Player Matchup

Cernunnos
Cernunnos
SirM00M00
Cernunnos
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,247 Elo+
Party 1
The Morrigan
The Morrigan
WompZer0
The Morrigan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,337 Elo+
Party 1
Cliodhna
Cliodhna
venus627hulking
Cliodhna
Level 68
God Stats
2W - 0L
1,738 SR
Queue Stats
510W - 498L
1,374 Elo+
Solo
Team Averages
Level 84
1,579 SR
1,319 Elo+

VS

Team Averages
Level 72
1,410 SR
1,397 Elo+
Ah Puch
Ah Puch
DaDonfather
Ah Puch
Level 105
God Stats
35W - 23L
1,514 SR
Queue Stats
326W - 382L
1,425 Elo+
Party 2
Bacchus
Bacchus
FiledRich16
Bacchus
Level 68
God Stats
0W - 1L
1,241 SR
Queue Stats
155W - 155L
1,355 Elo+
Solo
Ishtar
Ishtar
oariddleo
Ishtar
Level 44
God Stats
17W - 29L
1,476 SR
Queue Stats
300W - 335L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SirM00M00
Cernunnos
14
3 / 6 / 2
11,893
700
10,790
13,640
5,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
WompZer0
The Morrigan
14
2 / 3 / 6
11,847
697
7,272
10,612
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
17
9 / 2 / 4
13,527
796
18,681
15,396
6,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaDonfather
Ah Puch
14
8 / 4 / 2
12,878
758
17,144
14,437
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
FiledRich16
Bacchus
15
3 / 4 / 5
11,949
703
5,679
16,661
27,087
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
oariddleo
Ishtar
12
0 / 6 / 6
10,884
640
7,577
14,134
5,342
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
14
Kills
11
11
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DaDonfather
Ah Puch
8
4
2
2.25
L
Bacchus
FiledRich16
Bacchus
3
4
5
1.38
W
Cernunnos
SirM00M00
Cernunnos
3
6
2
0.67
W
The Morrigan
WompZer0
The Morrigan
2
3
6
1.67
L
Ishtar
oariddleo
Ishtar
0
6
6
0.5
W
Cliodhna
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,743
Damage
30,400
39,648
Taken
45,232
15,736
Mitigated
37,964
5,984
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DaDonfather
Ah Puch
17,144
92
505
2,558
14,437
5,535
91
3,626
10,811
66,316
0
L
Bacchus
FiledRich16
Bacchus
5,679
332
0
3,464
16,661
27,087
154
3,214
13,447
22,888
0
W
Cernunnos
SirM00M00
Cernunnos
10,790
5,788
0
1,637
13,640
5,382
678
7,717
5,923
0
48,083
W
The Morrigan
WompZer0
The Morrigan
7,272
1,818
0
187
10,612
3,705
756
7,634
2,942
30,918
0
L
Ishtar
oariddleo
Ishtar
7,577
3,369
229
476
14,134
5,342
238
1,276
12,858
0
39,690
W
Cliodhna
18,681
5,239
140
4,020
15,396
6,649
1,318
8,155
7,241
0
52,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,267
Gold Earned
35,711
162
Minions Killed
139
0
Camps Cleared
0
841,249
Distance Traveled
832,903
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,878
758
73
4
0
277,831
0
L
Bacchus
11,949
703
20
1
0
273,187
1
W
Cernunnos
11,893
700
53
3
0
272,358
0
W
The Morrigan
11,847
697
45
3
0
241,819
0
L
Ishtar
10,884
640
46
3
0
281,885
0
W
Cliodhna
13,527
796
64
4
0
327,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role