Player Matchup

Amaterasu
Amaterasu
Buzz_Lyndale
Amaterasu
Level 103
God Stats
1W - 3L
1,281 SR
Queue Stats
37W - 54L
1,310 Elo+
Party 1
Ishtar
Ishtar
TheKillerDingus
Ishtar
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 10L
1,283 Elo+
Party 1
Ix Chel
Ix Chel
homunculus4-20
Ix Chel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,296 Elo+
Party 1
Team Averages
Level 63
1,427 SR
1,296 Elo+

VS

Team Averages
Level 64
1,505 SR
1,328 Elo+
Neith
Neith
KRACKA_MIKE
Neith
Level 74
God Stats
11W - 18L
1,215 SR
Queue Stats
178W - 214L
1,286 Elo+
Party 2
Discordia
Discordia
minimunch34
Discordia
Level 55
God Stats
5W - 1L
1,720 SR
Queue Stats
82W - 93L
1,370 Elo+
Party 2
Hun Batz
Hun Batz
mysticfummy11
Hun Batz
Level 64
God Stats
3W - 0L
1,581 SR
Queue Stats
47W - 46L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Buzz_Lyndale
Amaterasu
14
2 / 3 / 4
11,917
662
9,468
27,060
28,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 5 / 2
12,342
686
10,517
16,249
6,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 4
11,825
657
12,987
15,416
5,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
13,589
755
22,922
17,958
8,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
minimunch34
Discordia
16
2 / 1 / 10
13,048
725
17,324
10,413
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
mysticfummy11
Hun Batz
16
8 / 4 / 4
13,864
770
12,380
15,465
7,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
14
14
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Buzz_Lyndale
Amaterasu
2
3
4
1.33
W
4
1
9
8.5
L
3
5
2
0.8
L
1
6
4
0.5
W
Discordia
minimunch34
Discordia
2
1
10
7
W
Hun Batz
mysticfummy11
Hun Batz
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,972
Damage
52,626
58,725
Taken
43,836
40,724
Mitigated
20,118
10,692
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Buzz_Lyndale
Amaterasu
9,468
2,875
0
6,955
27,060
28,296
0
6,759
20,301
0
36,051
W
22,922
13,346
206
9,748
17,958
8,559
2,224
5,870
12,088
0
72,367
L
10,517
5,842
0
833
16,249
6,684
0
6,327
9,922
0
37,477
L
12,987
458
937
1,967
15,416
5,744
0
4,546
10,870
61,014
0
W
Discordia
minimunch34
Discordia
17,324
1,465
151
2,930
10,413
4,517
678
3,795
6,618
49,620
0
W
Hun Batz
mysticfummy11
Hun Batz
12,380
2,668
209
3,376
15,465
7,042
383
4,025
11,440
0
55,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,084
Gold Earned
40,501
170
Minions Killed
202
0
Camps Cleared
0
940,782
Distance Traveled
906,492
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,917
662
36
2
0
367,379
0
W
Neith
13,589
755
80
4
0
293,928
2
L
Ishtar
12,342
686
62
3
0
288,919
0
L
Ix Chel
11,825
657
72
4
0
284,484
0
W
Discordia
13,048
725
64
4
0
288,110
0
W
Hun Batz
13,864
770
58
3
0
324,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role