Player Matchup

Hachiman
Hachiman
ApexDemonXO
Hachiman
Level 108
God Stats
16W - 20L
1,184 SR
Queue Stats
247W - 298L
1,316 Elo+
Party 1
Fenrir
Fenrir
ArcaneAngelx
Fenrir
Level 124
God Stats
1W - 2L
1,423 SR
Queue Stats
18W - 13L
1,328 Elo+
Party 1
Bakasura
Bakasura
Im Buv
Bakasura
Level 29
God Stats
37W - 29L
1,548 SR
Queue Stats
279W - 287L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
MotokinJP
Cthulhu
Level 122
God Stats
125W - 102L
1,569 SR
Queue Stats
609W - 590L
1,447 Elo+
Solo
Anubis
Anubis
overtmariln
Anubis
Level 46
God Stats
22W - 19L
1,134 SR
Queue Stats
234W - 296L
1,315 Elo+
Party 1
Team Averages
Level 86
1,372 SR
1,349 Elo+

VS

Team Averages
Level 100
1,567 SR
1,451 Elo+
Thor
Thor
Daraki582
Thor
Level 109
God Stats
5W - 1L
1,861 SR
Queue Stats
91W - 77L
1,521 Elo+
Party 3
Hera
Hera
JamHdez
Hera
Level 118
God Stats
2W - 2L
1,469 SR
Queue Stats
106W - 116L
1,464 Elo+
Party 3
Mulan
Mulan
James McGirthy
Mulan
Level 61
God Stats
35W - 21L
1,731 SR
Queue Stats
211W - 190L
1,520 Elo+
Party 2
Neith
Neith
pab70q
Neith
Level 141
God Stats
101W - 99L
1,389 SR
Queue Stats
508W - 508L
1,325 Elo+
Solo
Artio
Artio
zergo800
Artio
Level 69
God Stats
28W - 19L
1,383 SR
Queue Stats
179W - 182L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ApexDemonXO
Hachiman
10
0 / 2 / 2
6,242
480
8,647
10,439
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
10
0 / 3 / 2
6,166
474
3,106
11,497
10,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Im Buv
Bakasura
16
9 / 0 / 1
9,329
718
5,008
8,084
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MotokinJP
Cthulhu
10
0 / 1 / 3
6,965
536
4,660
9,656
6,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
3 / 2 / 4
7,759
597
6,751
8,453
3,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 3 / 0
6,572
506
3,411
9,155
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
JamHdez
Hera
11
1 / 3 / 1
6,791
522
6,221
6,588
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 0
7,515
578
9,808
12,672
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
pab70q
Neith
9
1 / 1 / 1
5,618
432
5,352
7,252
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
zergo800
Artio
10
0 / 2 / 1
5,951
458
1,964
13,707
10,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
7
8
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ApexDemonXO
Hachiman
0
2
2
0.5
W
Fenrir
0
3
2
0.33
L
Thor
2
3
0
0.67
W
Bakasura
Im Buv
Bakasura
9
0
1
9.5
L
Hera
JamHdez
Hera
1
3
1
0.5
L
3
3
0
1
W
Cthulhu
MotokinJP
Cthulhu
0
1
3
1.5
W
Anubis
3
2
4
2.5
L
Neith
pab70q
Neith
1
1
1
1.5
L
Artio
zergo800
Artio
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
26,756
48,129
Taken
49,374
27,925
Mitigated
27,012
19,241
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ApexDemonXO
Hachiman
8,647
6,065
0
3,608
10,439
3,726
845
1,472
8,967
0
45,745
W
Fenrir
3,106
1,074
0
2,147
11,497
10,709
0
1,129
9,653
0
21,677
L
Thor
3,411
453
0
0
9,155
2,979
0
2,285
6,860
0
49,591
W
Bakasura
Im Buv
Bakasura
5,008
3,379
0
3,670
8,084
3,483
0
119
7,965
0
74,088
L
Hera
JamHdez
Hera
6,221
2,319
0
750
6,588
1,646
0
4,016
2,462
47,822
0
L
9,808
2,292
0
5,144
12,672
9,495
350
2,211
10,184
0
48,540
W
Cthulhu
MotokinJP
Cthulhu
4,660
400
1,577
4,205
9,656
6,259
286
1,683
7,839
30,637
0
W
Anubis
6,751
203
0
4,034
8,453
3,748
726
4,227
4,177
49,191
0
L
Neith
pab70q
Neith
5,352
2,999
0
2,091
7,252
2,468
0
1,266
5,976
0
29,998
L
Artio
zergo800
Artio
1,964
215
296
3,750
13,707
10,424
54
1,633
11,413
16,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
32,447
317
Minions Killed
307
0
Camps Cleared
0
1,264,102
Distance Traveled
1,210,141
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,242
480
53
4
0
238,187
0
W
Fenrir
6,166
474
21
2
0
249,828
0
L
Thor
6,572
506
82
6
0
255,957
1
W
Bakasura
9,329
718
135
10
0
324,350
2
L
Hera
6,791
522
77
6
0
261,910
5
L
Mulan
7,515
578
87
7
0
227,590
0
W
Cthulhu
6,965
536
36
3
0
238,767
5
W
Anubis
7,759
597
72
6
0
212,970
0
L
Neith
5,618
432
36
3
0
206,502
2
L
Artio
5,951
458
25
2
0
258,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role