Player Matchup

Merlin
Merlin
II Big Secsee
Merlin
Level 101
God Stats
4W - 2L
1,414 SR
Queue Stats
9W - 5L
1,501 Elo+
Party 2
Artemis
Artemis
JoshuaG7253
Artemis
Level 57
God Stats
3W - 3L
1,352 SR
Queue Stats
56W - 64L
1,452 Elo+
Solo
Neith
Neith
LadyTheG
Neith
Level 30
God Stats
82W - 77L
1,508 SR
Queue Stats
106W - 100L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Timbus2K
Kukulkan
Level 85
God Stats
7W - 4L
1,498 SR
Queue Stats
9W - 6L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
VicMc
Kuzenbo
Level 41
God Stats
6W - 2L
1,723 SR
Queue Stats
196W - 168L
1,495 Elo+
Solo
Team Averages
Level 63
1,499 SR
1,480 Elo+

VS

Team Averages
Level 56
1,446 SR
1,451 Elo+
Ix Chel
Ix Chel
CranMaster
Ix Chel
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,474 Elo+
Party 1
Bacchus
Bacchus
YngProfit
Bacchus
Level 46
God Stats
1W - 1L
1,724 SR
Queue Stats
7W - 9L
1,456 Elo+
Solo
Martichoras
Martichoras
lo-dor
Martichoras
Level 98
God Stats
0W - 2L
1,268 SR
Queue Stats
39W - 37L
1,470 Elo+
Party 3
Amaterasu
Amaterasu
tht1hippyy
Amaterasu
Level 29
God Stats
0W - 1L
1,237 SR
Queue Stats
9W - 9L
1,466 Elo+
Party 3
Loki
Loki
v2Raiden
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
10,576
1,058
15,451
5,535
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
JoshuaG7253
Artemis
16
2 / 0 / 11
10,322
1,032
13,685
5,821
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
LadyTheG
Neith
16
0 / 0 / 9
9,876
988
12,863
5,936
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Timbus2K
Kukulkan
17
6 / 0 / 7
11,615
1,162
10,738
3,122
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
VicMc
Kuzenbo
16
4 / 1 / 10
11,338
1,134
9,042
13,519
22,995
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

324

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CranMaster
Ix Chel
14
0 / 3 / 1
9,065
907
10,853
12,828
6,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
YngProfit
Bacchus
14
0 / 2 / 1
9,338
934
3,938
9,122
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
lo-dor
Martichoras
15
0 / 5 / 2
9,837
984
10,237
17,784
8,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
tht1hippyy
Amaterasu
14
1 / 3 / 0
9,260
926
2,086
14,921
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
14
1 / 2 / 1
9,289
929
3,596
10,735
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
15
Kills
2
2
Deaths
15
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CranMaster
Ix Chel
0
3
1
0.17
W
3
1
9
7.5
W
Artemis
JoshuaG7253
Artemis
2
0
11
7.5
W
Neith
LadyTheG
Neith
0
0
9
4.5
W
Kukulkan
Timbus2K
Kukulkan
6
0
7
9.5
W
Kuzenbo
VicMc
Kuzenbo
4
1
10
9
L
Bacchus
YngProfit
Bacchus
0
2
1
0.25
L
Martichoras
lo-dor
Martichoras
0
5
2
0.2
L
Amaterasu
tht1hippyy
Amaterasu
1
3
0
0.33
L
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,779
Damage
30,710
33,933
Taken
65,390
33,997
Mitigated
41,347
8,440
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CranMaster
Ix Chel
10,853
607
1,373
881
12,828
6,200
0
8,150
4,669
26,973
0
W
15,451
891
142
683
5,535
2,900
0
1,692
3,684
35,893
0
W
Artemis
JoshuaG7253
Artemis
13,685
7,247
0
2,089
5,821
3,402
0
2,995
2,720
0
27,011
W
Neith
LadyTheG
Neith
12,863
6,372
0
1,379
5,936
2,972
0
2,617
3,145
0
31,516
W
Kukulkan
Timbus2K
Kukulkan
10,738
908
252
108
3,122
1,728
0
1,259
1,749
38,664
0
W
Kuzenbo
VicMc
Kuzenbo
9,042
2,579
1,764
2,023
13,519
22,995
0
5,337
7,565
18,136
0
L
Bacchus
YngProfit
Bacchus
3,938
566
0
2,058
9,122
9,975
0
5,006
4,116
7,251
0
L
Martichoras
lo-dor
Martichoras
10,237
1,835
0
624
17,784
8,911
0
8,515
9,262
0
40,969
L
Amaterasu
tht1hippyy
Amaterasu
2,086
760
0
812
14,921
11,380
0
8,836
6,085
0
12,056
L
Loki
3,596
506
0
702
10,735
4,881
0
4,704
6,027
0
11,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,727
Gold Earned
46,789
209
Minions Killed
159
13
Camps Cleared
5
917,328
Distance Traveled
796,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,065
907
35
4
1
179,504
0
W
Merlin
10,576
1,058
60
6
1
172,277
0
W
Artemis
10,322
1,032
37
4
2
158,631
0
W
Neith
9,876
988
39
4
1
182,429
0
W
Kukulkan
11,615
1,162
62
6
7
204,087
0
W
Kuzenbo
11,338
1,134
11
1
2
199,904
0
L
Bacchus
9,338
934
4
0
0
105,730
0
L
Martichoras
9,837
984
77
8
3
180,864
0
L
Amaterasu
9,260
926
22
2
0
170,066
0
L
Loki
9,289
929
21
2
1
160,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role