Player Matchup

Hades
Hades
Bronze III
ActualHalo
Hades
Bronze III
Level 121
God Stats
0W - 1L
1,715 SR
Queue Stats
55W - 44L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
RRunee
Danzaburou
Bronze III
Level 151
God Stats
4W - 2L
1,803 SR
Queue Stats
57W - 44L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
YoungArn0ld
Cthulhu
Bronze III
Level 52
God Stats
6W - 3L
1,995 SR
Queue Stats
54W - 42L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,838 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,590 SR
1,503 MMR
Baron Samedi
Baron Samedi
Gold IV
EdibleBleach-_-
Baron Samedi
Gold IV
Level 115
God Stats
4W - 6L
1,609 SR
Queue Stats
37W - 41L
1,475 MMR
Party 1
Chiron
Chiron
Gold IV
ToMB cReEP
Chiron
Gold IV
Level 172
God Stats
9W - 4L
1,662 SR
Queue Stats
37W - 38L
1,521 MMR
Party 1
Bacchus
Bacchus
Silver I
fr0d4w3
Bacchus
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
6 / 3 / 2
12,902
806
11,093
16,170
7,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
RRunee
Danzaburou
16
4 / 4 / 4
12,802
800
16,253
17,257
6,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
YoungArn0ld
Cthulhu
13
0 / 3 / 4
10,637
665
9,621
17,278
19,755
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaAtlasThothVamanaAh Muzen Cab

VS

Bans
Baba YagaPersephoneAchillesAphroditeHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EdibleBleach-_-
Baron Samedi
16
5 / 4 / 5
13,057
816
20,595
14,170
8,481
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
ToMB cReEP
Chiron
16
5 / 4 / 5
13,277
830
12,736
13,284
6,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
fr0d4w3
Bacchus
14
0 / 2 / 10
11,512
720
9,029
17,397
28,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
10
10
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
6
3
2
2.33
W
Baron Samedi
EdibleBleach-_-
Baron Samedi
5
4
5
1.88
L
Danzaburou
RRunee
Danzaburou
4
4
4
1.5
W
Chiron
ToMB cReEP
Chiron
5
4
5
1.88
L
Cthulhu
YoungArn0ld
Cthulhu
0
3
4
0.67
W
Bacchus
fr0d4w3
Bacchus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,967
Damage
42,360
50,705
Taken
44,851
34,216
Mitigated
44,083
10,379
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
11,093
822
1,462
3,760
16,170
7,537
121
9,404
6,766
54,813
0
W
Baron Samedi
EdibleBleach-_-
Baron Samedi
20,595
1,806
2,608
4,692
14,170
8,481
1,149
6,483
7,687
76,743
0
L
Danzaburou
RRunee
Danzaburou
16,253
8,417
0
5,157
17,257
6,924
1,344
10,567
6,690
0
69,488
W
Chiron
ToMB cReEP
Chiron
12,736
5,155
858
3,347
13,284
6,687
2,081
5,360
7,920
0
60,714
L
Cthulhu
YoungArn0ld
Cthulhu
9,621
175
0
0
17,278
19,755
94
10,018
7,260
24,945
1,269
W
Bacchus
fr0d4w3
Bacchus
9,029
738
0
4,016
17,397
28,915
365
7,778
9,619
26,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
37,846
197
Minions Killed
193
0
Camps Cleared
0
834,068
Distance Traveled
897,441
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,902
806
105
7
0
281,645
0
W
Baron Samedi
13,057
816
86
5
0
297,765
0
L
Danzaburou
12,802
800
68
4
0
275,271
1
W
Chiron
13,277
830
95
6
0
283,712
0
L
Cthulhu
10,637
665
24
2
0
277,152
0
W
Bacchus
11,512
720
12
1
0
315,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role