Player Matchup

Atlas
Atlas
EvokeJoke
Atlas
Level 114
God Stats
4W - 4L
1,657 SR
Queue Stats
206W - 196L
1,410 Elo+
Solo
Danzaburou
Danzaburou
RoyaL x Scopzz
Danzaburou
Level 69
God Stats
6W - 5L
1,865 SR
Queue Stats
351W - 337L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
TheWacoGuy02
Sun Wukong
Level 84
God Stats
0W - 3L
1,225 SR
Queue Stats
81W - 70L
1,511 Elo+
Solo
Pele
Pele
gman1972000
Pele
Level 48
God Stats
4W - 8L
1,500 SR
Queue Stats
227W - 228L
1,427 Elo+
Solo
Sol
Sol
juakx_guns178
Sol
Level 41
God Stats
6W - 2L
1,500 SR
Queue Stats
115W - 148L
1,310 Elo+
Solo
Team Averages
Level 71
1,549 SR
1,424 Elo+

VS

Team Averages
Level 84
1,641 SR
1,487 Elo+
Baron Samedi
Baron Samedi
Bladerunner1034
Baron Samedi
Level 80
God Stats
20W - 18L
1,662 SR
Queue Stats
164W - 194L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlueRanger_0605
Morgan Le Fay
Level 69
God Stats
5W - 7L
1,509 SR
Queue Stats
59W - 57L
1,554 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Demente_ricard
Kumbhakarna
Level 82
God Stats
4W - 3L
1,478 SR
Queue Stats
87W - 104L
1,447 Elo+
Party 1
Mercury
Mercury
MattMysterious
Mercury
Level 109
God Stats
11W - 4L
1,636 SR
Queue Stats
216W - 199L
1,421 Elo+
Solo
Artemis
Artemis
Mickey120489
Artemis
Level 81
God Stats
8W - 1L
1,918 SR
Queue Stats
47W - 54L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EvokeJoke
Atlas
13
5 / 5 / 1
8,350
464
11,348
18,787
15,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
RoyaL x Scopzz
Danzaburou
8
0 / 2 / 1
6,506
361
5,562
5,237
1,791
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TheWacoGuy02
Sun Wukong
14
3 / 4 / 2
8,398
467
8,773
18,903
13,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 4
9,576
532
12,992
19,860
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
1 / 11 / 3
7,887
438
7,383
20,380
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bladerunner1034
Baron Samedi
13
2 / 2 / 4
8,440
469
6,273
9,820
9,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
BlueRanger_0605
Morgan Le Fay
15
5 / 3 / 7
9,349
519
12,308
10,270
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Demente_ricard
Kumbhakarna
13
1 / 3 / 12
7,700
428
4,995
24,690
14,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
14 / 1 / 7
11,355
631
21,432
16,905
6,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Mickey120489
Artemis
15
5 / 3 / 9
8,873
493
13,627
12,786
4,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
12
Kills
27
29
Deaths
12
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bladerunner1034
Baron Samedi
2
2
4
2
W
Morgan Le Fay
BlueRanger_0605
Morgan Le Fay
5
3
7
2.83
W
Kumbhakarna
Demente_ricard
Kumbhakarna
1
3
12
2.33
L
Atlas
EvokeJoke
Atlas
5
5
1
1.1
W
14
1
7
17.5
W
Artemis
Mickey120489
Artemis
5
3
9
3.17
L
Danzaburou
RoyaL x Scopzz
Danzaburou
0
2
1
0.25
L
Sun Wukong
TheWacoGuy02
Sun Wukong
3
4
2
1
L
3
7
4
0.71
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,058
Damage
58,635
83,167
Taken
74,471
46,408
Mitigated
39,710
17,428
Healing
20,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bladerunner1034
Baron Samedi
6,273
595
477
2,494
9,820
9,737
117
1,747
7,930
50,426
0
W
Morgan Le Fay
BlueRanger_0605
Morgan Le Fay
12,308
1,869
21
875
10,270
4,478
864
2,108
8,118
56,338
0
W
Kumbhakarna
Demente_ricard
Kumbhakarna
4,995
957
423
6,136
24,690
14,020
732
5,438
18,633
22,448
0
L
Atlas
EvokeJoke
Atlas
11,348
3,943
0
3,747
18,787
15,554
105
6,017
12,770
38,904
0
W
21,432
13,881
0
3,737
16,905
6,982
1,454
4,743
12,115
0
95,404
W
Artemis
Mickey120489
Artemis
13,627
7,827
784
5,446
12,786
4,493
4,725
3,617
8,944
0
41,124
L
Danzaburou
RoyaL x Scopzz
Danzaburou
5,562
3,372
259
2,170
5,237
1,791
0
810
4,427
0
27,330
L
Sun Wukong
TheWacoGuy02
Sun Wukong
8,773
2,022
0
4,783
18,903
13,132
0
6,691
12,212
0
53,376
L
12,992
3,524
0
1,098
19,860
8,568
0
4,256
15,604
0
79,512
L
7,383
1,277
0
5,371
20,380
7,363
651
5,802
14,578
44,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
45,717
319
Minions Killed
361
0
Camps Cleared
0
1,400,819
Distance Traveled
1,698,911
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,440
469
75
4
0
308,159
2
W
Morgan Le Fay
9,349
519
83
5
0
355,544
3
W
Kumbhakarna
7,700
428
21
1
0
300,468
7
L
Atlas
8,350
464
34
2
0
317,247
2
W
Mercury
11,355
631
114
6
0
435,511
0
W
Artemis
8,873
493
68
4
0
299,229
3
L
Danzaburou
6,506
361
47
3
0
169,499
0
L
Sun Wukong
8,398
467
64
4
0
306,697
0
L
Pele
9,576
532
101
6
0
351,134
0
L
Sol
7,887
438
73
4
0
256,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role