Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
NIckStrange
Medusa
Level 68
God Stats
14W - 18L
1,350 SR
Queue Stats
383W - 397L
1,453 Elo+
Party 2
Anubis
Anubis
dies0223
Anubis
Level 98
God Stats
4W - 2L
1,413 SR
Queue Stats
225W - 85L
1,787 Elo+
Solo
Team Averages
Level 104
1,421 SR
1,580 Elo+

VS

Team Averages
Level 116
1,562 SR
1,482 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AJ Eatz
Anubis
Level 129
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 5L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 10
8,544
854
6,773
10,589
10,707
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
12
3 / 2 / 8
9,148
915
6,693
6,425
2,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
dies0223
Anubis
13
8 / 1 / 4
10,156
1,016
14,295
9,834
4,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 2 / 3
7,112
711
6,666
7,185
2,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
10
0 / 5 / 3
7,023
702
3,106
13,082
9,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
AJ Eatz
Anubis
11
3 / 5 / 0
8,122
812
7,769
9,884
4,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
10
6
L
Hachiman
 
Hachiman
0
2
3
0.75
L
Sylvanus
 
Sylvanus
0
5
3
0.3
L
Anubis
AJ Eatz
Anubis
3
5
0
0.6
W
Medusa
3
2
8
3.5
W
Anubis
dies0223
Anubis
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
17,541
26,848
Taken
30,151
17,941
Mitigated
16,092
8,488
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,773
267
0
1,813
10,589
10,707
367
4,113
6,476
20,065
0
L
Hachiman
 
Hachiman
6,666
3,780
0
710
7,185
2,155
0
4,850
2,335
0
22,736
L
Sylvanus
 
Sylvanus
3,106
1,081
726
1,958
13,082
9,922
0
9,296
3,786
9,487
0
L
Anubis
AJ Eatz
Anubis
7,769
360
0
1,191
9,884
4,015
0
7,127
2,757
35,728
0
W
Medusa
6,693
2,649
0
1,715
6,425
2,451
1,433
2,873
3,552
0
34,612
W
Anubis
dies0223
Anubis
14,295
628
0
4,960
9,834
4,783
792
4,161
5,673
56,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,848
Gold Earned
22,257
143
Minions Killed
92
0
Camps Cleared
0
581,476
Distance Traveled
516,580
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,544
854
23
2
0
187,893
0
L
Hachiman
7,112
711
24
2
0
185,024
2
L
Sylvanus
7,023
702
6
1
0
167,454
0
L
Anubis
8,122
812
62
6
0
164,102
3
W
Medusa
9,148
915
52
5
0
209,105
0
W
Anubis
10,156
1,016
68
7
0
184,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role