183,837
0
W
Vulcan
9,751
975
28
3
0
225,361
0
L
Nike
6,933
693
10
1
0
186,459
0
L
Thanatos
7,334
733
25
3
0
183,870
0
W
Persephone
9,135
914
23
2
0
180,914
0
W
Ares
8,734
873
10
1
0
189,525
0
L
Ravana
6,514
651
9
1
0
167,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role