Player Matchup

Hachiman
Hachiman
Silver II
ADSReflex
Hachiman
Silver II
Level 126
God Stats
11W - 7L
1,426 SR
Queue Stats
141W - 165L
1,057 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
FluffyFluff8843
Baron Samedi
Silver I
Level 126
God Stats
29W - 25L
1,671 SR
Queue Stats
377W - 392L
1,096 MMR
Party 1
He Bo
He Bo
Silver I
Lonelywolf90545
He Bo
Silver I
Level 122
God Stats
11W - 13L
1,456 SR
Queue Stats
116W - 133L
1,091 MMR
Party 1
Terra
Terra
Silver II
monkee55
Terra
Silver II
Level 98
God Stats
21W - 13L
1,589 SR
Queue Stats
162W - 176L
1,042 MMR
Solo
Lancelot
Lancelot
Bronze I
xSR71x-
Lancelot
Bronze I
Level 145
God Stats
4W - 8L
1,562 SR
Queue Stats
327W - 338L
1,082 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,541 SR
1,074 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,461 SR
1,155 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze V
 
Ah Muzen Cab
Bronze V
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Fourplay_X0
Cthulhu
Bronze I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,041 MMR
Solo
Awilix
Awilix
Silver I
Hermosillo1002
Awilix
Silver I
Level 128
God Stats
16W - 15L
1,593 SR
Queue Stats
400W - 425L
1,072 MMR
Solo
Hercules
Hercules
Silver III
HumbleBeast96
Hercules
Silver III
Level 60
God Stats
11W - 13L
1,479 SR
Queue Stats
169W - 210L
1,073 MMR
Solo
Hades
Hades
Silver II
NVO-Bryan
Hades
Silver II
Level 159
God Stats
2W - 3L
1,235 SR
Queue Stats
418W - 429L
1,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ADSReflex
Hachiman
15
1 / 1 / 1
8,702
512
4,552
6,463
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FluffyFluff8843
Baron Samedi
15
4 / 2 / 3
9,300
547
11,594
10,805
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 3 / 6
9,516
560
13,732
11,887
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
monkee55
Terra
13
2 / 4 / 5
8,347
491
4,735
14,973
13,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
xSR71x-
Lancelot
16
4 / 0 / 2
9,695
570
6,531
9,976
8,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
VamanaNoxMartichorasVulcan

VS

Bans
Ao KuangAtlasAnubisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 3 / 0
8,289
488
8,437
10,309
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Fourplay_X0
Cthulhu
11
0 / 2 / 4
7,335
431
3,467
11,395
10,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 5 / 3
8,846
520
10,041
16,176
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
HumbleBeast96
Hercules
13
2 / 3 / 0
8,195
482
6,700
11,215
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
NVO-Bryan
Hades
12
2 / 3 / 2
7,786
458
7,777
11,033
4,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
10
10
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
0
1.33
W
Hachiman
ADSReflex
Hachiman
1
1
1
1.5
W
Baron Samedi
FluffyFluff8843
Baron Samedi
4
2
3
2.75
L
Cthulhu
Fourplay_X0
Cthulhu
0
2
4
1
L
2
5
3
0.7
L
Hercules
HumbleBeast96
Hercules
2
3
0
0.67
W
5
3
6
2.67
L
Hades
NVO-Bryan
Hades
2
3
2
1
W
Terra
monkee55
Terra
2
4
5
1.13
W
Lancelot
xSR71x-
Lancelot
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,144
Damage
36,422
54,104
Taken
60,128
34,702
Mitigated
35,203
15,373
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,437
2,853
0
2,513
10,309
5,076
841
2,639
7,650
0
56,530
W
Hachiman
ADSReflex
Hachiman
4,552
2,590
0
2,938
6,463
2,389
1,700
61
5,959
0
74,417
W
Baron Samedi
FluffyFluff8843
Baron Samedi
11,594
620
772
3,106
10,805
6,064
501
6,211
4,501
75,427
0
L
Cthulhu
Fourplay_X0
Cthulhu
3,467
312
942
1,682
11,395
10,579
0
5,730
5,520
33,299
0
L
10,041
4,206
0
1,033
16,176
6,156
0
9,767
6,273
0
78,107
L
Hercules
HumbleBeast96
Hercules
6,700
2,662
0
3,374
11,215
8,826
0
3,435
7,752
20
46,315
W
13,732
1,175
0
1,325
11,887
4,463
190
1,723
10,080
69,822
0
L
Hades
NVO-Bryan
Hades
7,777
686
195
3,709
11,033
4,566
0
7,866
2,872
56,149
0
W
Terra
monkee55
Terra
4,735
1,487
2,318
2,704
14,973
13,432
30
3,176
11,483
18,604
0
W
Lancelot
xSR71x-
Lancelot
6,531
689
0
2,210
9,976
8,354
89
93
9,439
0
64,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,560
Gold Earned
40,451
496
Minions Killed
409
0
Camps Cleared
0
1,608,648
Distance Traveled
1,435,157
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,289
488
73
4
0
290,346
0
W
Hachiman
8,702
512
123
7
0
266,084
2
W
Baron Samedi
9,300
547
138
8
0
331,057
0
L
Cthulhu
7,335
431
39
2
0
297,965
0
L
Awilix
8,846
520
119
7
0
370,569
1
L
Hercules
8,195
482
73
4
0
238,132
2
W
He Bo
9,516
560
98
6
0
358,013
0
L
Hades
7,786
458
105
6
0
238,145
3
W
Terra
8,347
491
22
1
0
314,296
5
W
Lancelot
9,695
570
115
7
0
339,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role