Player Matchup

Ra
Ra
ChiiiChaaa
Ra
Level 27
God Stats
3W - 5L
1,324 SR
Queue Stats
72W - 62L
1,489 Elo+
Party 2
Tyr
Tyr
LEGlllT-
Tyr
Level 42
God Stats
69W - 63L
1,614 SR
Queue Stats
243W - 221L
1,454 Elo+
Solo
Cliodhna
Cliodhna
M4Dmadman
Cliodhna
Level 106
God Stats
30W - 25L
1,575 SR
Queue Stats
200W - 195L
1,472 Elo+
Party 2
Team Averages
Level 58
1,504 SR
1,472 Elo+

VS

Team Averages
Level 67
1,481 SR
1,447 Elo+
Set
Set
AngleOfDeath639
Set
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
695W - 702L
1,489 Elo+
Solo
Odin
Odin
ltzKinger
Odin
Level 63
God Stats
29W - 24L
1,508 SR
Queue Stats
65W - 55L
1,423 Elo+
Party 1
Merlin
Merlin
oopybear
Merlin
Level 74
God Stats
18W - 23L
1,434 SR
Queue Stats
166W - 175L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
11,351
811
6,981
6,126
2,322
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 8
11,585
828
10,146
11,782
12,275
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
M4Dmadman
Cliodhna
14
7 / 1 / 6
11,832
845
13,233
9,469
4,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
9,204
657
4,996
12,406
4,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Odin
11
1 / 1 / 1
8,908
636
6,648
13,284
7,603
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
oopybear
Merlin
12
0 / 7 / 1
8,941
639
4,805
10,133
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
2
1
13
8.5
W
7
0
8
11
W
Cliodhna
M4Dmadman
Cliodhna
7
1
6
10
L
Odin
1
1
1
1.5
L
Merlin
oopybear
Merlin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,360
Damage
16,449
27,377
Taken
35,823
18,719
Mitigated
16,357
7,550
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,996
2,079
0
114
12,406
4,927
0
1,525
10,881
0
27,585
W
6,981
607
492
2,140
6,126
2,322
1,082
1,873
4,253
60,627
0
W
10,146
1,224
0
2,332
11,782
12,275
556
2,375
9,407
0
34,979
W
Cliodhna
M4Dmadman
Cliodhna
13,233
461
0
2,586
9,469
4,122
1,162
2,418
7,051
0
46,582
L
Odin
6,648
713
0
1,684
13,284
7,603
0
3,987
9,194
1,497
21,066
L
Merlin
oopybear
Merlin
4,805
381
0
250
10,133
3,827
0
1,560
8,452
34,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
27,053
169
Minions Killed
124
0
Camps Cleared
0
861,384
Distance Traveled
716,768
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,204
657
42
3
0
239,844
0
W
Ra
11,351
811
96
7
0
278,933
0
W
Tyr
11,585
828
27
2
0
281,720
0
W
Cliodhna
11,832
845
46
3
0
300,731
0
L
Odin
8,908
636
32
2
0
259,047
2
L
Merlin
8,941
639
50
4
0
217,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role