Player Matchup

Surtr
Surtr
ArkiReaper
Surtr
Level 128
God Stats
6W - 4L
1,536 SR
Queue Stats
329W - 324L
1,449 Elo+
Party 1
Khepri
Khepri
Oyster393
Khepri
Level 45
God Stats
13W - 8L
1,534 SR
Queue Stats
120W - 124L
1,401 Elo+
Solo
Fenrir
Fenrir
Razor547
Fenrir
Level 121
God Stats
20W - 10L
1,671 SR
Queue Stats
527W - 501L
1,495 Elo+
Party 1
Janus
Janus
Wrath_NBD
Janus
Level 109
God Stats
3W - 3L
1,296 SR
Queue Stats
46W - 43L
1,534 Elo+
Solo
Danzaburou
Danzaburou
kumbathekhajiit-
Danzaburou
Level 66
God Stats
3W - 7L
1,317 SR
Queue Stats
495W - 482L
1,466 Elo+
Party 1
Team Averages
Level 94
1,471 SR
1,469 Elo+

VS

Team Averages
Level 86
1,594 SR
1,483 Elo+
Vamana
Vamana
 
Vamana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
NEO XPLICIT
Agni
Level 109
God Stats
12W - 11L
1,574 SR
Queue Stats
721W - 658L
1,440 Elo+
Party 2
Chang'e
Chang'e
lmTrashLikeFr
Chang'e
Level 69
God Stats
14W - 11L
1,630 SR
Queue Stats
408W - 369L
1,521 Elo+
Solo
Cliodhna
Cliodhna
nomadic-brute
Cliodhna
Level 66
God Stats
0W - 1L
1,646 SR
Queue Stats
100W - 102L
1,490 Elo+
Solo
Hun Batz
Hun Batz
xXGuga19Xx
Hun Batz
Level 99
God Stats
11W - 8L
1,620 SR
Queue Stats
695W - 691L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
6 / 3 / 2
10,313
607
11,047
18,518
9,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Oyster393
Khepri
14
0 / 0 / 8
8,832
520
3,164
9,141
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Razor547
Fenrir
17
10 / 1 / 3
10,801
635
9,771
13,793
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Wrath_NBD
Janus
15
2 / 1 / 5
9,655
568
9,076
9,565
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
kumbathekhajiit-
Danzaburou
15
3 / 0 / 3
9,731
572
8,227
8,289
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 4 / 1
8,996
529
8,799
14,362
11,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 7 / 1
9,290
546
9,967
12,937
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
15
1 / 1 / 1
8,986
529
6,956
9,879
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
nomadic-brute
Cliodhna
11
0 / 6 / 0
7,523
443
2,530
14,769
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
xXGuga19Xx
Hun Batz
13
0 / 3 / 0
7,669
451
3,878
12,827
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
21
Kills
5
5
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
1
0.63
W
Surtr
6
3
2
2.33
L
2
7
1
0.36
W
Khepri
Oyster393
Khepri
0
0
8
4
W
Fenrir
Razor547
Fenrir
10
1
3
11.5
W
Janus
Wrath_NBD
Janus
2
1
5
4.5
W
Danzaburou
kumbathekhajiit-
Danzaburou
3
0
3
4.5
L
Chang'e
1
1
1
1.5
L
Cliodhna
nomadic-brute
Cliodhna
0
6
0
0
L
Hun Batz
xXGuga19Xx
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,285
Damage
32,130
59,306
Taken
64,774
32,468
Mitigated
30,006
16,329
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,799
4,052
0
2,781
14,362
11,323
405
1,222
13,086
0
76,576
W
Surtr
11,047
3,901
0
4,856
18,518
9,645
2,555
2,413
16,105
1,113
66,857
L
9,967
357
0
1,040
12,937
4,263
0
3,880
8,777
64,803
0
W
Khepri
Oyster393
Khepri
3,164
305
0
2,189
9,141
8,715
249
3,049
6,092
26,113
0
W
Fenrir
Razor547
Fenrir
9,771
1,997
0
1,676
13,793
6,435
692
4,432
9,361
0
79,386
W
Janus
Wrath_NBD
Janus
9,076
280
0
3,695
9,565
3,900
62
5,338
4,227
77,778
0
W
Danzaburou
kumbathekhajiit-
Danzaburou
8,227
3,731
0
3,913
8,289
3,773
870
2,377
5,912
0
76,524
L
Chang'e
6,956
1,064
1,120
3,573
9,879
3,374
0
1,551
8,262
70,570
0
L
Cliodhna
nomadic-brute
Cliodhna
2,530
574
217
3,610
14,769
5,935
0
3,779
10,824
0
31,736
L
Hun Batz
xXGuga19Xx
Hun Batz
3,878
848
0
4,172
12,827
5,111
0
1,567
11,174
0
57,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,332
Gold Earned
42,464
497
Minions Killed
518
0
Camps Cleared
0
1,681,405
Distance Traveled
1,751,335
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,996
529
118
7
0
339,834
2
W
Surtr
10,313
607
112
7
0
293,190
0
L
Agni
9,290
546
110
6
0
346,867
2
W
Khepri
8,832
520
22
1
0
337,943
3
W
Fenrir
10,801
635
111
7
0
392,030
0
W
Janus
9,655
568
136
8
0
332,234
3
W
Danzaburou
9,731
572
116
7
0
326,008
0
L
Chang'e
8,986
529
130
8
0
372,582
1
L
Cliodhna
7,523
443
55
3
0
312,658
3
L
Hun Batz
7,669
451
105
6
0
379,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role