Player Matchup

Horus
Horus
GenericJeff
Horus
Level 62
God Stats
70W - 33L
1,750 SR
Queue Stats
310W - 287L
1,570 Elo+
Party 1
Thanatos
Thanatos
SwampDonkeyed
Thanatos
Level 45
God Stats
2W - 9L
1,235 SR
Queue Stats
105W - 90L
1,504 Elo+
Solo
Janus
Janus
TrayTrayvon
Janus
Level 55
God Stats
6W - 9L
1,653 SR
Queue Stats
130W - 145L
1,547 Elo+
Party 1
Izanami
Izanami
Viguexi
Izanami
Level 29
God Stats
7W - 2L
1,460 SR
Queue Stats
7W - 6L
1,307 Elo+
Party 1
Ullr
Ullr
个人练习生蔡徐坤
Ullr
Level 35
God Stats
47W - 68L
1,407 SR
Queue Stats
306W - 337L
1,467 Elo+
Solo
Team Averages
Level 45
1,501 SR
1,479 Elo+

VS

Team Averages
Level 41
1,570 SR
1,449 Elo+
Nemesis
Nemesis
Cwimzon
Nemesis
Level 32
God Stats
6W - 9L
1,500 SR
Queue Stats
143W - 132L
1,304 Elo+
Party 3
Amaterasu
Amaterasu
RecklesselkceR
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,428 Elo+
Party 3
Scylla
Scylla
SosaDoesIt
Scylla
Level 17
God Stats
66W - 45L
1,630 SR
Queue Stats
143W - 145L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
krod562
Baron Samedi
Level 75
God Stats
10W - 6L
1,763 SR
Queue Stats
77W - 76L
1,560 Elo+
Party 2
Martichoras
Martichoras
peteryunsie
Martichoras
Level 65
God Stats
4W - 9L
1,457 SR
Queue Stats
115W - 132L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
8,739
514
7,273
13,969
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
SwampDonkeyed
Thanatos
16
8 / 2 / 7
10,293
605
12,368
17,314
9,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 7
9,768
575
9,535
9,932
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Viguexi
Izanami
15
1 / 2 / 0
8,983
528
5,999
7,313
2,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
13 / 0 / 6
11,398
670
17,251
13,986
5,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cwimzon
Nemesis
11
0 / 5 / 3
7,313
430
7,224
14,832
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
RecklesselkceR
Amaterasu
12
0 / 10 / 0
7,449
438
6,079
16,342
10,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
SosaDoesIt
Scylla
14
1 / 5 / 3
8,473
498
9,805
10,693
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
krod562
Baron Samedi
11
2 / 6 / 2
8,070
475
7,488
16,858
14,578
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Martichoras
peteryunsie
Martichoras
16
4 / 1 / 0
9,465
557
10,380
11,921
5,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
27
Kills
7
7
Deaths
27
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cwimzon
Nemesis
0
5
3
0.3
W
2
1
7
5.5
L
Amaterasu
RecklesselkceR
Amaterasu
0
10
0
0
L
Scylla
SosaDoesIt
Scylla
1
5
3
0.5
W
Thanatos
SwampDonkeyed
Thanatos
8
2
7
5.75
W
3
2
7
3.25
W
Izanami
Viguexi
Izanami
1
2
0
0.5
L
Baron Samedi
krod562
Baron Samedi
2
6
2
0.5
L
Martichoras
peteryunsie
Martichoras
4
1
0
4
W
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,426
Damage
40,976
62,514
Taken
70,646
34,054
Mitigated
40,792
33,163
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cwimzon
Nemesis
7,224
2,782
0
1,053
14,832
4,894
0
2,816
11,872
0
43,569
W
7,273
3,543
2,217
6,869
13,969
11,908
252
5,858
8,111
0
18,977
L
Amaterasu
RecklesselkceR
Amaterasu
6,079
2,891
0
2,058
16,342
10,825
397
0
16,342
0
56,030
L
Scylla
SosaDoesIt
Scylla
9,805
1,040
0
1,130
10,693
4,513
0
2,352
8,235
75,495
0
W
Thanatos
SwampDonkeyed
Thanatos
12,368
2,918
0
15,500
17,314
9,161
198
4,431
12,836
0
76,416
W
9,535
219
0
1,000
9,932
4,130
631
4,002
5,930
87,004
0
W
Izanami
Viguexi
Izanami
5,999
3,477
0
2,326
7,313
2,894
1,026
1,440
5,873
0
87,275
L
Baron Samedi
krod562
Baron Samedi
7,488
739
2,004
3,739
16,858
14,578
0
3,947
12,741
26,060
0
L
Martichoras
peteryunsie
Martichoras
10,380
3,530
0
4,124
11,921
5,982
0
0
11,921
0
88,641
W
17,251
10,780
0
5,251
13,986
5,961
3,682
1,429
12,471
0
82,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,181
Gold Earned
40,770
542
Minions Killed
446
0
Camps Cleared
0
1,733,828
Distance Traveled
1,539,244
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,313
430
60
4
0
370,315
5
W
Horus
8,739
514
14
1
0
385,616
0
L
Amaterasu
7,449
438
79
5
0
306,770
0
L
Scylla
8,473
498
129
8
0
276,084
4
W
Thanatos
10,293
605
108
6
0
388,355
0
W
Janus
9,768
575
140
8
0
327,003
2
W
Izanami
8,983
528
146
9
0
308,941
0
L
Baron Samedi
8,070
475
32
2
0
284,404
1
L
Martichoras
9,465
557
146
9
0
301,671
8
W
Ullr
11,398
670
134
8
0
323,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role