Player Matchup

Ares
Ares
BarcelonaRed
Ares
Level 144
God Stats
7W - 5L
1,464 SR
Queue Stats
258W - 240L
1,484 Elo+
Solo
Jing Wei
Jing Wei
Beewitch
Jing Wei
Level 68
God Stats
0W - 1L
1,770 SR
Queue Stats
8W - 14L
1,516 Elo+
Solo
Heimdallr
Heimdallr
HoNehNay
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 119L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
MysteryFigure
Cthulhu
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 201L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
levi_j_s
Xbalanque
Level 143
God Stats
1W - 2L
1,305 SR
Queue Stats
114W - 115L
1,503 Elo+
Party 1
Team Averages
Level 127
1,508 SR
1,505 Elo+

VS

Team Averages
Level 113
1,513 SR
1,471 Elo+
Ah Puch
Ah Puch
Bad_Dracula
Ah Puch
Level 118
God Stats
5W - 2L
1,500 SR
Queue Stats
190W - 166L
1,545 Elo+
Solo
Vulcan
Vulcan
Kentypoo16
Vulcan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 31L
1,438 Elo+
Party 2
Vamana
Vamana
L0rdVaako
Vamana
Level 107
God Stats
3W - 0L
1,820 SR
Queue Stats
77W - 68L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Snoopy10
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,326 Elo+
Party 2
Xing Tian
Xing Tian
Tsukaretta
Xing Tian
Level 56
God Stats
2W - 2L
1,246 SR
Queue Stats
263W - 232L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
8,770
548
8,659
16,430
24,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Beewitch
Jing Wei
17
2 / 8 / 8
10,017
626
6,751
17,565
8,255
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
HoNehNay
Heimdallr
14
2 / 10 / 3
8,729
546
11,246
17,315
8,386
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
20
3 / 2 / 9
11,357
710
19,768
24,824
26,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
levi_j_s
Xbalanque
17
6 / 6 / 6
10,569
661
14,858
17,080
13,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bad_Dracula
Ah Puch
20
14 / 2 / 12
13,426
839
28,390
18,972
12,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Kentypoo16
Vulcan
20
6 / 1 / 20
11,968
748
21,492
12,326
8,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
L0rdVaako
Vamana
18
7 / 4 / 13
11,498
719
15,932
18,041
23,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Snoopy10
Cthulhu
20
3 / 1 / 21
12,646
790
14,740
18,498
29,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Tsukaretta
Xing Tian
16
2 / 7 / 20
11,041
690
7,723
21,476
32,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
118
13
Kills
32
32
Deaths
15
32
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bad_Dracula
Ah Puch
14
2
12
10
L
0
6
6
0.5
L
Jing Wei
Beewitch
Jing Wei
2
8
8
0.75
L
Heimdallr
HoNehNay
Heimdallr
2
10
3
0.35
W
Vulcan
Kentypoo16
Vulcan
6
1
20
16
W
Vamana
L0rdVaako
Vamana
7
4
13
3.38
L
Cthulhu
3
2
9
3.75
W
Cthulhu
Snoopy10
Cthulhu
3
1
21
13.5
W
Xing Tian
Tsukaretta
Xing Tian
2
7
20
1.71
L
Xbalanque
levi_j_s
Xbalanque
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,282
Damage
88,277
93,214
Taken
89,313
80,851
Mitigated
107,113
23,834
Healing
38,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bad_Dracula
Ah Puch
28,390
2,278
2,676
10,229
18,972
12,824
2,309
7,179
11,793
57,431
0
L
8,659
69
1,770
1,661
16,430
24,131
0
10,331
5,572
14,427
0
L
Jing Wei
Beewitch
Jing Wei
6,751
4,595
893
2,387
17,565
8,255
0
14,963
2,375
0
23,116
L
Heimdallr
HoNehNay
Heimdallr
11,246
4,843
588
267
17,315
8,386
0
14,414
2,847
0
18,264
W
Vulcan
Kentypoo16
Vulcan
21,492
8,176
1,707
3,290
12,326
8,532
1,696
5,807
6,519
43,031
0
W
Vamana
L0rdVaako
Vamana
15,932
6,907
2,134
2,501
18,041
23,323
3,448
5,603
12,438
0
24,527
L
Cthulhu
19,768
297
1,938
10,173
24,824
26,953
0
20,350
4,129
50,988
0
W
Cthulhu
Snoopy10
Cthulhu
14,740
544
3,408
4,278
18,498
29,641
1,090
4,227
14,271
30,265
0
W
Xing Tian
Tsukaretta
Xing Tian
7,723
549
5,575
2,881
21,476
32,793
691
5,611
15,865
14,214
0
L
Xbalanque
levi_j_s
Xbalanque
14,858
6,841
1,832
2,325
17,080
13,126
339
12,287
4,381
0
24,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
60,579
202
Minions Killed
171
0
Camps Cleared
0
1,279,473
Distance Traveled
1,605,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,426
839
65
4
0
313,096
0
L
Ares
8,770
548
10
1
0
173,544
0
L
Jing Wei
10,017
626
56
4
0
292,722
0
L
Heimdallr
8,729
546
26
2
0
235,055
0
W
Vulcan
11,968
748
56
4
0
362,395
0
W
Vamana
11,498
719
23
1
0
328,067
0
L
Cthulhu
11,357
710
60
4
0
317,678
0
W
Cthulhu
12,646
790
22
1
0
275,040
0
W
Xing Tian
11,041
690
5
0
0
326,629
0
L
Xbalanque
10,569
661
50
3
0
260,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role