Player Matchup

Anubis
Anubis
Crash3693
Anubis
Level 88
God Stats
12W - 12L
1,648 SR
Queue Stats
193W - 182L
1,513 Elo+
Solo
Thanatos
Thanatos
Thaxter21
Thanatos
Level 118
God Stats
19W - 10L
1,616 SR
Queue Stats
36W - 20L
1,723 Elo+
Party 1
Atlas
Atlas
arhockey71
Atlas
Level 108
God Stats
12W - 3L
1,814 SR
Queue Stats
35W - 31L
1,481 Elo+
Party 1
Team Averages
Level 105
1,692 SR
1,572 Elo+

VS

Team Averages
Level 89
1,427 SR
1,491 Elo+
Cthulhu
Cthulhu
GUNCHETE
Cthulhu
Level 112
God Stats
2W - 1L
1,378 SR
Queue Stats
77W - 81L
1,557 Elo+
Solo
Fenrir
Fenrir
Gutz6115
Fenrir
Level 28
God Stats
2W - 1L
1,382 SR
Queue Stats
14W - 14L
1,455 Elo+
Party 2
Vulcan
Vulcan
twiggboss12
Vulcan
Level 128
God Stats
0W - 2L
1,520 SR
Queue Stats
10W - 11L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crash3693
Anubis
14
7 / 2 / 5
10,736
826
8,597
8,300
5,662
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Thaxter21
Thanatos
14
5 / 0 / 7
10,609
816
13,517
11,229
5,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
13
0 / 0 / 11
9,306
716
7,457
12,678
15,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GUNCHETE
Cthulhu
12
1 / 4 / 1
8,994
692
6,607
13,801
11,320
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Gutz6115
Fenrir
10
0 / 6 / 1
8,265
636
3,204
11,900
3,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
12
1 / 2 / 1
8,930
687
15,688
7,808
2,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Crash3693
Anubis
7
2
5
4.75
L
Cthulhu
GUNCHETE
Cthulhu
1
4
1
0.38
L
Fenrir
Gutz6115
Fenrir
0
6
1
0.08
W
Thanatos
Thaxter21
Thanatos
5
0
7
8.5
W
Atlas
0
0
11
5.5
L
Vulcan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,571
Damage
25,499
32,207
Taken
33,509
25,939
Mitigated
17,023
13,499
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Crash3693
Anubis
8,597
0
0
3,183
8,300
5,662
158
7,426
874
54,570
0
L
Cthulhu
GUNCHETE
Cthulhu
6,607
339
243
2,404
13,801
11,320
0
6,856
6,945
25,981
0
L
Fenrir
Gutz6115
Fenrir
3,204
544
0
415
11,900
3,534
0
6,667
5,233
0
13,413
W
Thanatos
Thaxter21
Thanatos
13,517
4,387
0
9,316
11,229
5,039
109
6,006
5,223
0
56,942
W
Atlas
7,457
2,407
0
1,000
12,678
15,238
0
9,042
3,636
19,402
0
L
Vulcan
15,688
3,310
0
1,237
7,808
2,169
0
3,065
4,743
50,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
26,189
193
Minions Killed
123
0
Camps Cleared
0
806,880
Distance Traveled
779,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,736
826
91
7
0
232,857
0
L
Cthulhu
8,994
692
26
2
0
251,680
0
L
Fenrir
8,265
636
19
1
0
253,033
0
W
Thanatos
10,609
816
75
6
0
300,477
0
W
Atlas
9,306
716
27
2
0
273,546
0
L
Vulcan
8,930
687
78
6
0
275,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role