Player Matchup

Nemesis
Nemesis
A1BORN
Nemesis
Level 129
God Stats
9W - 2L
1,956 SR
Queue Stats
39W - 26L
1,617 Elo+
Party 2
Zhong Kui
Zhong Kui
LtDansLegsGone
Zhong Kui
Level 118
God Stats
18W - 14L
1,512 SR
Queue Stats
106W - 112L
1,500 Elo+
Solo
Atlas
Atlas
truen0ir
Atlas
Level 91
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 5L
1,349 Elo+
Solo
Danzaburou
Danzaburou
xsterikerx36
Danzaburou
Level 59
God Stats
2W - 1L
1,517 SR
Queue Stats
51W - 41L
1,617 Elo+
Solo
Anubis
Anubis
yodabadaba
Anubis
Level 127
God Stats
6W - 1L
1,729 SR
Queue Stats
33W - 20L
1,620 Elo+
Party 2
Team Averages
Level 105
1,600 SR
1,541 Elo+

VS

Team Averages
Level 124
1,533 SR
1,505 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MapleSyrrups
Izanami
Level 142
God Stats
19W - 14L
1,599 SR
Queue Stats
474W - 440L
1,456 Elo+
Solo
Nu Wa
Nu Wa
OsoPerezoso89
Nu Wa
Level 95
God Stats
3W - 2L
1,560 SR
Queue Stats
81W - 68L
1,546 Elo+
Solo
King Arthur
King Arthur
coffin blood
King Arthur
Level 136
God Stats
23W - 32L
1,508 SR
Queue Stats
130W - 133L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A1BORN
Nemesis
11
4 / 0 / 4
6,331
633
6,213
6,679
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
LtDansLegsGone
Zhong Kui
11
1 / 2 / 1
6,070
607
5,029
9,889
6,488
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
truen0ir
Atlas
9
1 / 0 / 6
5,833
583
2,991
6,570
3,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
xsterikerx36
Danzaburou
9
2 / 0 / 5
5,442
544
6,750
4,734
1,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
yodabadaba
Anubis
11
11 / 2 / 3
7,301
730
9,018
5,876
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 4 / 0
6,387
639
4,672
9,668
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
 
Athena
6
0 / 3 / 0
4,527
453
1,690
7,813
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
MapleSyrrups
Izanami
8
0 / 3 / 0
4,979
498
2,664
7,891
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 7 / 1
5,049
505
3,975
8,030
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
coffin blood
King Arthur
11
2 / 2 / 0
6,149
615
5,918
8,856
6,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
4
4
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
0
0.5
L
Athena
 
Athena
0
3
0
0
W
Nemesis
A1BORN
Nemesis
4
0
4
6
W
Zhong Kui
LtDansLegsGone
Zhong Kui
1
2
1
0.75
L
Izanami
MapleSyrrups
Izanami
0
3
0
0
L
0
7
1
0.07
L
King Arthur
coffin blood
King Arthur
2
2
0
1
W
Atlas
truen0ir
Atlas
1
0
6
4
W
Danzaburou
xsterikerx36
Danzaburou
2
0
5
4.5
W
Anubis
yodabadaba
Anubis
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
18,919
33,748
Taken
42,258
16,971
Mitigated
18,167
14,800
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,672
945
0
1,192
9,668
2,814
0
1,708
7,960
0
37,769
L
Athena
 
Athena
1,690
258
0
1,852
7,813
4,885
0
3,827
3,986
6,397
0
W
Nemesis
A1BORN
Nemesis
6,213
3,086
0
909
6,679
2,301
0
905
5,774
0
44,356
W
Zhong Kui
LtDansLegsGone
Zhong Kui
5,029
1,117
0
5,751
9,889
6,488
0
258
9,631
46,493
0
L
Izanami
MapleSyrrups
Izanami
2,664
1,841
0
1,603
7,891
2,403
0
2,060
5,831
0
32,058
L
3,975
699
0
500
8,030
1,755
0
4,516
3,514
30,450
0
L
King Arthur
coffin blood
King Arthur
5,918
707
0
2,132
8,856
6,310
0
4,927
3,929
0
42,492
W
Atlas
truen0ir
Atlas
2,991
1,259
1,539
2,623
6,570
3,626
209
1,160
5,410
19,677
0
W
Danzaburou
xsterikerx36
Danzaburou
6,750
3,841
0
1,433
4,734
1,622
955
1,337
3,397
0
39,651
W
Anubis
yodabadaba
Anubis
9,018
535
0
2,545
5,876
2,934
132
2,005
3,871
51,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
27,091
330
Minions Killed
269
0
Camps Cleared
0
951,092
Distance Traveled
962,758
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,387
639
59
6
0
231,667
0
L
Athena
4,527
453
7
1
0
198,506
1
W
Nemesis
6,331
633
79
8
0
236,507
1
W
Zhong Kui
6,070
607
89
9
0
165,652
0
L
Izanami
4,979
498
74
7
0
170,738
6
L
Nu Wa
5,049
505
55
6
0
178,606
0
L
King Arthur
6,149
615
74
7
0
183,241
2
W
Atlas
5,833
583
21
2
0
184,413
1
W
Danzaburou
5,442
544
61
6
0
174,015
0
W
Anubis
7,301
730
80
8
0
190,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role