Player Matchup

Scylla
Scylla
BigWillyDilly
Scylla
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 159L
1,560 Elo+
Solo
Vamana
Vamana
INGBROCK16
Vamana
Level 115
God Stats
3W - 2L
1,687 SR
Queue Stats
160W - 161L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jepebu
Kumbhakarna
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 199L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
No Shaolin
Heimdallr
Level 135
God Stats
8W - 5L
1,442 SR
Queue Stats
216W - 195L
1,533 Elo+
Party 2
Bastet
Bastet
That0neBiscit
Bastet
Level 177
God Stats
2W - 2L
1,541 SR
Queue Stats
211W - 189L
1,564 Elo+
Solo
Team Averages
Level 132
1,534 SR
1,534 Elo+

VS

Team Averages
Level 92
1,563 SR
1,512 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
FiggyShotz
Terra
Level 134
God Stats
11W - 8L
1,652 SR
Queue Stats
483W - 442L
1,503 Elo+
Solo
Arachne
Arachne
GhettoOprah
Arachne
Level 106
God Stats
149W - 131L
1,542 SR
Queue Stats
188W - 183L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
Kallastin
Baba Yaga
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 208L
1,542 Elo+
Party 1
Izanami
Izanami
Loopyl
Izanami
Level 85
God Stats
18W - 11L
1,623 SR
Queue Stats
44W - 31L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,723
395
5,668
7,775
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
INGBROCK16
Vamana
15
1 / 3 / 2
9,283
546
6,614
12,241
10,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
Jepebu
Kumbhakarna
13
4 / 2 / 3
8,395
494
4,828
15,159
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
No Shaolin
Heimdallr
13
3 / 5 / 2
8,643
508
10,895
14,147
6,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 2
7,889
464
8,747
17,867
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 3 / 3
9,199
541
8,641
13,159
14,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
14
2 / 2 / 12
9,405
553
6,995
14,753
13,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
GhettoOprah
Arachne
16
6 / 1 / 7
9,761
574
10,489
13,572
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
Kallastin
Baba Yaga
14
4 / 3 / 4
8,845
520
11,894
11,454
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Loopyl
Izanami
16
4 / 2 / 3
10,164
598
10,008
12,288
4,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
17
18
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
3
3
0.83
L
0
3
2
0.33
W
Terra
2
2
12
4
W
Arachne
GhettoOprah
Arachne
6
1
7
9.5
L
Vamana
INGBROCK16
Vamana
1
3
2
0.67
L
Kumbhakarna
Jepebu
Kumbhakarna
4
2
3
2.75
W
Baba Yaga
Kallastin
Baba Yaga
4
3
4
2
W
Izanami
Loopyl
Izanami
4
2
3
2.75
L
Heimdallr
No Shaolin
Heimdallr
3
5
2
0.8
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,752
Damage
48,027
67,189
Taken
65,226
39,433
Mitigated
44,403
15,643
Healing
27,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,641
2,353
0
3,985
13,159
14,155
0
0
13,159
0
69,781
L
5,668
259
0
1,259
7,775
2,328
0
4,464
3,235
43,068
0
W
Terra
6,995
1,330
2,655
3,876
14,753
13,819
0
4,222
10,531
34,988
0
W
Arachne
GhettoOprah
Arachne
10,489
6,751
0
6,804
13,572
6,217
0
958
12,614
0
87,090
L
Vamana
INGBROCK16
Vamana
6,614
2,927
0
2,304
12,241
10,631
0
615
11,446
400
74,382
L
Kumbhakarna
Jepebu
Kumbhakarna
4,828
846
0
3,415
15,159
13,578
0
6,840
8,296
32,668
0
W
Baba Yaga
Kallastin
Baba Yaga
11,894
875
0
3,611
11,454
5,390
0
4,925
6,529
64,440
0
W
Izanami
Loopyl
Izanami
10,008
6,576
0
6,157
12,288
4,822
808
1,212
11,076
0
96,785
L
Heimdallr
No Shaolin
Heimdallr
10,895
5,108
0
5,613
14,147
6,510
677
1,760
12,263
0
69,028
L
8,747
2,995
0
3,052
17,867
6,386
0
4,780
13,060
0
51,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
47,374
460
Minions Killed
515
0
Camps Cleared
0
1,513,833
Distance Traveled
1,819,290
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,199
541
107
6
0
319,761
0
L
Scylla
6,723
395
69
4
0
213,042
0
W
Terra
9,405
553
53
3
0
329,452
2
W
Arachne
9,761
574
113
7
0
425,433
0
L
Vamana
9,283
546
151
9
0
295,274
1
L
Kumbhakarna
8,395
494
38
2
0
359,244
8
W
Baba Yaga
8,845
520
94
6
0
305,377
1
W
Izanami
10,164
598
148
9
0
439,267
0
L
Heimdallr
8,643
508
121
7
0
285,124
0
L
Bastet
7,889
464
81
5
0
361,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role