Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
MadTitan0714
Anubis
Level 85
God Stats
0W - 1L
1,409 SR
Queue Stats
4W - 8L
1,550 Elo+
Party 2
Thanatos
Thanatos
Skushys
Thanatos
Level 68
God Stats
2W - 3L
1,476 SR
Queue Stats
7W - 14L
1,316 Elo+
Party 3
Loki
Loki
ZA_WARADO_Dio
Loki
Level 123
God Stats
1W - 1L
1,475 SR
Queue Stats
4W - 7L
1,426 Elo+
Party 2
Ares
Ares
theundead123885
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,316 Elo+
Party 2
Team Averages
Level 104
1,472 SR
1,421 Elo+

VS

Team Averages
Level 106
1,501 SR
1,389 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Log313
Xbalanque
Level 29
God Stats
3W - 6L
1,445 SR
Queue Stats
4W - 10L
1,349 Elo+
Party 1
Hades
Hades
Taipan700
Hades
Level 106
God Stats
88W - 93L
1,560 SR
Queue Stats
331W - 327L
1,515 Elo+
Solo
Aphrodite
Aphrodite
juiciejews
Aphrodite
Level 141
God Stats
2W - 4L
1,379 SR
Queue Stats
4W - 14L
1,176 Elo+
Party 1
Nike
Nike
kitsune0516
Nike
Level 108
God Stats
11W - 6L
1,620 SR
Queue Stats
147W - 183L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
2 / 2 / 6
9,092
758
16,760
13,800
6,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
8 / 5 / 1
10,094
841
12,926
10,357
6,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Skushys
Thanatos
14
1 / 7 / 5
7,954
663
7,873
12,800
6,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 7
8,057
671
8,209
11,711
5,202
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 6
7,772
648
4,055
11,092
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 4 / 9
9,447
787
9,748
16,241
17,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Log313
Xbalanque
17
7 / 1 / 10
9,770
814
11,810
12,088
5,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Taipan700
Hades
17
6 / 1 / 10
10,454
871
11,100
10,711
6,503
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
juiciejews
Aphrodite
17
7 / 2 / 11
10,040
837
11,711
16,617
8,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 4 / 9
8,340
695
3,381
10,642
10,295
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
12
Kills
26
26
Deaths
12
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
6
2.5
W
Ymir
 
Ymir
4
4
9
2.13
W
Xbalanque
Log313
Xbalanque
7
1
10
12
L
Anubis
8
5
1
1.7
L
Thanatos
Skushys
Thanatos
1
7
5
0.5
W
Hades
Taipan700
Hades
6
1
10
11
L
1
7
7
0.64
W
Aphrodite
juiciejews
Aphrodite
7
2
11
6.25
W
2
4
9
1.63
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,823
Damage
47,750
59,760
Taken
66,299
35,687
Mitigated
48,685
7,449
Healing
25,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,760
9,420
0
2,674
13,800
6,185
0
8,131
5,046
0
47,282
W
Ymir
 
Ymir
9,748
1,955
0
2,090
16,241
17,697
0
3,781
12,460
23,459
0
W
Xbalanque
Log313
Xbalanque
11,810
7,588
0
771
12,088
5,381
1,166
2,435
9,653
0
40,416
L
Anubis
12,926
794
79
1,400
10,357
6,693
140
4,919
5,120
35,900
0
L
Thanatos
Skushys
Thanatos
7,873
1,608
0
2,341
12,800
6,955
0
6,507
5,999
0
15,809
W
Hades
Taipan700
Hades
11,100
1,345
545
6,222
10,711
6,503
1,251
4,071
6,640
43,096
0
L
8,209
2,481
0
0
11,711
5,202
0
5,818
5,690
0
21,188
W
Aphrodite
juiciejews
Aphrodite
11,711
1,713
5,472
10,511
16,617
8,809
802
3,894
12,723
34,927
0
W
3,381
447
37
145
10,642
10,295
687
2,800
7,842
0
13,734
L
4,055
265
0
955
11,092
10,652
0
5,649
5,319
6,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,969
Gold Earned
48,051
175
Minions Killed
238
0
Camps Cleared
0
1,061,336
Distance Traveled
1,139,314
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,092
758
79
7
0
246,019
2
W
Ymir
9,447
787
44
4
0
229,445
0
W
Xbalanque
9,770
814
45
4
0
235,834
0
L
Anubis
10,094
841
51
4
0
224,345
0
L
Thanatos
7,954
663
15
1
0
229,854
0
W
Hades
10,454
871
83
7
0
253,574
0
L
Loki
8,057
671
27
2
0
201,537
0
W
Aphrodite
10,040
837
48
4
0
249,571
3
W
Nike
8,340
695
18
2
0
170,890
2
L
Ares
7,772
648
3
0
0
159,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role