Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Aqua Cobra
Izanami
Level 87
God Stats
3W - 7L
1,402 SR
Queue Stats
24W - 46L
1,324 Elo+
Party 1
Nox
Nox
Haseo7100
Nox
Level 138
God Stats
5W - 6L
1,529 SR
Queue Stats
65W - 72L
1,546 Elo+
Solo
Ganesha
Ganesha
Pretty Sticky
Ganesha
Level 147
God Stats
0W - 1L
1,535 SR
Queue Stats
64W - 80L
1,337 Elo+
Party 1
Ravana
Ravana
Raininja
Ravana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 88L
1,332 Elo+
Party 1
Team Averages
Level 127
1,493 SR
1,408 Elo+

VS

Team Averages
Level 111
1,539 SR
1,448 Elo+
Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AutisticMeme
Khepri
Level 106
God Stats
2W - 2L
1,910 SR
Queue Stats
121W - 113L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Seiro01
Baron Samedi
Level 140
God Stats
225W - 207L
1,552 SR
Queue Stats
582W - 608L
1,465 Elo+
Solo
Vamana
Vamana
Skushys
Vamana
Level 68
God Stats
1W - 3L
1,231 SR
Queue Stats
7W - 14L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 3 / 2
6,842
684
5,508
8,055
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Aqua Cobra
Izanami
14
0 / 3 / 2
7,181
718
3,063
7,212
2,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 1
7,111
711
6,158
6,494
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
13
0 / 2 / 3
7,468
747
6,017
13,529
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
Raininja
Ravana
12
1 / 1 / 2
6,762
676
6,733
8,472
5,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 0 / 4
8,310
831
14,613
6,828
2,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
 
Ne Zha
14
1 / 1 / 5
7,565
757
6,721
7,006
3,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
0 / 2 / 7
7,432
743
3,028
10,316
6,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Seiro01
Baron Samedi
17
4 / 0 / 1
8,926
893
9,002
4,204
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Skushys
Vamana
13
0 / 0 / 4
6,881
688
5,632
9,464
8,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
3
Kills
10
10
Deaths
3
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
2
0.67
W
Hachiman
 
Hachiman
5
0
4
7
W
Ne Zha
 
Ne Zha
1
1
5
3.5
L
Izanami
Aqua Cobra
Izanami
0
3
2
0.33
W
Khepri
0
2
7
1.75
L
1
1
1
1.5
L
Ganesha
0
2
3
0.75
L
Ravana
Raininja
Ravana
1
1
2
2
W
Baron Samedi
Seiro01
Baron Samedi
4
0
1
4.5
W
Vamana
Skushys
Vamana
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,479
Damage
38,996
43,762
Taken
37,818
26,088
Mitigated
23,279
7,683
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,508
42
1,802
1,430
8,055
3,334
0
3,628
4,427
15,486
0
W
Hachiman
 
Hachiman
14,613
10,866
0
2,873
6,828
2,709
1,581
2,637
4,191
0
35,067
W
Ne Zha
 
Ne Zha
6,721
1,308
0
1,721
7,006
3,140
332
3,278
3,728
0
28,472
L
Izanami
Aqua Cobra
Izanami
3,063
1,478
0
1,355
7,212
2,961
0
2,864
4,348
0
21,942
W
Khepri
3,028
167
1,765
2,630
10,316
6,550
128
5,569
4,747
9,537
0
L
6,158
949
0
250
6,494
2,817
0
933
5,561
24,314
0
L
Ganesha
6,017
513
0
1,334
13,529
11,602
0
2,480
9,849
20,068
0
L
Ravana
Raininja
Ravana
6,733
792
0
1,512
8,472
5,374
0
2,125
6,347
0
12,088
W
Baron Samedi
Seiro01
Baron Samedi
9,002
122
1,789
1,262
4,204
2,209
0
2,170
2,034
43,907
0
W
Vamana
Skushys
Vamana
5,632
1,052
0
1,384
9,464
8,671
380
4,029
5,435
0
15,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,364
Gold Earned
39,114
184
Minions Killed
244
0
Camps Cleared
0
1,034,368
Distance Traveled
1,051,921
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,842
684
32
3
0
198,532
0
W
Hachiman
8,310
831
53
5
0
206,427
2
W
Ne Zha
7,565
757
46
5
0
247,326
0
L
Izanami
7,181
718
61
6
0
213,404
3
W
Khepri
7,432
743
16
2
0
188,122
0
L
Nox
7,111
711
53
5
0
205,650
4
L
Ganesha
7,468
747
16
2
0
196,489
0
L
Ravana
6,762
676
22
2
0
220,293
1
W
Baron Samedi
8,926
893
107
11
0
209,593
0
W
Vamana
6,881
688
22
2
0
200,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role