Player Matchup

Sol
Sol
GUILLE1310
Sol
Level 121
God Stats
4W - 4L
1,191 SR
Queue Stats
95W - 98L
1,447 Elo+
Party 1
Thanatos
Thanatos
IGXchicken
Thanatos
Level 66
God Stats
4W - 2L
1,733 SR
Queue Stats
33W - 29L
1,541 Elo+
Party 2
Surtr
Surtr
MisterBigCheese
Surtr
Level 27
God Stats
5W - 3L
1,640 SR
Queue Stats
33W - 27L
1,534 Elo+
Party 2
Aphrodite
Aphrodite
kendranc78
Aphrodite
Level 152
God Stats
3W - 6L
1,487 SR
Queue Stats
153W - 166L
1,419 Elo+
Solo
Shiva
Shiva
nowereon397
Shiva
Level 142
God Stats
4W - 2L
1,800 SR
Queue Stats
220W - 253L
1,485 Elo+
Party 1
Team Averages
Level 102
1,570 SR
1,485 Elo+

VS

Team Averages
Level 47
1,494 SR
1,489 Elo+
Cthulhu
Cthulhu
AlexKirito001
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Surtr
Surtr
Theonetruememe1
Surtr
Level 25
God Stats
2W - 1L
1,806 SR
Queue Stats
12W - 15L
1,648 Elo+
Party 3
Danzaburou
Danzaburou
appleeater40
Danzaburou
Level 28
God Stats
6W - 11L
1,400 SR
Queue Stats
16W - 17L
1,470 Elo+
Party 3
Thor
Thor
cmonahan118
Thor
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 81L
1,526 Elo+
Party 3
Poseidon
Poseidon
ship-dark155
Poseidon
Level 46
God Stats
0W - 6L
1,266 SR
Queue Stats
20W - 48L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,221
522
3,617
4,220
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
IGXchicken
Thanatos
11
7 / 0 / 1
6,419
642
6,405
8,980
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
3 / 0 / 1
6,258
626
4,803
8,753
5,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
kendranc78
Aphrodite
10
1 / 0 / 0
5,514
551
4,047
5,595
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 4
5,511
551
5,344
8,747
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
1 / 4 / 1
5,077
508
3,580
8,754
5,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8
0 / 4 / 0
4,704
470
4,744
7,841
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
appleeater40
Danzaburou
7
1 / 4 / 1
4,604
460
3,516
7,494
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 1
4,753
475
3,813
8,455
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
ship-dark155
Poseidon
9
0 / 4 / 0
5,132
513
1,775
5,474
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
17
Kills
2
2
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
1
0.38
W
3
0
3
4.5
W
Thanatos
IGXchicken
Thanatos
7
0
1
7.5
W
3
0
1
3.5
L
0
4
0
0
L
Danzaburou
appleeater40
Danzaburou
1
4
1
0.38
L
0
1
1
0.5
W
Aphrodite
kendranc78
Aphrodite
1
0
0
1
W
3
2
4
2.5
L
Poseidon
ship-dark155
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,216
Damage
17,428
36,295
Taken
38,018
15,846
Mitigated
19,697
22,965
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,580
594
736
1,695
8,754
5,584
0
2,285
6,469
19,872
0
W
3,617
2,314
0
1,673
4,220
1,274
0
1,712
2,508
20,918
0
W
Thanatos
IGXchicken
Thanatos
6,405
1,998
0
10,033
8,980
3,339
0
358
8,622
0
36,918
W
4,803
2,746
0
3,904
8,753
5,724
160
83
8,070
327
40,271
L
4,744
2,392
0
1,169
7,841
8,220
0
240
7,601
122
30,825
L
Danzaburou
appleeater40
Danzaburou
3,516
1,105
0
1,721
7,494
2,323
0
1,242
6,252
0
26,166
L
3,813
1,254
0
2,255
8,455
2,108
0
1,756
6,699
0
28,242
W
Aphrodite
kendranc78
Aphrodite
4,047
268
486
3,861
5,595
1,804
0
1,417
4,178
44,001
0
W
5,344
741
450
2,558
8,747
3,705
0
1,868
6,879
0
33,727
L
Poseidon
ship-dark155
Poseidon
1,775
146
0
250
5,474
1,462
0
2,381
3,093
38,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
24,270
279
Minions Killed
233
0
Camps Cleared
0
904,255
Distance Traveled
918,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,077
508
27
3
0
191,676
0
W
Sol
5,221
522
40
4
0
95,314
0
W
Thanatos
6,419
642
65
7
0
202,425
0
W
Surtr
6,258
626
74
7
0
204,996
0
L
Surtr
4,704
470
39
4
0
171,963
0
L
Danzaburou
4,604
460
38
4
0
161,672
0
L
Thor
4,753
475
47
5
0
202,954
0
W
Aphrodite
5,514
551
62
6
0
186,246
0
W
Shiva
5,511
551
38
4
0
215,274
0
L
Poseidon
5,132
513
82
8
0
189,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role